Player Matchup

Baba Yaga
Baba Yaga
Hyrelian
Baba Yaga
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,529 Elo+
Party 2
Nemesis
Nemesis
ThaShadowWolf
Nemesis
Level 85
God Stats
3W - 1L
1,713 SR
Queue Stats
16W - 17L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
TheDisloyal
Gilgamesh
Level 49
God Stats
4W - 0L
1,864 SR
Queue Stats
43W - 45L
1,468 Elo+
Party 2
Team Averages
Level 50
1,692 SR
1,498 Elo+

VS

Team Averages
Level 35
1,400 SR
1,479 Elo+
Ymir
Ymir
ARomanEmperor
Ymir
Level 68
God Stats
8W - 8L
1,429 SR
Queue Stats
33W - 76L
1,310 Elo+
Solo
Anhur
Anhur
CMLPanamaboy
Anhur
Level 9
God Stats
0W - 1L
1,273 SR
Queue Stats
11W - 6L
1,518 Elo+
Party 1
Zeus
Zeus
VoidLegit
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Hyrelian
Baba Yaga
14
6 / 3 / 14
10,397
693
12,428
10,110
3,899
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
14
5 / 3 / 13
10,053
670
7,840
11,025
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TheDisloyal
Gilgamesh
16
12 / 1 / 8
11,642
776
18,495
14,543
11,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
9,198
613
6,687
14,641
15,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 8 / 5
10,089
673
9,117
14,206
4,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
14
4 / 10 / 3
10,226
682
12,784
14,215
4,227
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
23
Kills
7
7
Deaths
23
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
2
8
5
0.56
W
Baba Yaga
Hyrelian
Baba Yaga
6
3
14
4.33
W
Nemesis
5
3
13
3.83
W
Gilgamesh
TheDisloyal
Gilgamesh
12
1
8
16
L
Zeus
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,763
Damage
28,588
35,678
Taken
43,062
19,979
Mitigated
24,267
8,190
Healing
1,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,687
491
210
315
14,641
15,595
296
4,485
9,803
23,891
0
L
9,117
5,006
0
952
14,206
4,445
1,120
5,478
8,255
0
31,469
W
Baba Yaga
Hyrelian
Baba Yaga
12,428
1,352
82
2,080
10,110
3,899
456
6,310
3,800
31,742
0
W
Nemesis
7,840
2,590
0
3,117
11,025
4,203
0
5,720
5,305
0
22,554
W
Gilgamesh
TheDisloyal
Gilgamesh
18,495
7,287
0
2,911
14,543
11,877
701
7,841
6,702
0
43,438
L
Zeus
12,784
2,241
0
0
14,215
4,227
253
2,870
10,990
29,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
29,513
131
Minions Killed
139
7
Camps Cleared
5
840,215
Distance Traveled
648,841
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,198
613
33
2
1
227,142
6
L
Anhur
10,089
673
58
4
3
219,257
3
W
Baba Yaga
10,397
693
51
3
1
264,759
0
W
Nemesis
10,053
670
25
2
2
270,206
1
W
Gilgamesh
11,642
776
55
4
4
305,250
2
L
Zeus
10,226
682
48
3
1
202,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role