Player Matchup

Neith
Neith
Crimsonrock89
Neith
Level 64
God Stats
1W - 4L
1,566 SR
Queue Stats
137W - 140L
1,539 Elo+
Solo
Merlin
Merlin
JHolmez
Merlin
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 52L
1,579 Elo+
Solo
Thoth
Thoth
PeSadillaXx
Thoth
Level 159
God Stats
2W - 1L
1,884 SR
Queue Stats
36W - 33L
1,568 Elo+
Solo
Ra
Ra
SadboyprimeX
Ra
Level 109
God Stats
2W - 2L
1,632 SR
Queue Stats
354W - 338L
1,541 Elo+
Solo
Artemis
Artemis
bakabuso
Artemis
Level 126
God Stats
2W - 1L
1,720 SR
Queue Stats
248W - 238L
1,583 Elo+
Solo
Team Averages
Level 123
1,660 SR
1,562 Elo+

VS

Team Averages
Level 119
1,415 SR
1,528 Elo+
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ke-vin55
Heimdallr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
348W - 322L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Lamerveilleuse
Danzaburou
Level 83
God Stats
4W - 8L
1,501 SR
Queue Stats
206W - 196L
1,599 Elo+
Party 1
Anubis
Anubis
PotatosaurusRex
Anubis
Level 118
God Stats
6W - 6L
1,404 SR
Queue Stats
139W - 125L
1,565 Elo+
Party 1
Amaterasu
Amaterasu
foxmcloud98
Amaterasu
Level 112
God Stats
1W - 2L
1,170 SR
Queue Stats
247W - 238L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 10
10,221
786
13,769
12,843
5,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
JHolmez
Merlin
16
5 / 8 / 13
9,816
755
11,454
13,605
4,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 13
10,132
779
8,294
10,650
3,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 16
9,961
766
11,536
12,515
4,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
bakabuso
Artemis
16
5 / 7 / 11
9,797
754
14,381
12,356
4,006
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 4 / 14
9,729
748
3,461
16,265
17,854
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Ke-vin55
Heimdallr
20
9 / 3 / 14
11,833
910
17,588
12,914
6,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Lamerveilleuse
Danzaburou
17
3 / 6 / 17
10,387
799
9,943
12,862
5,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 5 / 8
11,710
901
15,890
14,044
8,243
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
foxmcloud98
Amaterasu
17
3 / 6 / 20
10,747
827
8,744
21,352
22,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
101
24
Kills
28
28
Deaths
24
63
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
4
14
2.5
L
8
3
10
4.33
L
Merlin
JHolmez
Merlin
5
8
13
1.44
W
Heimdallr
Ke-vin55
Heimdallr
9
3
14
5.33
W
Danzaburou
Lamerveilleuse
Danzaburou
3
6
17
1.92
L
3
5
13
1.9
W
10
5
8
2.8
L
3
5
16
2.2
L
Artemis
bakabuso
Artemis
5
7
11
1.5
W
Amaterasu
foxmcloud98
Amaterasu
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,434
Damage
55,626
61,969
Taken
77,437
21,843
Mitigated
60,822
21,402
Healing
35,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,461
2,003
9,522
7,549
16,265
17,854
180
5,263
11,002
0
7,284
L
13,769
2,520
1,805
3,766
12,843
5,105
987
3,231
9,612
0
22,538
L
Merlin
JHolmez
Merlin
11,454
506
895
891
13,605
4,461
482
4,404
9,201
22,768
0
W
Heimdallr
Ke-vin55
Heimdallr
17,588
6,107
2,046
2,788
12,914
6,493
2,060
6,377
6,537
0
41,847
W
Danzaburou
Lamerveilleuse
Danzaburou
9,943
3,600
883
2,414
12,862
5,703
2,129
5,553
7,309
0
25,179
L
8,294
418
903
718
10,650
3,610
34
1,844
8,806
29,194
0
W
15,890
0
422
2,956
14,044
8,243
410
8,437
5,607
37,012
0
L
11,536
112
7,985
4,439
12,515
4,661
62
2,998
9,517
19,692
0
L
Artemis
bakabuso
Artemis
14,381
5,660
0
0
12,356
4,006
385
3,413
8,943
0
23,421
W
Amaterasu
foxmcloud98
Amaterasu
8,744
2,714
723
5,726
21,352
22,529
545
5,654
14,657
0
15,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,927
Gold Earned
54,406
139
Minions Killed
145
0
Camps Cleared
0
1,202,264
Distance Traveled
1,212,704
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,729
748
2
0
0
270,471
1
L
Neith
10,221
786
19
1
0
273,339
0
L
Merlin
9,816
755
25
2
0
205,735
1
W
Heimdallr
11,833
910
58
4
0
238,930
3
W
Danzaburou
10,387
799
27
2
0
217,882
4
L
Thoth
10,132
779
46
4
0
233,176
1
W
Anubis
11,710
901
43
3
0
219,353
1
L
Ra
9,961
766
26
2
0
297,439
0
L
Artemis
9,797
754
23
2
0
192,575
1
W
Amaterasu
10,747
827
15
1
0
266,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role