Player Matchup

Olorun
Olorun
ClappnCheeks710
Olorun
Level 128
God Stats
10W - 3L
1,608 SR
Queue Stats
270W - 214L
1,598 Elo+
Party 2
Anhur
Anhur
DoriDoe
Anhur
Level 157
God Stats
17W - 6L
1,656 SR
Queue Stats
674W - 452L
1,642 Elo+
Party 2
Achilles
Achilles
Rawthentic710
Achilles
Level 155
God Stats
4W - 6L
1,574 SR
Queue Stats
541W - 476L
1,570 Elo+
Party 2
Team Averages
Level 147
1,613 SR
1,603 Elo+

VS

Team Averages
Level 45
1,571 SR
1,486 Elo+
Pele
Pele
FatDoik240
Pele
Level 46
God Stats
23W - 42L
1,493 SR
Queue Stats
293W - 366L
1,466 Elo+
Party 1
The Morrigan
The Morrigan
MYPISTOL
The Morrigan
Level 82
God Stats
51W - 90L
1,400 SR
Queue Stats
567W - 595L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
jewmicky
Cthulhu
Level 7
God Stats
1W - 2L
1,821 SR
Queue Stats
6W - 15L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 13
12,357
824
16,246
12,132
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
DoriDoe
Anhur
15
13 / 3 / 8
12,235
816
23,188
11,178
4,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Rawthentic710
Achilles
15
8 / 2 / 14
11,727
782
15,558
17,233
13,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 3
8,801
587
8,086
21,044
5,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
MYPISTOL
The Morrigan
13
4 / 8 / 0
10,486
699
13,861
13,291
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
jewmicky
Cthulhu
12
2 / 13 / 1
9,639
643
5,611
28,183
12,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
33
Kills
6
6
Deaths
33
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
12
1
13
18.5
W
Anhur
DoriDoe
Anhur
13
3
8
5.67
L
0
12
3
0.13
L
The Morrigan
MYPISTOL
The Morrigan
4
8
0
0.5
W
Achilles
Rawthentic710
Achilles
8
2
14
7.5
L
Cthulhu
jewmicky
Cthulhu
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,992
Damage
27,558
40,543
Taken
62,518
22,414
Mitigated
22,468
17,972
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,246
8,043
1,515
6,255
12,132
4,831
2,041
4,774
7,184
32,142
0
W
Anhur
DoriDoe
Anhur
23,188
15,320
0
3,086
11,178
4,092
1,017
7,275
3,565
0
54,321
L
8,086
1,187
184
3,370
21,044
5,853
0
5,290
15,405
0
22,254
L
The Morrigan
MYPISTOL
The Morrigan
13,861
3,355
0
1,631
13,291
3,904
0
2,896
9,883
30,552
1,154
W
Achilles
Rawthentic710
Achilles
15,558
2,279
0
7,116
17,233
13,491
188
6,258
10,531
0
42,248
L
Cthulhu
jewmicky
Cthulhu
5,611
324
0
903
28,183
12,711
0
8,027
19,641
24,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
28,926
156
Minions Killed
102
11
Camps Cleared
1
746,278
Distance Traveled
690,690
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,357
824
33
2
2
217,921
1
W
Anhur
12,235
816
66
4
6
235,695
3
L
Pele
8,801
587
34
2
1
236,853
1
L
The Morrigan
10,486
699
42
3
0
231,460
2
W
Achilles
11,727
782
57
4
3
292,662
1
L
Cthulhu
9,639
643
26
2
0
222,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role