Player Matchup

Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
SmilingFrog1
Mercury
Level 8
God Stats
7W - 5L
1,470 SR
Queue Stats
15W - 11L
1,329 Elo+
Party 2
Discordia
Discordia
SoftMommyGf
Discordia
Level 16
God Stats
9W - 6L
1,346 SR
Queue Stats
13W - 15L
1,302 Elo+
Party 2
Amaterasu
Amaterasu
akileskayg0
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,216 Elo+
Solo
Guan Yu
Guan Yu
digimonadventure
Guan Yu
Level 29
God Stats
5W - 9L
1,308 SR
Queue Stats
120W - 160L
1,377 Elo+
Solo
Team Averages
Level 17
1,425 SR
1,345 Elo+

VS

Team Averages
Level 19
1,424 SR
1,288 Elo+
Zeus
Zeus
BezeurkBezeurk
Zeus
Level 13
God Stats
2W - 2L
1,467 SR
Queue Stats
89W - 66L
1,428 Elo+
Solo
Nox
Nox
FrankSxkilL
Nox
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,191 Elo+
Solo
Yemoja
Yemoja
Rhayven
Yemoja
Level 26
God Stats
1W - 8L
1,372 SR
Queue Stats
14W - 49L
1,243 Elo+
Party 1
Cupid
Cupid
XxSynzXX
Cupid
Level 25
God Stats
2W - 6L
1,280 SR
Queue Stats
5W - 19L
1,170 Elo+
Party 1
Nemesis
Nemesis
bigbili42069
Nemesis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
5 / 1 / 13
11,889
991
7,843
8,928
4,624
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
SmilingFrog1
Mercury
20
13 / 7 / 15
14,334
1,195
19,991
16,733
8,708
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
SoftMommyGf
Discordia
20
7 / 1 / 14
13,437
1,120
36,302
7,137
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
akileskayg0
Amaterasu
19
5 / 3 / 21
13,008
1,084
13,517
13,719
11,169
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 2 / 12
12,378
1,032
5,191
16,517
21,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

205

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 6
12,211
1,018
15,128
15,826
6,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 5 / 7
10,732
894
5,211
11,927
5,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Rhayven
Yemoja
18
1 / 3 / 6
11,861
988
3,196
13,140
16,531
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
XxSynzXX
Cupid
18
5 / 6 / 7
12,664
1,055
20,683
18,080
7,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
bigbili42069
Nemesis
18
2 / 15 / 9
11,556
963
11,202
28,226
12,367
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
49
33
Kills
14
14
Deaths
33
75
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
13
11.5
L
5
4
6
2
L
1
5
7
0.9
L
Yemoja
Rhayven
Yemoja
1
3
6
1.33
W
Mercury
SmilingFrog1
Mercury
13
7
15
2.93
W
Discordia
SoftMommyGf
Discordia
7
1
14
14
L
Cupid
XxSynzXX
Cupid
5
6
7
1.42
W
Amaterasu
akileskayg0
Amaterasu
5
3
21
5.17
L
Nemesis
bigbili42069
Nemesis
2
15
9
0.43
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,844
Damage
55,420
63,034
Taken
87,199
48,751
Mitigated
47,716
11,065
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,843
619
0
617
8,928
4,624
0
3,170
5,758
0
33,287
L
15,128
2,186
0
948
15,826
6,514
0
6,673
8,725
39,008
0
L
5,211
343
0
50
11,927
5,263
0
6,766
4,851
18,118
0
L
Yemoja
Rhayven
Yemoja
3,196
349
2,036
1,510
13,140
16,531
0
6,416
6,240
15,719
0
W
Mercury
SmilingFrog1
Mercury
19,991
12,162
0
768
16,733
8,708
0
5,770
10,963
0
42,372
W
Discordia
SoftMommyGf
Discordia
36,302
2,299
417
1,988
7,137
2,815
0
2,820
4,317
61,806
0
L
Cupid
XxSynzXX
Cupid
20,683
9,353
1,077
1,271
18,080
7,041
0
6,982
10,802
0
55,254
W
Amaterasu
akileskayg0
Amaterasu
13,517
6,999
0
2,751
13,719
11,169
0
4,041
9,678
0
21,651
L
Nemesis
bigbili42069
Nemesis
11,202
4,691
0
768
28,226
12,367
0
7,561
20,279
0
20,675
W
5,191
478
743
3,781
16,517
21,435
0
7,734
8,783
0
24,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,046
Gold Earned
59,024
235
Minions Killed
205
12
Camps Cleared
5
1,219,444
Distance Traveled
1,099,988
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,889
991
60
5
0
250,622
0
L
Zeus
12,211
1,018
35
3
2
223,209
1
L
Nox
10,732
894
43
4
0
205,773
0
L
Yemoja
11,861
988
22
2
0
213,601
0
W
Mercury
14,334
1,195
35
3
6
247,147
0
W
Discordia
13,437
1,120
89
7
0
240,077
1
L
Cupid
12,664
1,055
96
8
2
220,593
0
W
Amaterasu
13,008
1,084
17
1
3
243,125
1
L
Nemesis
11,556
963
9
1
1
236,812
0
W
Guan Yu
12,378
1,032
34
3
3
238,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role