Player Matchup

Scylla
Scylla
Kapoptart
Scylla
Level 5
God Stats
0W - 3L
1,287 SR
Queue Stats
0W - 5L
1,120 Elo+
Solo
Artemis
Artemis
SupremeAlah19
Artemis
Level 13
God Stats
51W - 38L
1,403 SR
Queue Stats
69W - 51L
1,413 Elo+
Solo
Ymir
Ymir
aadrenalin
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Thor
Thor
silverlakke
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
zix01
Fenrir
Level 22
God Stats
12W - 19L
1,262 SR
Queue Stats
19W - 37L
1,236 Elo+
Solo
Team Averages
Level 10
1,391 SR
1,354 Elo+

VS

Team Averages
Level 14
1,564 SR
1,438 Elo+
Bacchus
Bacchus
Felcorv
Bacchus
Level 27
God Stats
4W - 0L
1,788 SR
Queue Stats
10W - 6L
1,456 Elo+
Party 2
Ravana
Ravana
Phrostay
Ravana
Level 32
God Stats
11W - 10L
1,588 SR
Queue Stats
154W - 192L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
PyroTonix
Heimdallr
Level 3
God Stats
1W - 1L
1,238 SR
Queue Stats
2W - 1L
1,421 Elo+
Party 1
Olorun
Olorun
TheOGv2
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,505 Elo+
Party 2
Amaterasu
Amaterasu
mrzeldapants
Amaterasu
Level 3
God Stats
3W - 0L
1,706 SR
Queue Stats
6W - 5L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kapoptart
Scylla
10
0 / 23 / 1
6,876
313
3,397
20,135
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
16
4 / 8 / 0
11,261
512
19,055
19,663
6,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 7 / 3
9,247
420
7,516
26,568
24,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 3 / 0
5,960
271
333
2,907
762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
zix01
Fenrir
10
0 / 24 / 1
7,006
318
6,655
23,625
7,389
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Felcorv
Bacchus
14
7 / 0 / 26
10,715
487
4,653
14,031
16,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
Phrostay
Ravana
17
17 / 1 / 16
11,924
542
16,963
14,492
7,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
PyroTonix
Heimdallr
16
19 / 1 / 17
11,632
529
24,030
16,522
6,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
TheOGv2
Olorun
16
16 / 3 / 15
11,720
533
17,992
18,202
9,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
mrzeldapants
Amaterasu
17
4 / 1 / 8
11,197
509
11,809
11,860
8,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
145
5
Kills
63
65
Deaths
6
5
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Felcorv
Bacchus
7
0
26
20
L
Scylla
Kapoptart
Scylla
0
23
1
0.02
W
Ravana
Phrostay
Ravana
17
1
16
25
W
Heimdallr
PyroTonix
Heimdallr
19
1
17
27.5
L
Artemis
4
8
0
0.5
W
Olorun
TheOGv2
Olorun
16
3
15
7.83
L
1
7
3
0.36
W
Amaterasu
mrzeldapants
Amaterasu
4
1
8
8
L
0
3
0
0
L
Fenrir
zix01
Fenrir
0
24
1
0.02

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,956
Damage
75,447
92,898
Taken
75,107
44,269
Mitigated
48,113
10,031
Healing
32,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Felcorv
Bacchus
4,653
617
3,535
3,665
14,031
16,833
702
1,940
12,091
18,230
0
L
Scylla
Kapoptart
Scylla
3,397
895
0
0
20,135
4,937
0
6,771
13,364
18,924
0
W
Ravana
Phrostay
Ravana
16,963
5,535
0
6,219
14,492
7,426
551
3,103
11,389
0
72,061
W
Heimdallr
PyroTonix
Heimdallr
24,030
13,492
0
5,782
16,522
6,581
1,902
1,487
15,035
0
81,078
L
Artemis
19,055
9,589
0
4,831
19,663
6,830
0
5,435
14,224
0
71,510
W
Olorun
TheOGv2
Olorun
17,992
9,587
1,384
9,202
18,202
9,123
4,043
1,791
16,411
84,788
0
L
7,516
871
0
4,075
26,568
24,351
0
4,884
21,684
35,549
0
W
Amaterasu
mrzeldapants
Amaterasu
11,809
5,238
0
2,231
11,860
8,150
3,528
2,829
9,031
0
59,541
L
333
0
0
257
2,907
762
0
238
2,669
0
8,304
L
Fenrir
zix01
Fenrir
6,655
1,308
0
868
23,625
7,389
0
5,317
18,307
0
20,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,350
Gold Earned
57,188
216
Minions Killed
440
0
Camps Cleared
0
1,330,463
Distance Traveled
2,086,933
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,715
487
30
1
0
436,854
1
L
Scylla
6,876
313
26
1
0
292,160
3
W
Ravana
11,924
542
110
5
0
425,152
1
W
Heimdallr
11,632
529
87
4
0
401,696
0
L
Artemis
11,261
512
98
4
0
361,414
0
W
Olorun
11,720
533
113
5
0
370,368
4
L
Ymir
9,247
420
52
2
0
346,624
3
W
Amaterasu
11,197
509
100
5
0
452,863
5
L
Thor
5,960
271
20
1
0
87,995
0
L
Fenrir
7,006
318
20
1
0
242,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role