Player Matchup

Skadi
Skadi
Diamond II
IvanMireles
Skadi
Diamond II
Level 134
God Stats
2W - 7L
1,622 SR
Queue Stats
95W - 76L
2,462 MMR
Solo
Ganesha
Ganesha
Diamond III
SSTTAAHHLL
Ganesha
Diamond III
Level 142
God Stats
3W - 5L
1,515 SR
Queue Stats
239W - 216L
2,266 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
VisionsvR
Gilgamesh
Diamond V
Level 160
God Stats
1W - 1L
1,921 SR
Queue Stats
40W - 21L
2,472 MMR
Solo
Loki
Loki
Diamond III
luvPAIN---
Loki
Diamond III
Level 109
God Stats
7W - 5L
1,310 SR
Queue Stats
214W - 201L
2,261 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
tammys lover69
Morgan Le Fay
Diamond III
Level 143
God Stats
1W - 2L
1,447 SR
Queue Stats
179W - 174L
2,252 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,563 SR
2,343 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,738 SR
2,348 MMR
Fenrir
Fenrir
Diamond III
HappyCalf429566
Fenrir
Diamond III
Level 129
God Stats
11W - 11L
1,637 SR
Queue Stats
670W - 665L
2,229 MMR
Solo
Mercury
Mercury
Diamond IV
ItsBog
Mercury
Diamond IV
Level 41
God Stats
4W - 0L
1,986 SR
Queue Stats
38W - 12L
2,468 MMR
Party 1
Chronos
Chronos
Diamond II
Slyics
Chronos
Diamond II
Level 124
God Stats
10W - 12L
1,627 SR
Queue Stats
456W - 421L
2,381 MMR
Solo
Amaterasu
Amaterasu
Platinum I
Yasuke95
Amaterasu
Platinum I
Level 142
God Stats
12W - 10L
1,650 SR
Queue Stats
119W - 110L
2,222 MMR
Solo
Agni
Agni
Diamond I
dezols
Agni
Diamond I
Level 145
God Stats
29W - 21L
1,790 SR
Queue Stats
546W - 524L
2,438 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 2
10,432
454
5,905
15,095
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
SSTTAAHHLL
Ganesha
15
2 / 6 / 5
9,697
422
7,162
20,753
24,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
VisionsvR
Gilgamesh
19
1 / 6 / 4
11,680
508
23,365
23,119
24,051
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 7 / 2
11,453
498
5,309
14,003
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
tammys lover69
Morgan Le Fay
19
3 / 7 / 1
11,831
514
10,103
16,638
6,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TiamatOdinArtioGebSylvanus

VS

Bans
BastetThe MorriganZhong KuiSetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 10
11,882
517
8,072
18,522
15,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
ItsBog
Mercury
20
20 / 2 / 6
17,103
744
28,129
19,176
10,106
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Slyics
Chronos
20
4 / 3 / 7
13,870
603
10,921
15,799
6,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Yasuke95
Amaterasu
20
5 / 2 / 10
14,163
616
11,115
25,084
19,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
dezols
Agni
18
2 / 3 / 10
12,614
548
9,440
12,878
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
12
Kills
33
33
Deaths
13
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
Mercury
ItsBog
Mercury
20
2
6
11.5
L
2
7
2
0.43
L
Ganesha
SSTTAAHHLL
Ganesha
2
6
5
0.75
W
Chronos
Slyics
Chronos
4
3
7
2.5
L
Gilgamesh
VisionsvR
Gilgamesh
1
6
4
0.5
W
Amaterasu
Yasuke95
Amaterasu
5
2
10
5
W
Agni
dezols
Agni
2
3
10
2.33
L
4
7
2
0.71
L
Morgan Le Fay
tammys lover69
Morgan Le Fay
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,844
Damage
67,677
89,608
Taken
91,459
68,665
Mitigated
55,897
14,519
Healing
35,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,072
1,080
0
4,785
18,522
15,001
564
4,575
13,787
4,902
30,427
W
Mercury
ItsBog
Mercury
28,129
18,180
0
6,176
19,176
10,106
2,751
3,740
15,344
0
165,142
L
5,905
1,922
0
1,999
15,095
6,247
52
3,328
11,723
0
76,291
L
Ganesha
SSTTAAHHLL
Ganesha
7,162
1,138
0
2,520
20,753
24,181
0
7,296
13,271
27,980
0
W
Chronos
Slyics
Chronos
10,921
4,251
0
7,125
15,799
6,791
7,086
4,078
11,687
101,419
10,233
L
Gilgamesh
VisionsvR
Gilgamesh
23,365
6,359
0
5,167
23,119
24,051
36
3,959
19,103
17,592
84,096
W
Amaterasu
Yasuke95
Amaterasu
11,115
3,879
1,032
12,048
25,084
19,644
1,641
5,687
19,300
11,470
70,312
W
Agni
dezols
Agni
9,440
712
472
3,523
12,878
4,355
1,010
5,735
6,845
84,939
0
L
5,309
610
0
2,221
14,003
7,312
0
1,859
11,964
0
82,923
L
Morgan Le Fay
tammys lover69
Morgan Le Fay
10,103
104
0
2,612
16,638
6,874
0
5,690
10,682
83,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,093
Gold Earned
69,632
662
Minions Killed
697
0
Camps Cleared
0
2,126,030
Distance Traveled
2,395,868
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,882
517
42
2
0
452,334
10
W
Mercury
17,103
744
202
9
0
564,729
2
L
Skadi
10,432
454
160
7
0
398,470
7
L
Ganesha
9,697
422
16
1
0
436,846
2
W
Chronos
13,870
603
164
7
0
450,934
2
L
Gilgamesh
11,680
508
159
7
0
415,873
2
W
Amaterasu
14,163
616
144
6
0
479,629
2
W
Agni
12,614
548
145
6
0
448,242
9
L
Loki
11,453
498
154
7
0
459,445
4
L
Morgan Le Fay
11,831
514
173
8
0
415,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role