Player Matchup

Khepri
Khepri
VerzBahamut
Khepri
Level 115
God Stats
7W - 6L
1,464 SR
Queue Stats
132W - 126L
1,534 Elo+
Solo
Ra
Ra
abstrabs
Ra
Level 17
God Stats
22W - 33L
1,413 SR
Queue Stats
28W - 48L
1,260 Elo+
Party 2
Anhur
Anhur
lilniv
Anhur
Level 22
God Stats
6W - 14L
1,259 SR
Queue Stats
79W - 74L
1,375 Elo+
Party 2
Team Averages
Level 51
1,379 SR
1,390 Elo+

VS

Team Averages
Level 61
1,502 SR
1,367 Elo+
Tsukuyomi
Tsukuyomi
Energity
Tsukuyomi
Level 15
God Stats
33W - 37L
1,433 SR
Queue Stats
34W - 45L
1,291 Elo+
Party 1
Artio
Artio
Sohwen
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,319 Elo+
Party 1
Zeus
Zeus
iulius6920
Zeus
Level 151
God Stats
18W - 17L
1,573 SR
Queue Stats
289W - 323L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 1 / 16
9,846
757
5,495
12,120
13,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 11
8,513
655
2,071
6,998
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
lilniv
Anhur
15
14 / 2 / 2
11,306
870
18,772
12,920
4,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Energity
Tsukuyomi
11
2 / 5 / 3
8,207
631
8,678
10,647
3,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
Sohwen
Artio
10
0 / 6 / 5
7,482
576
1,955
15,787
6,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 5 / 2
8,586
660
14,730
9,043
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
15
Kills
6
6
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Energity
Tsukuyomi
2
5
3
0.7
L
Artio
Sohwen
Artio
0
6
5
0.42
W
Khepri
0
1
16
8
W
1
3
11
2.17
L
4
5
2
1
W
Anhur
lilniv
Anhur
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,338
Damage
25,363
32,038
Taken
35,477
20,247
Mitigated
12,475
10,283
Healing
2,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Energity
Tsukuyomi
8,678
2,360
0
548
10,647
3,162
112
2,633
8,014
0
30,249
L
Artio
Sohwen
Artio
1,955
205
297
1,628
15,787
6,739
300
2,637
13,150
6,269
0
W
Khepri
5,495
412
0
1,242
12,120
13,124
306
5,434
6,686
16,986
0
W
2,071
0
1,944
900
6,998
2,529
516
5,006
1,992
13,677
0
L
14,730
1,109
0
439
9,043
2,574
584
2,858
6,185
45,294
0
W
Anhur
lilniv
Anhur
18,772
11,787
0
6,197
12,920
4,594
1,871
6,291
6,629
0
44,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,665
Gold Earned
24,275
118
Minions Killed
118
4
Camps Cleared
6
748,964
Distance Traveled
630,899
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,207
631
32
2
1
234,759
3
L
Artio
7,482
576
10
1
1
212,609
3
W
Khepri
9,846
757
10
1
2
251,688
3
W
Ra
8,513
655
37
3
0
257,972
0
L
Zeus
8,586
660
76
6
4
183,531
1
W
Anhur
11,306
870
71
5
2
239,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role