Player Matchup

Geb
Geb
Platinum V
Haptics
Geb
Platinum V
Level 119
God Stats
5W - 4L
1,504 SR
Queue Stats
106W - 97L
1,686 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Muerte2699
Nu Wa
Platinum V
Level 157
God Stats
11W - 5L
1,721 SR
Queue Stats
88W - 87L
1,646 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Vizio0516
Kuzenbo
Gold III
Level 140
God Stats
2W - 0L
1,673 SR
Queue Stats
72W - 57L
1,565 MMR
Party 1
Ullr
Ullr
Gold II
anthonio17
Ullr
Gold II
Level 159
God Stats
1W - 0L
1,654 SR
Queue Stats
304W - 297L
1,607 MMR
Solo
Loki
Loki
Silver I
shinydinky
Loki
Silver I
Level 89
God Stats
2W - 2L
1,669 SR
Queue Stats
29W - 24L
1,467 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,644 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,584 SR
1,595 MMR
Khepri
Khepri
Gold V
DamioBells
Khepri
Gold V
Level 109
God Stats
1W - 2L
1,749 SR
Queue Stats
8W - 5L
1,633 MMR
Solo
Izanami
Izanami
Gold V
Deviad
Izanami
Gold V
Level 160
God Stats
219W - 147L
1,614 SR
Queue Stats
650W - 651L
1,506 MMR
Solo
Cupid
Cupid
Gold II
ShamanChavo
Cupid
Gold II
Level 160
God Stats
14W - 9L
1,606 SR
Queue Stats
384W - 383L
1,642 MMR
Solo
Merlin
Merlin
Gold II
TheCrusader555
Merlin
Gold II
Level 69
God Stats
3W - 7L
1,568 SR
Queue Stats
113W - 101L
1,591 MMR
Solo
Serqet
Serqet
Gold II
willnar1
Serqet
Gold II
Level 126
God Stats
1W - 3L
1,382 SR
Queue Stats
288W - 297L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
1 / 1 / 6
7,871
492
2,921
6,282
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
16
3 / 0 / 7
9,461
591
9,369
2,871
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Vizio0516
Kuzenbo
16
1 / 0 / 3
8,811
551
5,292
8,050
7,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
3 / 1 / 3
8,552
535
5,919
7,157
2,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 0 / 2
8,689
543
5,522
8,589
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatAthenaTsukuyomiOdinArtio

VS

Bans
Morgan Le FayAnhurThanatosRamaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DamioBells
Khepri
6
1 / 1 / 0
5,939
371
1,109
4,105
2,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Deviad
Izanami
13
0 / 4 / 0
8,181
511
5,899
11,034
3,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 2
6,796
425
2,132
8,134
2,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 0
8,199
512
2,828
6,955
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
willnar1
Serqet
13
0 / 5 / 1
7,388
462
2,385
11,308
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
2
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
DamioBells
Khepri
1
1
0
1
L
Izanami
Deviad
Izanami
0
4
0
0
W
Geb
1
1
6
4
W
Nu Wa
3
0
7
6.5
L
0
3
2
0.33
L
1
1
0
1
W
Kuzenbo
Vizio0516
Kuzenbo
1
0
3
2.5
W
3
1
3
4.5
W
6
0
2
7
L
Serqet
willnar1
Serqet
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,023
Damage
14,353
32,949
Taken
41,536
19,933
Mitigated
14,023
10,530
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DamioBells
Khepri
1,109
190
0
1,135
4,105
2,479
0
1,024
2,902
7,108
0
L
Izanami
Deviad
Izanami
5,899
3,426
0
2,106
11,034
3,946
980
5,901
4,490
0
67,594
W
Geb
2,921
406
0
1,104
6,282
5,788
145
1,451
4,555
16,113
0
W
Nu Wa
9,369
907
0
1,451
2,871
1,137
1,681
620
2,251
73,402
0
L
2,132
1,028
0
1,949
8,134
2,273
0
1,187
6,825
0
34,341
L
2,828
154
0
3,392
6,955
2,015
0
4,335
2,412
61,829
0
W
Kuzenbo
Vizio0516
Kuzenbo
5,292
904
0
3,211
8,050
7,934
385
0
8,050
59,584
0
W
5,919
1,765
0
232
7,157
2,347
440
489
6,398
0
38,888
W
5,522
1,846
0
4,532
8,589
2,727
231
1,377
7,212
0
52,105
L
Serqet
willnar1
Serqet
2,385
449
0
3,598
11,308
3,310
0
3,771
7,325
0
41,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,384
Gold Earned
36,503
448
Minions Killed
468
0
Camps Cleared
0
1,581,959
Distance Traveled
1,287,958
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,939
371
7
0
0
167,110
2
L
Izanami
8,181
511
154
10
0
208,375
3
W
Geb
7,871
492
17
1
0
325,502
5
W
Nu Wa
9,461
591
141
9
0
307,819
5
L
Cupid
6,796
425
68
4
0
272,413
8
L
Merlin
8,199
512
140
9
0
300,061
7
W
Kuzenbo
8,811
551
116
7
0
328,488
5
W
Ullr
8,552
535
78
5
0
280,615
8
W
Loki
8,689
543
96
6
0
339,535
5
L
Serqet
7,388
462
99
6
0
339,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role