Player Matchup

Terra
Terra
LordOFZelda
Terra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
887 Elo+
Party 1
Heimdallr
Heimdallr
Percymis
Heimdallr
Level 6
God Stats
0W - 2L
1,330 SR
Queue Stats
1W - 6L
887 Elo+
Party 1
Ymir
Ymir
Serendpty
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
887 Elo+
Party 1
Team Averages
Level 7
1,443 SR
887 Elo+

VS

Team Averages
Level 69
1,610 SR
1,410 Elo+
Yemoja
Yemoja
BabkaRUN
Yemoja
Level 18
God Stats
11W - 9L
1,730 SR
Queue Stats
74W - 106L
1,314 Elo+
Solo
Scylla
Scylla
Oxylife
Scylla
Level 49
God Stats
13W - 29L
1,362 SR
Queue Stats
182W - 187L
1,464 Elo+
Party 2
Hercules
Hercules
PèreCastor
Hercules
Level 139
God Stats
2W - 0L
1,740 SR
Queue Stats
37W - 43L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
5,751
575
1,837
9,789
8,490
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Percymis
Heimdallr
10
1 / 6 / 1
6,293
629
8,081
10,213
4,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
8
1 / 4 / 1
6,027
603
2,775
10,908
8,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BabkaRUN
Yemoja
10
1 / 2 / 9
7,209
721
4,519
8,753
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Oxylife
Scylla
12
5 / 0 / 8
7,725
773
11,454
2,883
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
PèreCastor
Hercules
11
7 / 0 / 6
8,056
806
8,562
8,672
6,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
13
14
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BabkaRUN
Yemoja
1
2
9
2.75
L
0
4
2
0.25
W
Scylla
Oxylife
Scylla
5
0
8
9
L
Heimdallr
Percymis
Heimdallr
1
6
1
0.25
W
Hercules
PèreCastor
Hercules
7
0
6
10
L
Ymir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,693
Damage
24,535
30,910
Taken
20,308
22,020
Mitigated
12,498
5,599
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BabkaRUN
Yemoja
4,519
832
1,184
1,781
8,753
5,014
130
1,394
7,359
15,396
0
L
1,837
697
2,132
1,718
9,789
8,490
0
5,088
4,120
4,569
0
W
Scylla
Oxylife
Scylla
11,454
822
0
250
2,883
969
185
1,332
1,551
34,321
0
L
Heimdallr
Percymis
Heimdallr
8,081
3,367
57
819
10,213
4,719
0
4,378
5,502
0
26,563
W
Hercules
PèreCastor
Hercules
8,562
2,554
0
4,183
8,672
6,515
146
2,391
6,281
0
18,286
L
Ymir
2,775
383
0
873
10,908
8,811
0
6,172
3,994
10,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,071
Gold Earned
22,990
69
Minions Killed
103
1
Camps Cleared
7
488,475
Distance Traveled
617,648
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,209
721
27
3
0
166,969
1
L
Terra
5,751
575
8
1
1
178,659
0
W
Scylla
7,725
773
58
6
7
191,159
1
L
Heimdallr
6,293
629
39
4
0
155,338
1
W
Hercules
8,056
806
18
2
0
259,520
0
L
Ymir
6,027
603
22
2
0
154,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role