Player Matchup

Chiron
Chiron
DarkClownKil956
Chiron
Level 15
God Stats
40W - 42L
1,439 SR
Queue Stats
47W - 66L
1,337 Elo+
Party 1
Pele
Pele
DeadChick956
Pele
Level 12
God Stats
19W - 18L
1,597 SR
Queue Stats
44W - 60L
1,357 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WolfFangFlock
Tsukuyomi
Level 4
God Stats
2W - 7L
1,246 SR
Queue Stats
7W - 15L
1,253 Elo+
Solo
Thor
Thor
makavincii
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
nortron_gg
Gilgamesh
Level 17
God Stats
22W - 21L
1,528 SR
Queue Stats
54W - 47L
1,481 Elo+
Solo
Team Averages
Level 10
1,462 SR
1,360 Elo+

VS

Team Averages
Level 14
1,532 SR
1,461 Elo+
Ymir
Ymir
Bandit228xx
Ymir
Level 17
God Stats
37W - 33L
1,602 SR
Queue Stats
272W - 267L
1,532 Elo+
Solo
Ra
Ra
Charm3r4870
Ra
Level 12
God Stats
9W - 11L
1,527 SR
Queue Stats
146W - 163L
1,452 Elo+
Solo
Neith
Neith
DaSupaman8305
Neith
Level 23
God Stats
131W - 130L
1,477 SR
Queue Stats
140W - 142L
1,382 Elo+
Solo
Chang'e
Chang'e
Redsnapper7924
Chang'e
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,530 Elo+
Solo
Tiamat
Tiamat
bbmusicman5514
Tiamat
Level 13
God Stats
25W - 22L
1,553 SR
Queue Stats
120W - 137L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 3
11,798
983
23,749
18,185
6,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 11 / 4
11,072
923
16,159
22,014
7,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
WolfFangFlock
Tsukuyomi
17
0 / 15 / 1
9,930
828
9,245
20,626
7,428
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 12 / 1
10,958
913
8,844
23,185
8,272
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
nortron_gg
Gilgamesh
17
2 / 3 / 5
11,439
953
16,615
18,120
12,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 24
14,346
1,196
14,456
25,506
31,607
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 4 / 23
12,197
1,016
16,480
13,696
5,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 1 / 27
13,361
1,113
19,717
11,438
5,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 2 / 23
13,797
1,150
26,503
16,549
6,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 1 / 22
12,207
1,017
15,270
11,692
6,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
165
8
Kills
46
46
Deaths
8
14
Assists
119
Player
Kills
Deaths
Assists
KDA
W
13
0
24
25
W
7
4
23
4.63
W
10
1
27
23.5
L
3
5
3
0.9
L
1
11
4
0.27
W
11
2
23
11.25
L
Tsukuyomi
WolfFangFlock
Tsukuyomi
0
15
1
0.03
W
5
1
22
16
L
2
12
1
0.21
L
Gilgamesh
nortron_gg
Gilgamesh
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,612
Damage
92,426
102,130
Taken
78,881
42,704
Mitigated
54,676
6,659
Healing
32,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,456
1,814
464
7,019
25,506
31,607
0
0
25,506
26,466
0
W
16,480
1,286
2,163
1,763
13,696
5,511
0
0
13,696
25,480
0
W
19,717
14,282
0
4,157
11,438
5,344
0
0
11,438
0
33,723
L
23,749
10,266
770
2,695
18,185
6,352
0
14,876
3,294
0
50,227
L
16,159
2,794
0
264
22,014
7,950
0
16,093
5,921
0
42,126
W
26,503
2,409
6,343
7,301
16,549
6,013
0
0
16,549
61,245
0
L
Tsukuyomi
WolfFangFlock
Tsukuyomi
9,245
2,424
0
60
20,626
7,428
0
13,666
6,960
0
19,965
W
15,270
1,214
153
3,118
11,692
6,201
0
0
11,692
24,115
0
L
8,844
1,656
0
16
23,185
8,272
0
16,343
6,842
0
18,126
L
Gilgamesh
nortron_gg
Gilgamesh
16,615
3,530
0
2,854
18,120
12,702
0
11,716
6,404
0
39,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,197
Gold Earned
65,908
184
Minions Killed
213
4
Camps Cleared
5
1,131,757
Distance Traveled
1,159,504
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,346
1,196
26
2
2
248,879
1
W
Ra
12,197
1,016
19
2
0
218,387
0
W
Neith
13,361
1,113
42
4
0
228,332
3
L
Chiron
11,798
983
46
4
1
217,903
1
L
Pele
11,072
923
48
4
1
223,995
3
W
Chang'e
13,797
1,150
102
9
0
233,609
0
L
Tsukuyomi
9,930
828
26
2
0
208,736
0
W
Tiamat
12,207
1,017
24
2
3
230,297
0
L
Thor
10,958
913
18
2
1
209,410
1
L
Gilgamesh
11,439
953
46
4
1
271,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role