Player Matchup

Ganesha
Ganesha
El-Todoperoso-IT
Ganesha
Level 27
God Stats
9W - 1L
1,818 SR
Queue Stats
27W - 9L
1,716 Elo+
Party 1
Zeus
Zeus
kevinkun55
Zeus
Level 18
God Stats
1W - 0L
1,545 SR
Queue Stats
17W - 12L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
wanheda-31-d
Cernunnos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,633 Elo+
Party 1
Team Averages
Level 22
1,621 SR
1,624 Elo+

VS

Team Averages
Level 81
1,606 SR
1,533 Elo+
Cerberus
Cerberus
BBates122
Cerberus
Level 16
God Stats
1W - 1L
1,724 SR
Queue Stats
8W - 6L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
JordyJ737
Baron Samedi
Level 160
God Stats
7W - 6L
1,692 SR
Queue Stats
270W - 230L
1,647 Elo+
Party 2
Serqet
Serqet
OohawkzoO
Serqet
Level 66
God Stats
30W - 28L
1,402 SR
Queue Stats
76W - 76L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 17
8,592
781
3,106
11,024
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
11 / 2 / 7
9,455
860
16,806
7,477
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
wanheda-31-d
Cernunnos
14
7 / 1 / 10
9,440
858
8,996
8,544
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BBates122
Cerberus
10
1 / 6 / 2
7,337
667
2,257
13,250
9,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
JordyJ737
Baron Samedi
12
2 / 7 / 5
8,649
786
10,877
11,663
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
OohawkzoO
Serqet
12
4 / 5 / 2
8,414
765
4,610
11,445
3,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
18
Kills
7
8
Deaths
18
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BBates122
Cerberus
1
6
2
0.33
W
0
5
17
1.7
L
Baron Samedi
JordyJ737
Baron Samedi
2
7
5
0.64
L
Serqet
OohawkzoO
Serqet
4
5
2
1
W
11
2
7
7.25
W
Cernunnos
wanheda-31-d
Cernunnos
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,908
Damage
17,744
27,045
Taken
36,358
15,162
Mitigated
18,032
8,400
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BBates122
Cerberus
2,257
44
120
2,269
13,250
9,023
0
4,704
8,246
9,804
0
W
3,106
31
373
2,338
11,024
10,203
127
4,492
5,784
11,029
0
L
Baron Samedi
JordyJ737
Baron Samedi
10,877
530
656
2,498
11,663
5,045
0
7,582
3,758
31,912
0
L
Serqet
OohawkzoO
Serqet
4,610
492
52
1,237
11,445
3,964
0
7,258
3,925
0
16,997
W
16,806
1,482
104
1,654
7,477
2,133
583
4,392
2,853
34,564
0
W
Cernunnos
wanheda-31-d
Cernunnos
8,996
4,928
0
3,931
8,544
2,826
1,974
3,944
4,300
0
43,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,487
Gold Earned
24,400
128
Minions Killed
104
8
Camps Cleared
3
586,058
Distance Traveled
564,009
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,337
667
12
1
0
193,683
0
W
Ganesha
8,592
781
1
0
0
196,841
0
L
Baron Samedi
8,649
786
60
5
1
175,880
2
L
Serqet
8,414
765
32
3
2
194,446
0
W
Zeus
9,455
860
48
4
4
199,807
3
W
Cernunnos
9,440
858
79
7
4
189,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role