Player Matchup

Kumbhakarna
Kumbhakarna
Fashu_
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 256L
1,336 Elo+
Solo
Artemis
Artemis
Hardbody2490
Artemis
Level 18
God Stats
8W - 6L
1,132 SR
Queue Stats
191W - 218L
1,285 Elo+
Solo
Loki
Loki
II_Noname_ll
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
976 Elo+
Party 1
Olorun
Olorun
Tayji
Olorun
Level 24
God Stats
0W - 3L
1,234 SR
Queue Stats
0W - 4L
976 Elo+
Party 1
Scylla
Scylla
xFaith16
Scylla
Level 22
God Stats
7W - 5L
1,678 SR
Queue Stats
66W - 62L
1,325 Elo+
Solo
Team Averages
Level 21
1,409 SR
1,180 Elo+

VS

Team Averages
Level 25
1,487 SR
1,339 Elo+
Vulcan
Vulcan
CallmeTroll471
Vulcan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 46L
1,479 Elo+
Party 2
Ares
Ares
Fenrir_6301
Ares
Level 7
God Stats
2W - 1L
1,481 SR
Queue Stats
4W - 6L
1,122 Elo+
Party 2
Nemesis
Nemesis
FrozenCinder
Nemesis
Level 41
God Stats
9W - 7L
1,565 SR
Queue Stats
86W - 96L
1,372 Elo+
Party 2
Erlang Shen
Erlang Shen
ItsMyDany
Erlang Shen
Level 19
God Stats
6W - 3L
1,528 SR
Queue Stats
43W - 51L
1,390 Elo+
Solo
Neith
Neith
RadicalCracker
Neith
Level 42
God Stats
13W - 22L
1,361 SR
Queue Stats
45W - 57L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fashu_
Kumbhakarna
12
1 / 2 / 5
8,448
384
3,321
20,857
21,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artemis
Hardbody2490
Artemis
14
3 / 5 / 1
8,930
406
9,275
14,418
5,053
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8
0 / 13 / 0
6,840
311
3,515
11,772
2,745
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Tayji
Olorun
12
0 / 13 / 0
7,923
360
5,849
20,314
8,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
xFaith16
Scylla
17
6 / 1 / 0
10,231
465
14,608
8,929
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 4
12,068
549
17,685
13,782
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 5
9,815
446
5,929
11,949
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
FrozenCinder
Nemesis
15
8 / 5 / 6
10,798
491
11,786
17,083
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
ItsMyDany
Erlang Shen
20
8 / 1 / 4
13,421
610
8,236
12,549
9,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 2 / 5
9,958
453
11,236
9,539
3,058
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
10
Kills
31
34
Deaths
10
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Kumbhakarna
Fashu_
Kumbhakarna
1
2
5
1.75
W
1
1
5
3.5
W
Nemesis
FrozenCinder
Nemesis
8
5
6
2.2
L
Artemis
Hardbody2490
Artemis
3
5
1
0.7
L
0
13
0
0
W
Erlang Shen
ItsMyDany
Erlang Shen
8
1
4
10
W
7
2
5
4.75
L
Olorun
Tayji
Olorun
0
13
0
0
L
Scylla
xFaith16
Scylla
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,568
Damage
54,872
76,290
Taken
64,902
40,534
Mitigated
33,231
13,174
Healing
27,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,685
5,590
0
7,066
13,782
5,373
1,667
7,664
6,118
84,728
0
L
Kumbhakarna
Fashu_
Kumbhakarna
3,321
1,128
0
1,921
20,857
21,085
0
7,773
13,084
21,657
0
W
5,929
922
0
4,368
11,949
8,399
655
3,595
8,354
22,608
0
W
Nemesis
FrozenCinder
Nemesis
11,786
5,970
0
4,848
17,083
6,432
122
5,580
11,503
0
53,614
L
Artemis
Hardbody2490
Artemis
9,275
3,871
0
3,436
14,418
5,053
1,492
3,503
10,867
0
48,847
L
3,515
1,094
0
0
11,772
2,745
0
2,585
8,998
0
23,002
W
Erlang Shen
ItsMyDany
Erlang Shen
8,236
3,654
0
6,912
12,549
9,969
2,528
3,527
9,022
0
98,061
W
11,236
5,875
0
4,511
9,539
3,058
3,166
2,899
6,640
0
48,478
L
Olorun
Tayji
Olorun
5,849
2,552
397
4,849
20,314
8,594
615
4,786
15,238
38,823
4,855
L
Scylla
xFaith16
Scylla
14,608
184
0
2,571
8,929
3,057
520
4,967
3,811
64,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,372
Gold Earned
56,060
342
Minions Killed
498
0
Camps Cleared
0
1,740,505
Distance Traveled
2,008,631
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,068
549
153
7
0
444,466
4
L
Kumbhakarna
8,448
384
32
1
0
330,977
0
W
Ares
9,815
446
23
1
0
356,372
2
W
Nemesis
10,798
491
68
3
0
433,164
6
L
Artemis
8,930
406
75
3
0
335,258
2
L
Loki
6,840
311
34
2
0
360,098
1
W
Erlang Shen
13,421
610
174
8
0
407,543
2
W
Neith
9,958
453
80
4
0
367,086
4
L
Olorun
7,923
360
76
3
0
313,654
1
L
Scylla
10,231
465
125
6
0
400,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role