Player Matchup

Izanami
Izanami
OwnStyle2610
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,546 Elo+
Solo
Scylla
Scylla
heidilouise
Scylla
Level 27
God Stats
5W - 2L
1,708 SR
Queue Stats
84W - 38L
1,763 Elo+
Solo
Cerberus
Cerberus
mekhij02
Cerberus
Level 18
God Stats
1W - 1L
1,731 SR
Queue Stats
100W - 93L
1,586 Elo+
Solo
Hera
Hera
papirrin_aczn
Hera
Level 22
God Stats
9W - 10L
1,205 SR
Queue Stats
212W - 245L
1,532 Elo+
Solo
Thor
Thor
wpgsrealest
Thor
Level 16
God Stats
0W - 1L
1,272 SR
Queue Stats
19W - 19L
1,457 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,577 Elo+

VS

Team Averages
Level 19
1,610 SR
1,629 Elo+
Cernunnos
Cernunnos
Afrozen123
Cernunnos
Level 29
God Stats
5W - 3L
1,696 SR
Queue Stats
157W - 123L
1,648 Elo+
Solo
Discordia
Discordia
Ar7urFl3ck
Discordia
Level 24
God Stats
2W - 1L
1,753 SR
Queue Stats
31W - 29L
1,530 Elo+
Solo
Arachne
Arachne
Bebo-Manga
Arachne
Level 29
God Stats
31W - 18L
1,630 SR
Queue Stats
54W - 52L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
FOWAYBUCK
Zhong Kui
Level 8
God Stats
3W - 1L
1,474 SR
Queue Stats
23W - 15L
1,729 Elo+
Solo
Artio
Artio
Ursakinesis
Artio
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OwnStyle2610
Izanami
20
6 / 8 / 8
13,696
527
13,058
19,598
5,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
20
13 / 6 / 4
15,468
595
28,815
20,057
6,086
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
mekhij02
Cerberus
4
1 / 0 / 0
7,505
289
742
1,831
532
20
3 / 4 / 7
13,482
519
13,731
17,670
6,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 10 / 3
9,963
383
3,903
20,804
11,523
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Afrozen123
Cernunnos
20
12 / 6 / 10
15,859
610
24,310
21,368
9,544
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Ar7urFl3ck
Discordia
20
5 / 5 / 6
13,941
536
8,861
18,002
7,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Bebo-Manga
Arachne
20
2 / 5 / 4
14,805
569
6,366
18,440
8,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
FOWAYBUCK
Zhong Kui
20
9 / 4 / 8
15,087
580
18,192
25,540
24,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 4 / 11
10,872
418
1,919
16,194
15,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
24
Kills
28
28
Deaths
24
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Afrozen123
Cernunnos
12
6
10
2.83
W
Discordia
Ar7urFl3ck
Discordia
5
5
6
1.6
W
Arachne
Bebo-Manga
Arachne
2
5
4
0.8
W
Zhong Kui
FOWAYBUCK
Zhong Kui
9
4
8
3.25
L
Izanami
OwnStyle2610
Izanami
6
8
8
1.25
W
0
4
11
1.38
L
Scylla
13
6
4
2.5
L
Cerberus
mekhij02
Cerberus
1
0
0
1
L
3
4
7
1.63
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,249
Damage
59,648
79,960
Taken
99,544
30,676
Mitigated
64,812
16,197
Healing
35,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Afrozen123
Cernunnos
24,310
11,639
0
8,358
21,368
9,544
6,028
5,689
15,617
0
157,530
W
Discordia
Ar7urFl3ck
Discordia
8,861
830
297
4,382
18,002
7,197
2,688
8,559
9,105
85,492
0
W
Arachne
Bebo-Manga
Arachne
6,366
4,220
0
5,993
18,440
8,766
1,871
7,025
11,251
0
122,836
W
Zhong Kui
FOWAYBUCK
Zhong Kui
18,192
1,781
0
13,990
25,540
24,143
4,213
11,715
13,537
98,581
0
L
Izanami
OwnStyle2610
Izanami
13,058
7,689
0
2,790
19,598
5,885
428
6,173
13,325
0
105,582
W
1,919
242
238
2,360
16,194
15,162
914
9,232
6,746
16,679
0
L
Scylla
28,815
3,145
20
5,941
20,057
6,086
282
10,489
9,268
126,589
0
L
Cerberus
mekhij02
Cerberus
742
160
0
1,126
1,831
532
0
344
1,487
2,284
0
L
13,731
4,281
112
6,208
17,670
6,650
711
5,051
12,568
110,355
0
L
3,903
1,560
0
0
20,804
11,523
116
6,506
14,182
0
26,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,114
Gold Earned
70,564
591
Minions Killed
734
0
Camps Cleared
0
1,845,036
Distance Traveled
2,337,714
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,859
610
198
8
0
435,184
10
W
Discordia
13,941
536
128
5
0
463,240
2
W
Arachne
14,805
569
206
8
0
503,345
2
W
Zhong Kui
15,087
580
180
7
0
415,619
4
L
Izanami
13,696
527
156
6
0
425,383
5
W
Artio
10,872
418
22
1
0
520,326
6
L
Scylla
15,468
595
206
8
0
455,502
6
L
Cerberus
7,505
289
6
0
0
44,866
1
L
Hera
13,482
519
187
7
0
464,811
0
L
Thor
9,963
383
36
1
0
454,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role