Player Matchup

Merlin
Merlin
BlessBand
Merlin
Level 12
God Stats
4W - 1L
1,676 SR
Queue Stats
71W - 93L
1,373 Elo+
Solo
Tsukuyomi
Tsukuyomi
GreenDerp
Tsukuyomi
Level 28
God Stats
2W - 0L
1,731 SR
Queue Stats
22W - 7L
1,729 Elo+
Solo
The Morrigan
The Morrigan
RemmiRem
The Morrigan
Level 29
God Stats
1W - 2L
1,366 SR
Queue Stats
21W - 21L
1,632 Elo+
Party 1
Horus
Horus
Werpoints
Horus
Level 29
God Stats
6W - 6L
1,548 SR
Queue Stats
40W - 46L
1,478 Elo+
Party 1
Geb
Geb
client_relache
Geb
Level 29
God Stats
7W - 4L
1,584 SR
Queue Stats
104W - 104L
1,561 Elo+
Solo
Team Averages
Level 25
1,581 SR
1,555 Elo+

VS

Team Averages
Level 11
1,577 SR
1,585 Elo+
Ao Kuang
Ao Kuang
Aktonik
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,592 Elo+
Solo
Hades
Hades
Tvkanut
Hades
Level 26
God Stats
3W - 2L
1,575 SR
Queue Stats
94W - 72L
1,553 Elo+
Solo
Susano
Susano
Wtfks
Susano
Level 3
God Stats
0W - 2L
1,752 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
moucha10
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,649 Elo+
Party 2
Ullr
Ullr
orobertor
Ullr
Level 14
God Stats
10W - 6L
1,556 SR
Queue Stats
25W - 20L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlessBand
Merlin
12
0 / 4 / 9
7,681
384
2,256
4,096
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
GreenDerp
Tsukuyomi
20
17 / 1 / 10
12,359
618
23,169
17,609
9,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
RemmiRem
The Morrigan
19
12 / 1 / 8
12,031
602
18,681
7,895
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
Werpoints
Horus
14
1 / 3 / 11
9,456
473
4,303
17,329
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 4 / 14
9,820
491
10,561
17,000
15,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aktonik
Ao Kuang
15
3 / 8 / 3
9,409
470
7,503
16,675
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
Tvkanut
Hades
12
0 / 3 / 6
8,306
415
5,918
19,811
21,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
Wtfks
Susano
13
1 / 6 / 2
8,139
407
7,278
12,202
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
moucha10
Amaterasu
13
3 / 9 / 1
8,270
414
5,350
16,649
8,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
16
6 / 6 / 2
9,662
483
13,106
14,950
5,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
32
Kills
13
13
Deaths
32
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aktonik
Ao Kuang
3
8
3
0.56
W
Merlin
BlessBand
Merlin
0
4
9
1.13
W
Tsukuyomi
GreenDerp
Tsukuyomi
17
1
10
22
W
The Morrigan
RemmiRem
The Morrigan
12
1
8
16
L
Hades
Tvkanut
Hades
0
3
6
1
W
Horus
Werpoints
Horus
1
3
11
2.17
L
Susano
Wtfks
Susano
1
6
2
0.33
W
2
4
14
2.25
L
Amaterasu
moucha10
Amaterasu
3
9
1
0.39
L
Ullr
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,970
Damage
39,155
63,929
Taken
80,287
43,459
Mitigated
46,989
16,227
Healing
17,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aktonik
Ao Kuang
7,503
1,619
0
3,102
16,675
6,564
0
6,699
9,976
34,779
6,945
W
Merlin
BlessBand
Merlin
2,256
275
0
152
4,096
884
692
610
3,486
14,417
0
W
Tsukuyomi
GreenDerp
Tsukuyomi
23,169
10,720
0
10,627
17,609
9,387
3,899
3,069
14,540
0
100,445
W
The Morrigan
RemmiRem
The Morrigan
18,681
3,746
0
1,828
7,895
4,059
918
2,329
5,566
87,171
5,912
L
Hades
Tvkanut
Hades
5,918
619
766
5,587
19,811
21,938
68
7,740
12,071
32,594
0
W
Horus
Werpoints
Horus
4,303
1,885
592
3,028
17,329
13,897
1,078
3,970
13,359
0
28,886
L
Susano
Wtfks
Susano
7,278
1,612
0
2,616
12,202
3,898
0
2,629
9,573
0
49,126
W
10,561
1,808
0
0
17,000
15,232
1,633
2,845
14,155
42,970
0
L
Amaterasu
moucha10
Amaterasu
5,350
1,794
0
2,446
16,649
8,904
0
8,723
7,926
0
32,122
L
Ullr
13,106
5,941
0
2,895
14,950
5,685
0
2,778
12,172
0
79,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,347
Gold Earned
43,786
458
Minions Killed
360
0
Camps Cleared
0
1,799,470
Distance Traveled
1,661,789
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,409
470
69
3
0
330,858
0
W
Merlin
7,681
384
19
1
0
215,106
0
W
Tsukuyomi
12,359
618
155
8
0
439,825
3
W
The Morrigan
12,031
602
164
8
0
416,649
1
L
Hades
8,306
415
40
2
0
350,638
1
W
Horus
9,456
473
41
2
0
390,366
0
L
Susano
8,139
407
81
4
0
353,854
1
W
Geb
9,820
491
79
4
0
337,524
0
L
Amaterasu
8,270
414
41
2
0
307,159
3
L
Ullr
9,662
483
129
6
0
319,280
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role