Player Matchup

Cthulhu
Cthulhu
Ironfistdanny
Cthulhu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,578 Elo+
Solo
Fenrir
Fenrir
Where-yo-mom-at0
Fenrir
Level 23
God Stats
2W - 6L
1,329 SR
Queue Stats
44W - 45L
1,463 Elo+
Party 1
Rama
Rama
iClapBoxes
Rama
Level 25
God Stats
14W - 11L
1,439 SR
Queue Stats
152W - 174L
1,317 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
l G A 1 A l
Morgan Le Fay
Level 8
God Stats
3W - 9L
1,168 SR
Queue Stats
51W - 77L
1,272 Elo+
Party 2
Amaterasu
Amaterasu
special_helmet91
Amaterasu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 41L
1,283 Elo+
Party 1
Team Averages
Level 19
1,387 SR
1,383 Elo+

VS

Team Averages
Level 18
1,526 SR
1,404 Elo+
Neith
Neith
Adrianho_PL
Neith
Level 26
God Stats
59W - 47L
1,501 SR
Queue Stats
68W - 65L
1,363 Elo+
Solo
Ra
Ra
Deretosos
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Mercury
Mercury
JakeTheSnake9032
Mercury
Level 25
God Stats
15W - 15L
1,559 SR
Queue Stats
245W - 251L
1,414 Elo+
Solo
Charybdis
Charybdis
TheDarkEyed4
Charybdis
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
127W - 137L
1,408 Elo+
Solo
Erlang Shen
Erlang Shen
Uracarian
Erlang Shen
Level 13
God Stats
10W - 11L
1,572 SR
Queue Stats
62W - 76L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
8 / 6 / 23
15,661
540
17,273
33,061
54,447
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
11 / 2 / 10
15,398
531
18,201
28,118
28,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
20 / 3 / 10
17,002
586
33,451
16,748
8,654
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
l G A 1 A l
Morgan Le Fay
19
3 / 7 / 13
12,908
445
13,621
17,658
7,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Amaterasu
20
2 / 9 / 3
14,382
496
7,452
25,880
25,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 6
12,191
420
13,956
20,407
7,553
15
2 / 13 / 3
11,281
389
10,291
20,368
6,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
4 / 7 / 7
14,129
487
14,775
28,983
11,569
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
TheDarkEyed4
Charybdis
20
5 / 11 / 1
13,138
453
10,127
26,053
9,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Uracarian
Erlang Shen
19
12 / 4 / 5
14,147
488
22,257
22,878
23,828

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
48
44
Kills
26
27
Deaths
45
59
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
10
6
0.6
L
2
13
3
0.27
W
Cthulhu
8
6
23
3.25
L
4
7
7
1.07
L
Charybdis
TheDarkEyed4
Charybdis
5
11
1
0.5
L
Erlang Shen
Uracarian
Erlang Shen
12
4
5
3.63
W
11
2
10
8
W
20
3
10
8.33
W
Morgan Le Fay
l G A 1 A l
Morgan Le Fay
3
7
13
1.36
W
Amaterasu
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,998
Damage
71,406
121,465
Taken
118,689
124,170
Mitigated
59,033
29,594
Healing
28,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,956
8,715
0
4,610
20,407
7,553
2,524
7,589
12,818
0
66,664
L
10,291
1,272
183
4,555
20,368
6,686
698
5,800
14,568
51,566
0
W
Cthulhu
17,273
1,494
302
4,240
33,061
54,447
763
5,455
27,473
49,320
0
L
14,775
7,303
0
5,688
28,983
11,569
95
5,199
23,784
0
101,073
L
Charybdis
TheDarkEyed4
Charybdis
10,127
5,957
0
7,562
26,053
9,397
273
6,724
19,329
0
94,213
L
Erlang Shen
Uracarian
Erlang Shen
22,257
14,477
0
5,744
22,878
23,828
915
5,786
17,092
0
68,723
W
18,201
5,422
0
11,849
28,118
28,327
1,413
4,583
23,395
0
120,912
W
33,451
27,283
0
6,024
16,748
8,654
3,566
2,210
14,370
0
144,229
W
Morgan Le Fay
l G A 1 A l
Morgan Le Fay
13,621
2,701
0
2,850
17,658
7,634
968
3,368
14,156
39,280
0
W
Amaterasu
7,452
3,433
0
4,329
25,880
25,108
2,042
2,292
23,588
5,264
108,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,351
Gold Earned
64,886
574
Minions Killed
560
0
Camps Cleared
0
2,687,487
Distance Traveled
2,379,985
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,191
420
87
3
0
458,051
5
L
Ra
11,281
389
84
3
0
343,318
0
W
Cthulhu
15,661
540
48
2
0
540,219
0
L
Mercury
14,129
487
150
5
0
612,446
0
L
Charybdis
13,138
453
139
5
0
466,126
3
L
Erlang Shen
14,147
488
100
3
0
500,044
4
W
Fenrir
15,398
531
154
5
0
643,244
1
W
Rama
17,002
586
194
7
0
531,839
2
W
Morgan Le Fay
12,908
445
40
1
0
390,320
1
W
Amaterasu
14,382
496
138
5
0
581,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role