Player Matchup

Zeus
Zeus
Bloodead16
Zeus
Level 14
God Stats
4W - 2L
1,995 SR
Queue Stats
10W - 15L
1,449 Elo+
Solo
Loki
Loki
JCS20jr
Loki
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
167W - 177L
1,462 Elo+
Party 1
Yemoja
Yemoja
ShinDragon
Yemoja
Level 69
God Stats
4W - 10L
1,347 SR
Queue Stats
100W - 118L
1,420 Elo+
Party 2
Bakasura
Bakasura
monkey26
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,669 Elo+
Party 2
Anubis
Anubis
spartanking5595
Anubis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 181L
1,482 Elo+
Party 1
Team Averages
Level 23
1,568 SR
1,497 Elo+

VS

Team Averages
Level 19
1,483 SR
1,431 Elo+
Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DriftingAbyss
Nu Wa
Level 29
God Stats
12W - 6L
1,476 SR
Queue Stats
132W - 141L
1,502 Elo+
Solo
Ravana
Ravana
Killerjerm
Ravana
Level 26
God Stats
8W - 9L
1,438 SR
Queue Stats
119W - 148L
1,395 Elo+
Solo
Jormungandr
Jormungandr
Realm_Pace
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
cooldude800
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
11,252
1,023
23,150
4,525
1,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
JCS20jr
Loki
17
8 / 4 / 6
11,711
1,065
18,097
12,105
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
ShinDragon
Yemoja
17
0 / 3 / 10
10,042
913
3,397
13,593
8,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
monkey26
Bakasura
16
0 / 7 / 5
8,771
797
887
9,454
3,400
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 7 / 6
9,891
899
8,511
10,901
5,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

153

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
6 / 0 / 10
10,953
996
10,104
6,882
2,175
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 4 / 6
12,236
1,112
15,366
13,127
3,389
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Killerjerm
Ravana
17
5 / 4 / 13
11,015
1,001
13,691
17,290
11,513
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Realm_Pace
Jormungandr
16
2 / 1 / 8
9,906
901
4,617
10,285
10,799
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
cooldude800
Kukulkan
16
0 / 5 / 10
9,505
864
967
10,357
3,415

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
14
Kills
22
22
Deaths
14
32
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
10
11
L
5
1
5
7.5
W
9
4
6
3
L
Loki
JCS20jr
Loki
8
4
6
2.75
W
Ravana
Killerjerm
Ravana
5
4
13
2.88
W
Jormungandr
Realm_Pace
Jormungandr
2
1
8
6
L
Yemoja
ShinDragon
Yemoja
0
3
10
1.67
W
Kukulkan
cooldude800
Kukulkan
0
5
10
1
L
Bakasura
monkey26
Bakasura
0
7
5
0.36
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,042
Damage
44,745
50,578
Taken
57,941
22,657
Mitigated
31,291
6,083
Healing
2,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,104
9,282
0
0
6,882
2,175
0
4,493
2,389
0
18,949
L
23,150
1,561
182
1,205
4,525
1,351
0
3,832
693
58,904
0
W
15,366
3,878
0
82
13,127
3,389
0
8,248
4,879
54,790
0
L
Loki
JCS20jr
Loki
18,097
4,629
0
167
12,105
4,298
0
3,779
8,326
0
31,148
W
Ravana
Killerjerm
Ravana
13,691
5,627
113
1,648
17,290
11,513
0
11,180
6,055
0
27,682
W
Jormungandr
Realm_Pace
Jormungandr
4,617
804
0
160
10,285
10,799
0
5,618
4,667
17,877
0
L
Yemoja
ShinDragon
Yemoja
3,397
658
1,321
2,172
13,593
8,593
0
5,313
8,280
24,838
0
W
Kukulkan
cooldude800
Kukulkan
967
497
0
0
10,357
3,415
0
5,519
4,838
6,374
0
L
Bakasura
monkey26
Bakasura
887
587
0
29
9,454
3,400
0
2,800
6,654
0
2,026
L
8,511
498
0
1,007
10,901
5,015
0
5,226
5,675
36,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,667
Gold Earned
53,615
212
Minions Killed
190
6
Camps Cleared
3
825,112
Distance Traveled
939,318
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,953
996
26
2
0
183,656
3
L
Zeus
11,252
1,023
77
7
1
188,330
0
W
Nu Wa
12,236
1,112
100
9
0
202,116
0
L
Loki
11,711
1,065
33
3
3
232,379
0
W
Ravana
11,015
1,001
29
3
2
202,570
0
W
Jormungandr
9,906
901
23
2
0
159,070
0
L
Yemoja
10,042
913
49
4
0
190,174
0
W
Kukulkan
9,505
864
12
1
1
191,906
0
L
Bakasura
8,771
797
5
0
1
74,327
0
L
Anubis
9,891
899
48
4
1
139,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role