Player Matchup

Mulan
Mulan
Platinum V
CladeronKing29
Mulan
Platinum V
Level 101
God Stats
8W - 5L
1,656 SR
Queue Stats
155W - 158L
1,728 MMR
Solo
Arachne
Arachne
Gold III
EstabonSmith
Arachne
Gold III
Level 122
God Stats
6W - 2L
1,613 SR
Queue Stats
46W - 38L
1,548 MMR
Party 1
Izanami
Izanami
Platinum IV
LuisDXL
Izanami
Platinum IV
Level 128
God Stats
3W - 2L
1,573 SR
Queue Stats
53W - 44L
1,846 MMR
Party 1
Geb
Geb
Platinum III
WhiteMambaJamba
Geb
Platinum III
Level 145
God Stats
5W - 4L
1,587 SR
Queue Stats
60W - 56L
1,778 MMR
Solo
Hera
Hera
Platinum II
lvl 1 Viper
Hera
Platinum II
Level 139
God Stats
7W - 5L
1,525 SR
Queue Stats
725W - 715L
1,800 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,591 SR
1,740 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 93
1,501 SR
1,729 MMR
Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
B00MRR
Neith
Platinum II
Level 68
God Stats
1W - 2L
1,571 SR
Queue Stats
193W - 182L
1,948 MMR
Party 2
Khepri
Khepri
Gold II
GankMeDaddy88
Khepri
Gold II
Level 65
God Stats
1W - 5L
1,397 SR
Queue Stats
121W - 117L
1,657 MMR
Solo
Hades
Hades
Platinum II
Polarsss
Hades
Platinum II
Level 103
God Stats
1W - 2L
1,492 SR
Queue Stats
494W - 487L
1,893 MMR
Party 2
Mercury
Mercury
Gold II
drem063
Mercury
Gold II
Level 140
God Stats
48W - 57L
1,546 SR
Queue Stats
662W - 665L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,781
519
5,885
11,001
5,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
EstabonSmith
Arachne
16
2 / 0 / 3
9,047
603
4,376
9,766
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
LuisDXL
Izanami
16
5 / 0 / 2
9,511
634
7,921
6,353
2,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 0 / 7
7,875
525
2,484
8,524
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 3
9,485
632
7,930
5,251
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LokiOdinMorgan Le FayArtioGilgamesh

VS

Bans
AthenaTsukuyomiNemesisYmirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 1 / 2
8,422
561
7,871
12,336
16,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
B00MRR
Neith
12
1 / 3 / 0
7,613
508
2,535
6,941
1,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 2
6,450
430
1,628
10,262
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Polarsss
Hades
14
1 / 3 / 0
7,884
526
2,936
10,519
5,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
drem063
Mercury
13
0 / 1 / 2
7,674
512
2,403
7,529
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
12
Kills
6
6
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
1
2
5
L
Neith
B00MRR
Neith
1
3
0
0.33
W
0
5
1
0.1
W
Arachne
EstabonSmith
Arachne
2
0
3
3.5
L
0
4
2
0.25
W
Izanami
LuisDXL
Izanami
5
0
2
6
L
Hades
Polarsss
Hades
1
3
0
0.33
W
1
0
7
4.5
L
Mercury
drem063
Mercury
0
1
2
1
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,596
Damage
17,373
40,895
Taken
47,587
21,860
Mitigated
31,986
16,367
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,871
1,545
0
3,451
12,336
16,725
448
83
12,253
14,682
24,563
L
Neith
B00MRR
Neith
2,535
1,130
0
2,284
6,941
1,926
880
1,032
5,909
0
48,768
W
5,885
1,689
0
3,917
11,001
5,517
58
2,554
8,447
0
36,472
W
Arachne
EstabonSmith
Arachne
4,376
2,819
0
5,365
9,766
4,701
35
959
8,807
0
83,985
L
1,628
0
0
962
10,262
5,607
0
5,166
5,096
12,061
0
W
Izanami
LuisDXL
Izanami
7,921
6,268
0
2,689
6,353
2,168
4,392
713
5,640
0
68,258
L
Hades
Polarsss
Hades
2,936
114
82
5,511
10,519
5,140
782
2,626
7,893
57,395
0
W
2,484
422
0
2,194
8,524
7,477
157
1,132
7,392
17,108
0
L
Mercury
drem063
Mercury
2,403
1,143
0
0
7,529
2,588
0
1,659
5,870
0
52,163
W
7,930
2,326
69
2,133
5,251
1,997
818
1,833
3,418
67,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,699
Gold Earned
38,043
493
Minions Killed
427
0
Camps Cleared
0
1,490,043
Distance Traveled
1,453,042
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,422
561
72
5
0
273,684
5
L
Neith
7,613
508
99
7
0
234,732
6
W
Mulan
7,781
519
80
5
0
274,686
2
W
Arachne
9,047
603
128
9
0
366,037
2
L
Khepri
6,450
430
24
2
0
309,760
8
W
Izanami
9,511
634
133
9
0
281,583
5
L
Hades
7,884
526
115
8
0
285,946
1
W
Geb
7,875
525
12
1
0
282,497
6
L
Mercury
7,674
512
117
8
0
348,920
5
W
Hera
9,485
632
140
9
0
285,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role