Player Matchup

Achilles
Achilles
AppleOka
Achilles
Level 46
God Stats
39W - 35L
1,611 SR
Queue Stats
196W - 249L
1,445 Elo+
Party 2
Hercules
Hercules
MrrCleannn
Hercules
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 66L
1,492 Elo+
Party 2
Gilgamesh
Gilgamesh
Swervin xv
Gilgamesh
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 234L
1,464 Elo+
Party 2
Team Averages
Level 41
1,537 SR
1,467 Elo+

VS

Team Averages
Level 92
1,586 SR
1,496 Elo+
Neith
Neith
MidnightRyder456
Neith
Level 29
God Stats
9W - 7L
1,656 SR
Queue Stats
73W - 64L
1,513 Elo+
Party 1
Thoth
Thoth
Oregano_god
Thoth
Level 109
God Stats
6W - 7L
1,546 SR
Queue Stats
307W - 302L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
khydiggy215
Amaterasu
Level 139
God Stats
9W - 11L
1,557 SR
Queue Stats
339W - 337L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AppleOka
Achilles
14
3 / 1 / 4
11,769
560
7,407
22,719
15,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
MrrCleannn
Hercules
16
3 / 8 / 5
13,279
632
15,663
24,667
26,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Swervin xv
Gilgamesh
15
5 / 9 / 2
12,511
596
14,791
23,441
14,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 8
14,184
675
18,253
16,058
5,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 4 / 8
13,626
649
25,423
10,978
3,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
khydiggy215
Amaterasu
16
1 / 1 / 15
12,638
602
9,120
20,010
25,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
11
Kills
16
18
Deaths
11
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
AppleOka
Achilles
3
1
4
5
W
8
6
8
2
L
Hercules
MrrCleannn
Hercules
3
8
5
0.69
W
7
4
8
2.75
L
Gilgamesh
Swervin xv
Gilgamesh
5
9
2
0.67
W
Amaterasu
khydiggy215
Amaterasu
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,861
Damage
52,796
70,827
Taken
47,046
57,143
Mitigated
34,538
19,821
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AppleOka
Achilles
7,407
1,316
789
8,282
22,719
15,987
530
7,734
14,277
0
26,892
W
18,253
12,270
0
1,963
16,058
5,879
1,474
72
15,590
0
53,525
L
Hercules
MrrCleannn
Hercules
15,663
2,130
1,957
4,908
24,667
26,893
280
8,367
15,584
0
49,928
W
25,423
1,170
0
125
10,978
3,301
881
55
10,880
55,473
0
L
Gilgamesh
Swervin xv
Gilgamesh
14,791
4,075
1,526
2,359
23,441
14,263
572
7,660
15,141
0
49,571
W
Amaterasu
khydiggy215
Amaterasu
9,120
2,827
0
6,092
20,010
25,358
449
406
18,915
0
30,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,559
Gold Earned
40,448
200
Minions Killed
201
7
Camps Cleared
6
916,307
Distance Traveled
1,163,364
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,769
560
52
2
0
260,027
0
W
Neith
14,184
675
90
4
0
319,451
1
L
Hercules
13,279
632
80
4
0
324,586
6
W
Thoth
13,626
649
71
3
3
387,642
2
L
Gilgamesh
12,511
596
68
3
7
331,694
0
W
Amaterasu
12,638
602
40
2
3
456,271
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role