Player Matchup

King Arthur
King Arthur
Gayming
King Arthur
Level 160
God Stats
5W - 6L
1,479 SR
Queue Stats
514W - 407L
1,619 Elo+
Party 1
Anhur
Anhur
I am McBeak
Anhur
Level 89
God Stats
1W - 1L
1,536 SR
Queue Stats
264W - 191L
1,660 Elo+
Party 1
Aphrodite
Aphrodite
IceMint78
Aphrodite
Level 153
God Stats
43W - 41L
1,613 SR
Queue Stats
1,033W - 1,033L
1,619 Elo+
Solo
Sobek
Sobek
Osmiuhm
Sobek
Level 144
God Stats
1W - 2L
1,447 SR
Queue Stats
252W - 191L
1,680 Elo+
Party 1
Arachne
Arachne
Zulu Zest
Arachne
Level 160
God Stats
2W - 1L
1,610 SR
Queue Stats
354W - 271L
1,651 Elo+
Party 1
Team Averages
Level 141
1,537 SR
1,646 Elo+

VS

Team Averages
Level 133
1,583 SR
1,550 Elo+
Xing Tian
Xing Tian
GeorgeVoysey
Xing Tian
Level 147
God Stats
8W - 4L
1,516 SR
Queue Stats
296W - 273L
1,507 Elo+
Solo
Ra
Ra
Ken__Kaneki___12
Ra
Level 109
God Stats
11W - 11L
1,572 SR
Queue Stats
831W - 809L
1,574 Elo+
Solo
Susano
Susano
KosovenSniper
Susano
Level 108
God Stats
17W - 12L
1,589 SR
Queue Stats
641W - 548L
1,586 Elo+
Party 2
Apollo
Apollo
TheUnknownCookie
Apollo
Level 158
God Stats
9W - 10L
1,576 SR
Queue Stats
643W - 544L
1,592 Elo+
Party 2
The Morrigan
The Morrigan
robsecret66
The Morrigan
Level 144
God Stats
14W - 9L
1,664 SR
Queue Stats
840W - 872L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gayming
King Arthur
20
4 / 2 / 3
12,491
520
15,847
21,898
25,218
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 7 / 2
11,331
472
6,325
15,518
3,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
IceMint78
Aphrodite
17
3 / 9 / 7
11,165
465
16,546
20,182
8,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Osmiuhm
Sobek
17
1 / 3 / 5
10,830
451
10,200
23,017
31,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Zulu Zest
Arachne
19
5 / 5 / 3
12,095
504
15,370
25,264
10,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GeorgeVoysey
Xing Tian
17
2 / 2 / 14
11,547
481
11,273
21,811
28,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 5 / 7
12,731
530
20,767
18,969
9,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 4 / 8
12,002
500
15,613
18,181
8,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 3 / 3
14,251
594
16,682
20,233
9,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
robsecret66
The Morrigan
20
3 / 0 / 7
13,204
550
12,835
11,410
13,769
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
14
Kills
26
26
Deaths
14
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Gayming
King Arthur
4
2
3
2.75
W
Xing Tian
GeorgeVoysey
Xing Tian
2
2
14
4.5
L
1
7
2
0.29
L
Aphrodite
IceMint78
Aphrodite
3
9
7
0.72
W
7
5
7
2.1
W
4
4
8
2
L
Sobek
Osmiuhm
Sobek
1
3
5
1.17
W
10
3
3
3.83
L
Arachne
Zulu Zest
Arachne
5
5
3
1.3
W
The Morrigan
robsecret66
The Morrigan
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,288
Damage
77,170
105,879
Taken
90,604
78,614
Mitigated
70,308
37,987
Healing
31,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Gayming
King Arthur
15,847
1,224
0
4,104
21,898
25,218
0
8,906
12,896
402
102,915
W
Xing Tian
GeorgeVoysey
Xing Tian
11,273
1,286
0
2,555
21,811
28,669
0
7,902
13,909
29,435
0
L
6,325
3,115
0
3,658
15,518
3,967
0
4,006
11,422
0
93,493
L
Aphrodite
IceMint78
Aphrodite
16,546
1,029
5,955
9,060
20,182
8,252
80
8,224
11,552
83,701
0
W
20,767
1,196
4,040
7,110
18,969
9,499
140
9,038
9,931
99,764
0
W
15,613
1,494
0
4,872
18,181
8,387
0
5,011
13,170
0
102,040
L
Sobek
Osmiuhm
Sobek
10,200
998
0
5,151
23,017
31,071
0
9,628
13,078
28,651
0
W
16,682
12,246
0
9,116
20,233
9,984
82
3,270
16,963
0
144,612
L
Arachne
Zulu Zest
Arachne
15,370
8,232
0
10,059
25,264
10,106
0
8,225
16,725
0
108,867
W
The Morrigan
robsecret66
The Morrigan
12,835
2,225
0
4,220
11,410
13,769
126
1,944
9,466
84,321
19,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,912
Gold Earned
63,735
677
Minions Killed
805
0
Camps Cleared
0
2,240,558
Distance Traveled
2,307,340
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,491
520
180
8
0
455,702
3
W
Xing Tian
11,547
481
33
1
0
445,193
8
L
Anhur
11,331
472
177
7
0
396,990
4
L
Aphrodite
11,165
465
144
6
0
406,660
6
W
Ra
12,731
530
202
8
0
460,265
4
W
Susano
12,002
500
150
6
0
505,736
1
L
Sobek
10,830
451
35
1
0
492,080
2
W
Apollo
14,251
594
230
10
0
458,148
4
L
Arachne
12,095
504
141
6
0
489,126
0
W
The Morrigan
13,204
550
190
8
0
437,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role