Player Matchup

Vamana
Vamana
 
Vamana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
DienNick
Horus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 125L
1,387 Elo+
Party 3
Susano
Susano
The_Fiend2403
Susano
Level 74
God Stats
4W - 5L
1,374 SR
Queue Stats
97W - 77L
1,494 Elo+
Party 2
Sol
Sol
diablo0810
Sol
Level 104
God Stats
9W - 4L
1,715 SR
Queue Stats
241W - 217L
1,455 Elo+
Solo
Nu Wa
Nu Wa
nikkiseb123123
Nu Wa
Level 96
God Stats
2W - 4L
1,511 SR
Queue Stats
93W - 109L
1,357 Elo+
Party 3
Team Averages
Level 88
1,520 SR
1,439 Elo+

VS

Team Averages
Level 110
1,519 SR
1,390 Elo+
Sylvanus
Sylvanus
RalfBoRd3r
Sylvanus
Level 147
God Stats
9W - 12L
1,442 SR
Queue Stats
700W - 759L
1,410 Elo+
Party 1
King Arthur
King Arthur
X0x baki x0X
King Arthur
Level 106
God Stats
6W - 2L
1,494 SR
Queue Stats
157W - 184L
1,443 Elo+
Party 4
Ne Zha
Ne Zha
amysue_
Ne Zha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 222L
1,422 Elo+
Party 1
Anhur
Anhur
l ProToZ
Anhur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,449 Elo+
Party 4
Artio
Artio
reivaj38
Artio
Level 103
God Stats
1W - 0L
1,660 SR
Queue Stats
4W - 10L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 5 / 12
9,672
645
12,931
22,015
17,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
DienNick
Horus
17
2 / 3 / 13
10,288
686
10,886
19,066
20,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 14
10,715
714
23,106
18,032
10,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 3 / 17
10,884
726
18,238
14,686
5,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
14 / 2 / 8
13,099
873
27,055
13,583
6,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
RalfBoRd3r
Sylvanus
20
3 / 3 / 12
11,020
735
16,675
23,371
15,026
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
X0x baki x0X
King Arthur
18
4 / 5 / 11
11,264
751
13,666
27,927
24,938
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
amysue_
Ne Zha
18
4 / 4 / 8
10,858
724
14,443
14,488
8,184
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
l ProToZ
Anhur
19
4 / 6 / 9
11,550
770
15,679
18,230
6,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
reivaj38
Artio
18
4 / 6 / 13
11,207
747
15,353
25,301
19,695
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
72
24
Kills
19
19
Deaths
24
64
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
5
12
1.8
L
Horus
DienNick
Horus
2
3
13
2.83
W
Sylvanus
RalfBoRd3r
Sylvanus
3
3
12
3
L
3
6
14
1.67
W
King Arthur
X0x baki x0X
King Arthur
4
5
11
1.9
W
Ne Zha
amysue_
Ne Zha
4
4
8
2
L
2
3
17
3.5
W
Anhur
l ProToZ
Anhur
4
6
9
1.42
L
14
2
8
9
W
Artio
reivaj38
Artio
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,216
Damage
75,816
87,382
Taken
109,317
60,288
Mitigated
74,248
44,601
Healing
58,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
12,931
4,210
3,361
7,937
22,015
17,130
113
6,970
15,045
0
17,081
L
Horus
DienNick
Horus
10,886
5,988
3,788
9,288
19,066
20,592
302
7,723
11,343
0
12,517
W
Sylvanus
RalfBoRd3r
Sylvanus
16,675
5,177
14,247
12,354
23,371
15,026
749
12,542
10,736
35,762
3,119
L
23,106
423
2,394
1,514
18,032
10,194
0
6,992
11,040
0
40,181
W
King Arthur
X0x baki x0X
King Arthur
13,666
453
2,595
8,788
27,927
24,938
0
9,804
17,689
1,412
27,025
W
Ne Zha
amysue_
Ne Zha
14,443
1,317
1,657
3,299
14,488
8,184
1,327
6,693
7,608
0
33,170
L
18,238
3,311
2,988
5,518
14,686
5,678
1,815
4,508
10,178
38,092
0
W
Anhur
l ProToZ
Anhur
15,679
8,007
1,021
434
18,230
6,405
2,254
7,682
10,229
0
47,570
L
27,055
7,866
2,706
5,107
13,583
6,694
678
5,334
8,249
46,862
0
W
Artio
reivaj38
Artio
15,353
1,214
6,681
7,053
25,301
19,695
744
8,572
16,364
26,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
55,899
150
Minions Killed
171
0
Camps Cleared
0
1,413,009
Distance Traveled
1,402,577
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,672
645
13
1
0
275,721
0
L
Horus
10,288
686
7
0
0
289,789
0
W
Sylvanus
11,020
735
53
4
0
235,290
0
L
Susano
10,715
714
41
3
0
290,622
0
W
King Arthur
11,264
751
8
1
0
314,113
0
W
Ne Zha
10,858
724
29
2
0
300,577
0
L
Sol
10,884
726
41
3
0
286,619
0
W
Anhur
11,550
770
69
5
0
252,646
0
L
Nu Wa
13,099
873
48
3
0
270,258
0
W
Artio
11,207
747
12
1
0
299,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role