Player Matchup

Artio
Artio
 
Artio
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
CRipz_609
Guan Yu
Level 29
God Stats
4W - 5L
1,648 SR
Queue Stats
96W - 104L
1,504 Elo+
Party 3
Susano
Susano
LSX__DrIP
Susano
Level 29
God Stats
3W - 3L
1,432 SR
Queue Stats
107W - 122L
1,488 Elo+
Party 3
Awilix
Awilix
Major PRGL
Awilix
Level 6
God Stats
0W - 1L
1,273 SR
Queue Stats
2W - 5L
1,321 Elo+
Solo
Danzaburou
Danzaburou
NippLicker69
Danzaburou
Level 6
God Stats
13W - 7L
1,791 SR
Queue Stats
17W - 9L
1,723 Elo+
Party 1
Team Averages
Level 32
1,529 SR
1,507 Elo+

VS

Team Averages
Level 32
1,458 SR
1,533 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
HiRezhelpBullies
Vulcan
Level 28
God Stats
9W - 4L
1,363 SR
Queue Stats
70W - 54L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RedCace
Morgan Le Fay
Level 17
God Stats
3W - 2L
1,510 SR
Queue Stats
20W - 28L
1,432 Elo+
Solo
Loki
Loki
WienerGangster
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,838 Elo+
Party 2
Mercury
Mercury
paul_busack
Mercury
Level 24
God Stats
7W - 9L
1,419 SR
Queue Stats
39W - 44L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 1 / 3
9,424
496
5,486
19,457
19,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
CRipz_609
Guan Yu
14
3 / 2 / 3
8,760
461
4,758
13,989
10,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
LSX__DrIP
Susano
10
1 / 2 / 0
7,162
377
1,234
8,268
2,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Major PRGL
Awilix
8
0 / 7 / 1
6,489
342
2,239
7,433
2,025
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
NippLicker69
Danzaburou
15
4 / 2 / 5
10,008
527
11,964
14,568
6,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 3 / 2
9,153
482
11,292
6,755
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 5
9,544
502
11,044
6,701
2,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
RedCace
Morgan Le Fay
13
1 / 4 / 0
7,905
416
6,548
11,082
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
5 / 4 / 0
7,169
377
6,860
7,983
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
paul_busack
Mercury
16
4 / 0 / 1
9,720
512
6,830
12,453
5,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
11
Kills
14
14
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
1
3
4.5
W
Kukulkan
 
Kukulkan
2
3
2
1
L
Guan Yu
CRipz_609
Guan Yu
3
2
3
2.25
W
2
0
5
4.5
L
Susano
LSX__DrIP
Susano
1
2
0
0.5
L
Awilix
Major PRGL
Awilix
0
7
1
0.07
L
Danzaburou
NippLicker69
Danzaburou
4
2
5
3.25
W
Morgan Le Fay
RedCace
Morgan Le Fay
1
4
0
0.25
W
5
4
0
1.25
W
Mercury
paul_busack
Mercury
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,681
Damage
42,574
63,715
Taken
44,974
41,382
Mitigated
17,487
24,475
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,486
657
2,413
5,053
19,457
19,452
499
9,880
9,577
39,168
0
W
Kukulkan
 
Kukulkan
11,292
711
0
427
6,755
4,784
118
1,662
5,093
64,524
0
L
Guan Yu
CRipz_609
Guan Yu
4,758
782
1,489
6,907
13,989
10,961
1,073
8,262
5,727
0
33,759
W
11,044
3,162
38
4,131
6,701
2,840
0
296
6,405
72,492
0
L
Susano
LSX__DrIP
Susano
1,234
76
179
1,628
8,268
2,554
1,523
1,186
7,082
0
32,400
L
Awilix
Major PRGL
Awilix
2,239
846
0
0
7,433
2,025
0
1,911
5,522
0
14,922
L
Danzaburou
NippLicker69
Danzaburou
11,964
4,717
0
6,806
14,568
6,390
2,327
7,645
6,923
0
71,327
W
Morgan Le Fay
RedCace
Morgan Le Fay
6,548
597
87
3,984
11,082
3,378
48
2,216
8,866
44,885
0
W
6,860
2,060
0
1,246
7,983
1,434
0
701
7,282
0
17,663
W
Mercury
paul_busack
Mercury
6,830
4,406
0
6,149
12,453
5,051
118
611
11,842
0
73,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,843
Gold Earned
43,491
338
Minions Killed
452
0
Camps Cleared
0
1,528,751
Distance Traveled
1,611,579
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,424
496
64
3
0
377,754
6
W
Kukulkan
9,153
482
107
6
0
309,696
2
L
Guan Yu
8,760
461
61
3
0
367,198
4
W
Vulcan
9,544
502
121
6
0
346,629
8
L
Susano
7,162
377
53
3
0
254,547
0
L
Awilix
6,489
342
27
1
0
201,178
0
L
Danzaburou
10,008
527
133
7
0
328,074
2
W
Morgan Le Fay
7,905
416
59
3
0
283,435
1
W
Loki
7,169
377
45
2
0
307,743
2
W
Mercury
9,720
512
120
6
0
364,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role