Player Matchup

Cthulhu
Cthulhu
AllMight1998777
Cthulhu
Level 29
God Stats
34W - 56L
1,329 SR
Queue Stats
103W - 147L
1,360 Elo+
Solo
Chang'e
Chang'e
AxisWolf1
Chang'e
Level 17
God Stats
4W - 5L
1,887 SR
Queue Stats
117W - 138L
1,326 Elo+
Solo
Neith
Neith
HOLLYLIZ
Neith
Level 6
God Stats
0W - 5L
1,102 SR
Queue Stats
0W - 9L
1,068 Elo+
Solo
Susano
Susano
ViinsteR
Susano
Level 28
God Stats
3W - 11L
1,120 SR
Queue Stats
228W - 238L
1,378 Elo+
Solo
Raijin
Raijin
WhereDAchicken
Raijin
Level 29
God Stats
2W - 2L
1,634 SR
Queue Stats
65W - 84L
1,386 Elo+
Solo
Team Averages
Level 22
1,414 SR
1,304 Elo+

VS

Team Averages
Level 21
1,471 SR
1,317 Elo+
Tiamat
Tiamat
ClockWorker123
Tiamat
Level 10
God Stats
8W - 6L
1,288 SR
Queue Stats
27W - 24L
1,350 Elo+
Solo
Pele
Pele
Givemealot
Pele
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
50W - 46L
1,291 Elo+
Party 2
Guan Yu
Guan Yu
InfiniteLitZ
Guan Yu
Level 15
God Stats
1W - 1L
1,296 SR
Queue Stats
34W - 36L
1,238 Elo+
Party 2
Khepri
Khepri
doctorbo226
Khepri
Level 27
God Stats
10W - 2L
1,763 SR
Queue Stats
119W - 134L
1,365 Elo+
Party 1
Ullr
Ullr
sizzleking87
Ullr
Level 29
God Stats
7W - 7L
1,510 SR
Queue Stats
186W - 223L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,948
407
8,233
18,200
11,004
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
AxisWolf1
Chang'e
17
7 / 8 / 2
11,350
516
8,914
18,952
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
HOLLYLIZ
Neith
9
0 / 7 / 0
7,083
322
2,163
9,687
2,194
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
ViinsteR
Susano
14
2 / 6 / 6
9,986
454
12,414
16,768
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 6 / 3
11,256
512
11,680
16,813
14,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 10
12,249
557
18,539
12,555
8,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 7
12,599
573
15,061
17,014
8,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
InfiniteLitZ
Guan Yu
18
2 / 4 / 6
11,325
515
6,123
14,162
11,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
17
3 / 0 / 15
11,415
519
7,924
12,979
19,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
9 / 2 / 6
12,019
546
16,435
12,659
5,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
12
Kills
30
31
Deaths
12
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Chang'e
AxisWolf1
Chang'e
7
8
2
1
W
8
4
10
3.25
W
8
2
7
5.75
L
Neith
HOLLYLIZ
Neith
0
7
0
0
W
Guan Yu
InfiniteLitZ
Guan Yu
2
4
6
1.25
L
Susano
ViinsteR
Susano
2
6
6
0.83
L
3
6
3
0.75
W
Khepri
3
0
15
10.5
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,404
Damage
64,082
80,420
Taken
69,369
38,263
Mitigated
53,962
19,241
Healing
16,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,233
269
210
5,265
18,200
11,004
773
7,847
10,123
47,986
0
L
Chang'e
AxisWolf1
Chang'e
8,914
1,034
1,185
5,711
18,952
5,891
1,233
8,379
10,011
52,698
0
W
18,539
404
509
3,953
12,555
8,420
1,004
6,368
6,187
63,369
0
W
15,061
3,791
0
4,994
17,014
8,623
1,164
4,963
12,051
0
128,607
L
Neith
HOLLYLIZ
Neith
2,163
1,472
156
801
9,687
2,194
117
3,141
6,502
0
12,543
W
Guan Yu
InfiniteLitZ
Guan Yu
6,123
1,132
328
2,636
14,162
11,431
492
8,530
5,632
0
48,563
L
Susano
ViinsteR
Susano
12,414
2,109
0
2,958
16,768
5,016
0
3,570
12,986
0
52,975
L
11,680
2,024
0
2,955
16,813
14,158
1,833
2,415
14,335
73,906
0
W
Khepri
7,924
1,009
0
3,334
12,979
19,557
586
5,128
7,851
39,281
0
W
16,435
10,570
0
1,244
12,659
5,931
2,430
4,280
8,379
0
94,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,623
Gold Earned
59,607
455
Minions Killed
553
0
Camps Cleared
0
1,722,477
Distance Traveled
2,083,631
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,948
407
97
4
0
387,762
0
L
Chang'e
11,350
516
100
5
0
334,448
5
W
Tiamat
12,249
557
114
5
0
402,852
1
W
Pele
12,599
573
164
7
0
472,297
0
L
Neith
7,083
322
29
1
0
282,025
0
W
Guan Yu
11,325
515
97
4
0
410,081
5
L
Susano
9,986
454
79
4
0
419,919
4
L
Raijin
11,256
512
150
7
0
298,323
3
W
Khepri
11,415
519
61
3
0
425,902
3
W
Ullr
12,019
546
117
5
0
372,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role