Player Matchup

Fenrir
Fenrir
McRustii
Fenrir
Level 100
God Stats
3W - 0L
1,533 SR
Queue Stats
128W - 76L
1,551 Elo+
Party 1
Yemoja
Yemoja
xSlipz--
Yemoja
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 96L
1,511 Elo+
Party 1
Artemis
Artemis
yRYANq
Artemis
Level 109
God Stats
10W - 4L
1,624 SR
Queue Stats
160W - 162L
1,466 Elo+
Party 1
Team Averages
Level 86
1,552 SR
1,509 Elo+

VS

Team Averages
Level 34
1,554 SR
1,431 Elo+
Ymir
Ymir
Acount973
Ymir
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
33W - 37L
1,358 Elo+
Party 2
Anubis
Anubis
Dark_GamerSwitch
Anubis
Level 68
God Stats
1W - 1L
1,442 SR
Queue Stats
13W - 11L
1,569 Elo+
Solo
Nemesis
Nemesis
vDeluxe
Nemesis
Level 17
God Stats
4W - 3L
1,504 SR
Queue Stats
54W - 60L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
McRustii
Fenrir
15
5 / 4 / 7
11,865
659
15,100
14,919
15,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Yemoja
xSlipz--
Yemoja
15
1 / 2 / 14
12,307
684
6,649
15,937
17,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
yRYANq
Artemis
17
9 / 2 / 6
12,908
717
33,144
17,178
6,570
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 5 / 5
9,744
541
5,017
26,055
37,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 8 / 2
10,548
586
15,242
16,381
9,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
vDeluxe
Nemesis
14
3 / 2 / 4
10,371
576
14,001
20,866
10,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
15
Kills
8
8
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
5
0.7
L
4
8
2
0.63
W
Fenrir
McRustii
Fenrir
5
4
7
2.13
L
Nemesis
vDeluxe
Nemesis
3
2
4
2.5
W
Yemoja
xSlipz--
Yemoja
1
2
14
4
W
Artemis
yRYANq
Artemis
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,893
Damage
34,260
48,034
Taken
63,302
39,380
Mitigated
56,929
22,638
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,017
894
233
769
26,055
37,337
0
3,030
23,025
14,580
0
L
15,242
358
0
5,110
16,381
9,360
117
2,782
13,599
56,609
0
W
Fenrir
McRustii
Fenrir
15,100
1,364
852
4,332
14,919
15,302
212
6,947
7,972
666
33,412
L
Nemesis
vDeluxe
Nemesis
14,001
3,675
567
6,026
20,866
10,232
0
1,805
19,061
0
37,976
W
Yemoja
xSlipz--
Yemoja
6,649
645
6,871
6,341
15,937
17,508
564
5,704
10,233
23,578
0
W
Artemis
yRYANq
Artemis
33,144
22,765
0
4,242
17,178
6,570
2,259
8,239
8,939
0
80,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,080
Gold Earned
30,663
185
Minions Killed
158
8
Camps Cleared
6
873,270
Distance Traveled
887,310
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,744
541
19
1
0
290,101
3
L
Anubis
10,548
586
95
5
2
247,484
3
W
Fenrir
11,865
659
35
2
3
311,434
0
L
Nemesis
10,371
576
44
2
4
349,725
3
W
Yemoja
12,307
684
45
3
2
273,513
6
W
Artemis
12,908
717
105
6
3
288,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role