Player Matchup

Fafnir
Fafnir
AresDistruction
Fafnir
Level 147
God Stats
4W - 2L
1,532 SR
Queue Stats
476W - 486L
1,428 Elo+
Solo
Nox
Nox
AthenasBalls
Nox
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,327 Elo+
Solo
Vulcan
Vulcan
MarissaMonae98
Vulcan
Level 69
God Stats
8W - 4L
1,551 SR
Queue Stats
294W - 281L
1,456 Elo+
Solo
Charybdis
Charybdis
TheRealRigby23
Charybdis
Level 148
God Stats
1W - 0L
1,513 SR
Queue Stats
251W - 268L
1,500 Elo+
Solo
Achilles
Achilles
beefimus
Achilles
Level 157
God Stats
14W - 13L
1,491 SR
Queue Stats
886W - 878L
1,454 Elo+
Solo
Team Averages
Level 124
1,517 SR
1,433 Elo+

VS

Team Averages
Level 117
1,536 SR
1,410 Elo+
Hun Batz
Hun Batz
CoronelPatata09
Hun Batz
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
King Arthur
King Arthur
IIALESSOII
King Arthur
Level 125
God Stats
0W - 1L
1,765 SR
Queue Stats
4W - 10L
1,181 Elo+
Party 1
Charybdis
Charybdis
ObscureHercules
Charybdis
Level 155
God Stats
0W - 1L
1,576 SR
Queue Stats
39W - 37L
1,532 Elo+
Party 1
Ares
Ares
iTs LeAd HuNtEr
Ares
Level 124
God Stats
0W - 1L
1,341 SR
Queue Stats
36W - 31L
1,540 Elo+
Party 1
Serqet
Serqet
kidchaos300
Serqet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 163L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 20
11,253
750
8,147
20,067
30,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 3 / 8
9,956
664
9,349
9,956
4,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
6 / 4 / 15
11,480
765
25,097
12,381
6,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TheRealRigby23
Charybdis
20
10 / 1 / 12
12,191
813
16,498
12,056
5,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
beefimus
Achilles
18
5 / 3 / 15
10,693
713
13,207
21,386
26,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
0 / 4 / 7
8,907
594
3,517
12,053
8,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
IIALESSOII
King Arthur
17
4 / 5 / 8
10,249
683
11,976
23,712
18,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
ObscureHercules
Charybdis
17
4 / 5 / 7
10,075
672
21,912
16,353
7,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
5 / 5 / 7
11,010
734
11,117
14,189
11,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
14
0 / 7 / 13
8,415
561
5,934
18,762
19,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
55
26
Kills
13
13
Deaths
26
70
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
2
20
5.5
W
4
3
8
2.67
L
Hun Batz
0
4
7
0.88
L
King Arthur
IIALESSOII
King Arthur
4
5
8
1.6
W
6
4
15
3.38
L
Charybdis
ObscureHercules
Charybdis
4
5
7
1.5
W
Charybdis
TheRealRigby23
Charybdis
10
1
12
16
W
Achilles
beefimus
Achilles
5
3
15
4.17
L
5
5
7
1.7
L
Serqet
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,298
Damage
54,456
75,846
Taken
85,069
74,605
Mitigated
65,182
27,274
Healing
22,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,147
1,600
1,524
7,064
20,067
30,973
411
3,937
15,376
18,297
0
W
9,349
1,027
726
1,445
9,956
4,575
338
2,629
7,123
20,048
0
L
Hun Batz
3,517
110
1,344
1,463
12,053
8,742
434
5,047
6,646
0
12,965
L
King Arthur
IIALESSOII
King Arthur
11,976
605
1,259
7,219
23,712
18,632
99
12,501
10,858
3,325
23,449
W
25,097
9,809
1,180
1,511
12,381
6,538
1,252
1,762
10,229
49,074
0
L
Charybdis
ObscureHercules
Charybdis
21,912
8,489
0
5,721
16,353
7,640
987
7,923
8,105
0
45,606
W
Charybdis
TheRealRigby23
Charybdis
16,498
6,249
1,000
3,378
12,056
5,826
2,062
2,227
9,698
0
39,023
W
Achilles
beefimus
Achilles
13,207
830
1,636
7,810
21,386
26,693
800
1,918
19,252
4,514
15,378
L
11,117
263
848
1,178
14,189
11,039
269
7,041
6,810
18,270
0
L
Serqet
5,934
1,123
1,444
1,831
18,762
19,129
211
11,543
6,664
0
7,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,573
Gold Earned
48,656
148
Minions Killed
118
0
Camps Cleared
0
1,370,688
Distance Traveled
1,284,790
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,253
750
14
1
0
274,119
3
W
Nox
9,956
664
16
1
0
281,490
0
L
Hun Batz
8,907
594
15
1
0
272,032
2
L
King Arthur
10,249
683
28
2
0
268,684
2
W
Vulcan
11,480
765
55
4
0
280,569
0
L
Charybdis
10,075
672
60
4
0
229,203
4
W
Charybdis
12,191
813
54
4
0
269,084
3
W
Achilles
10,693
713
9
1
0
265,426
2
L
Ares
11,010
734
10
1
0
275,831
4
L
Serqet
8,415
561
5
0
0
239,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role