Player Matchup

Fenrir
Fenrir
DAMM3193
Fenrir
Level 132
God Stats
35W - 35L
1,524 SR
Queue Stats
349W - 406L
1,388 Elo+
Solo
Aphrodite
Aphrodite
DuckKurt
Aphrodite
Level 115
God Stats
30W - 18L
1,726 SR
Queue Stats
179W - 183L
1,487 Elo+
Party 1
Chaac
Chaac
brudawgz
Chaac
Level 48
God Stats
15W - 11L
1,380 SR
Queue Stats
129W - 134L
1,359 Elo+
Party 1
Team Averages
Level 98
1,543 SR
1,411 Elo+

VS

Team Averages
Level 98
1,567 SR
1,339 Elo+
Bellona
Bellona
DRLOVEBLOOD
Bellona
Level 145
God Stats
5W - 4L
1,526 SR
Queue Stats
17W - 30L
1,442 Elo+
Solo
Anubis
Anubis
PianoWinner5830
Anubis
Level 14
God Stats
2W - 6L
1,533 SR
Queue Stats
24W - 41L
1,214 Elo+
Solo
Izanami
Izanami
equilibrium75
Izanami
Level 134
God Stats
9W - 17L
1,641 SR
Queue Stats
105W - 157L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DAMM3193
Fenrir
12
7 / 4 / 7
9,053
754
10,131
10,281
3,904
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
DuckKurt
Aphrodite
15
7 / 0 / 10
9,362
780
10,986
13,663
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
brudawgz
Chaac
14
4 / 0 / 13
8,974
748
9,488
14,148
9,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DRLOVEBLOOD
Bellona
10
1 / 5 / 2
7,382
615
11,457
11,786
9,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 7 / 3
7,789
649
4,555
11,518
4,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
11
2 / 6 / 1
7,763
647
9,268
11,755
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
4
4
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DAMM3193
Fenrir
7
4
7
2.63
L
Bellona
DRLOVEBLOOD
Bellona
1
5
2
0.4
W
Aphrodite
DuckKurt
Aphrodite
7
0
10
12
L
1
7
3
0.36
W
Chaac
brudawgz
Chaac
4
0
13
10.5
L
Izanami
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,605
Damage
25,280
38,092
Taken
35,059
19,613
Mitigated
18,171
22,747
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DAMM3193
Fenrir
10,131
1,321
0
718
10,281
3,904
0
1,409
8,872
0
23,329
L
Bellona
DRLOVEBLOOD
Bellona
11,457
2,386
0
467
11,786
9,780
0
4,489
6,947
0
22,616
W
Aphrodite
DuckKurt
Aphrodite
10,986
1,514
7,509
10,678
13,663
5,960
728
2,576
11,087
42,549
0
L
4,555
369
0
3,266
11,518
4,799
162
3,833
7,462
22,145
0
W
Chaac
brudawgz
Chaac
9,488
988
0
3,842
14,148
9,749
472
1,137
13,011
0
22,889
L
Izanami
9,268
6,627
0
1,741
11,755
3,592
147
2,884
8,267
0
24,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,389
Gold Earned
22,934
147
Minions Killed
112
7
Camps Cleared
4
729,753
Distance Traveled
561,120
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,053
754
27
2
3
222,455
1
L
Bellona
7,382
615
29
2
1
215,820
4
W
Aphrodite
9,362
780
83
7
1
249,549
0
L
Anubis
7,789
649
51
4
2
174,146
0
W
Chaac
8,974
748
37
3
3
257,749
0
L
Izanami
7,763
647
32
3
1
171,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role