Player Matchup

Chiron
Chiron
BADJUJU18
Chiron
Level 28
God Stats
4W - 2L
1,757 SR
Queue Stats
102W - 87L
1,548 Elo+
Party 2
Fenrir
Fenrir
HolyDemon131
Fenrir
Level 89
God Stats
6W - 3L
1,584 SR
Queue Stats
468W - 465L
1,463 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SIMPLE21
Morgan Le Fay
Level 36
God Stats
3W - 1L
1,466 SR
Queue Stats
14W - 8L
1,327 Elo+
Party 4
Achilles
Achilles
TheDon620
Achilles
Level 64
God Stats
9W - 5L
1,872 SR
Queue Stats
313W - 307L
1,515 Elo+
Party 2
Athena
Athena
mjc13
Athena
Level 81
God Stats
23W - 8L
1,641 SR
Queue Stats
38W - 27L
1,585 Elo+
Party 4
Team Averages
Level 60
1,664 SR
1,488 Elo+

VS

Team Averages
Level 52
1,466 SR
1,489 Elo+
Medusa
Medusa
BustinThem97
Medusa
Level 41
God Stats
18W - 19L
1,546 SR
Queue Stats
218W - 231L
1,404 Elo+
Solo
Zeus
Zeus
IngJoe
Zeus
Level 108
God Stats
4W - 6L
1,360 SR
Queue Stats
277W - 252L
1,511 Elo+
Party 1
Cerberus
Cerberus
JudgementStance
Cerberus
Level 43
God Stats
9W - 10L
1,339 SR
Queue Stats
213W - 204L
1,521 Elo+
Party 3
Thanatos
Thanatos
RamoncitoCrack09
Thanatos
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
18W - 20L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
Tallon690
Cthulhu
Level 42
God Stats
9W - 11L
1,582 SR
Queue Stats
159W - 149L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BADJUJU18
Chiron
18
9 / 0 / 2
11,114
654
12,104
13,888
5,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
14
2 / 5 / 10
8,597
506
8,860
14,006
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SIMPLE21
Morgan Le Fay
16
7 / 4 / 4
10,529
619
8,985
9,650
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
TheDon620
Achilles
16
4 / 5 / 0
9,661
568
7,167
11,700
9,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
mjc13
Athena
14
2 / 1 / 14
9,582
564
7,223
18,038
13,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 6 / 0
7,260
427
6,470
10,838
1,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
IngJoe
Zeus
15
1 / 7 / 3
8,987
529
11,655
9,685
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
15
2 / 3 / 4
9,044
532
5,980
14,721
10,330
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
11 / 6 / 1
10,199
600
11,036
15,401
6,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Tallon690
Cthulhu
12
1 / 2 / 1
7,672
451
7,822
10,510
8,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
24
Kills
15
15
Deaths
24
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
BADJUJU18
Chiron
9
0
2
10
L
Medusa
0
6
0
0
W
Fenrir
2
5
10
1.4
L
Zeus
IngJoe
Zeus
1
7
3
0.36
L
Cerberus
2
3
4
1.33
L
11
6
1
1.92
W
Morgan Le Fay
SIMPLE21
Morgan Le Fay
7
4
4
2.25
L
Cthulhu
Tallon690
Cthulhu
1
2
1
0.75
W
Achilles
TheDon620
Achilles
4
5
0
0.8
W
Athena
mjc13
Athena
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,339
Damage
42,963
67,282
Taken
61,155
38,095
Mitigated
31,278
24,633
Healing
20,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BADJUJU18
Chiron
12,104
7,451
742
9,794
13,888
5,941
0
3,646
10,236
0
102,793
L
Medusa
6,470
3,133
196
1,736
10,838
1,936
856
1,221
9,617
0
45,418
W
Fenrir
8,860
1,592
0
4,204
14,006
4,943
0
4,397
9,483
0
50,379
L
Zeus
IngJoe
Zeus
11,655
1,429
0
0
9,685
3,276
0
6,371
2,824
61,981
0
L
Cerberus
5,980
324
0
5,068
14,721
10,330
90
1,494
13,183
54,028
0
L
11,036
4,120
0
11,709
15,401
6,888
255
3,647
11,664
0
63,073
W
Morgan Le Fay
SIMPLE21
Morgan Le Fay
8,985
614
0
2,672
9,650
3,641
584
5,027
4,433
51,632
0
L
Cthulhu
Tallon690
Cthulhu
7,822
497
152
1,666
10,510
8,848
150
2,766
7,659
27,201
0
W
Achilles
TheDon620
Achilles
7,167
1,999
0
1,776
11,700
9,958
0
4,587
7,028
0
58,197
W
Athena
mjc13
Athena
7,223
1,983
2,267
3,178
18,038
13,612
0
7,625
10,259
27,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,483
Gold Earned
43,162
492
Minions Killed
492
0
Camps Cleared
0
1,698,432
Distance Traveled
1,562,248
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,114
654
152
9
0
343,050
4
L
Medusa
7,260
427
91
5
0
306,436
8
W
Fenrir
8,597
506
83
5
0
358,489
1
L
Zeus
8,987
529
109
6
0
287,507
3
L
Cerberus
9,044
532
164
10
0
276,698
0
L
Thanatos
10,199
600
101
6
0
324,580
0
W
Morgan Le Fay
10,529
619
112
7
0
304,127
0
L
Cthulhu
7,672
451
27
2
0
367,027
9
W
Achilles
9,661
568
114
7
0
334,131
2
W
Athena
9,582
564
31
2
0
358,635
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role