Player Matchup

Gilgamesh
Gilgamesh
Masters
FaraonMx
Gilgamesh
Masters
Level 160
God Stats
29W - 31L
1,732 SR
Queue Stats
501W - 466L
3,038 MMR
Solo
Nike
Nike
Masters
Solitarian
Nike
Masters
Level 159
God Stats
4W - 6L
1,683 SR
Queue Stats
150W - 132L
2,964 MMR
Solo
Merlin
Merlin
Masters
T1 Visionz
Merlin
Masters
Level 137
God Stats
24W - 28L
1,729 SR
Queue Stats
400W - 375L
2,536 MMR
Party 2
Xbalanque
Xbalanque
Masters
apethetical
Xbalanque
Masters
Level 159
God Stats
5W - 3L
1,733 SR
Queue Stats
183W - 153L
2,610 MMR
Party 2
Xing Tian
Xing Tian
Diamond I
callum200313
Xing Tian
Diamond I
Level 86
God Stats
48W - 36L
1,710 SR
Queue Stats
393W - 390L
2,570 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 140
1,717 SR
2,744 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 133
1,656 SR
2,559 MMR
Artio
Artio
Masters
 
Artio
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
Grimhound
Janus
Masters
Level 81
God Stats
4W - 6L
1,469 SR
Queue Stats
64W - 47L
2,944 MMR
Party 1
Anhur
Anhur
Masters
Jihggy
Anhur
Masters
Level 159
God Stats
13W - 11L
1,865 SR
Queue Stats
275W - 200L
2,889 MMR
Party 1
Awilix
Awilix
Masters
SShikigami
Awilix
Masters
Level 105
God Stats
10W - 4L
1,657 SR
Queue Stats
351W - 318L
2,734 MMR
Solo
Serqet
Serqet
Masters
elgueroperron
Serqet
Masters
Level 160
God Stats
1W - 1L
1,786 SR
Queue Stats
440W - 398L
2,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FaraonMx
Gilgamesh
16
2 / 14 / 2
10,077
458
7,474
24,801
7,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 5 / 1
12,182
554
15,006
24,633
21,552
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
T1 Visionz
Merlin
16
1 / 12 / 5
10,472
476
9,920
20,175
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
apethetical
Xbalanque
17
2 / 5 / 2
10,625
483
10,691
14,851
3,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
callum200313
Xing Tian
13
2 / 8 / 3
9,439
429
5,659
24,270
22,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
OdinLokiMorgan Le FayGebUllr

VS

Bans
TiamatAphroditeAresHelCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
2 / 1 / 10
12,614
573
13,687
26,319
32,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Grimhound
Janus
20
10 / 0 / 10
14,163
644
17,970
9,950
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Jihggy
Anhur
20
6 / 1 / 8
14,223
647
13,544
17,208
7,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
SShikigami
Awilix
20
22 / 4 / 7
15,521
706
29,389
21,038
9,596
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 4 / 20
12,563
571
10,950
21,563
24,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
99
9
Kills
44
44
Deaths
10
13
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
10
7
L
Gilgamesh
FaraonMx
Gilgamesh
2
14
2
0.21
W
Janus
Grimhound
Janus
10
0
10
15
W
Anhur
Jihggy
Anhur
6
1
8
10
W
Awilix
SShikigami
Awilix
22
4
7
6.38
L
2
5
1
0.5
L
Merlin
T1 Visionz
Merlin
1
12
5
0.29
L
Xbalanque
apethetical
Xbalanque
2
5
2
0.6
L
Xing Tian
callum200313
Xing Tian
2
8
3
0.44
W
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,750
Damage
85,540
108,730
Taken
96,078
61,111
Mitigated
77,936
15,836
Healing
40,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
13,687
806
910
15,725
26,319
32,944
455
5,519
20,782
75,597
0
L
Gilgamesh
FaraonMx
Gilgamesh
7,474
2,070
0
4,357
24,801
7,948
840
4,919
19,602
0
79,390
W
Janus
Grimhound
Janus
17,970
1,012
0
2,215
9,950
3,861
219
2,994
6,814
116,669
0
W
Anhur
Jihggy
Anhur
13,544
8,245
0
8,406
17,208
7,001
7,026
1,799
15,367
0
126,453
W
Awilix
SShikigami
Awilix
29,389
13,946
0
8,615
21,038
9,596
2,813
5,539
15,287
0
126,890
L
15,006
2,283
0
5,398
24,633
21,552
58
12,327
9,980
15,577
76,595
L
Merlin
T1 Visionz
Merlin
9,920
283
150
1,478
20,175
5,230
0
2,967
16,708
67,506
0
L
Xbalanque
apethetical
Xbalanque
10,691
2,830
0
1,260
14,851
3,674
0
2,934
11,656
0
75,222
L
Xing Tian
callum200313
Xing Tian
5,659
540
0
3,193
24,270
22,707
0
6,200
16,477
29,742
0
W
10,950
1,621
0
5,104
21,563
24,534
816
5,068
15,683
905
34,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,795
Gold Earned
69,084
613
Minions Killed
751
0
Camps Cleared
0
1,952,382
Distance Traveled
2,433,660
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,614
573
146
7
0
481,791
3
L
Gilgamesh
10,077
458
131
6
0
405,533
6
W
Janus
14,163
644
219
10
0
518,886
6
W
Anhur
14,223
647
203
9
0
394,301
8
W
Awilix
15,521
706
155
7
0
526,572
0
L
Nike
12,182
554
191
9
0
403,259
6
L
Merlin
10,472
476
123
6
0
322,551
5
L
Xbalanque
10,625
483
127
6
0
387,852
4
L
Xing Tian
9,439
429
41
2
0
433,187
6
W
Serqet
12,563
571
28
1
0
512,110
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role