Player Matchup

Chaac
Chaac
AHighSnorlax348
Chaac
Level 77
God Stats
1W - 0L
2,008 SR
Queue Stats
11W - 12L
1,463 Elo+
Party 3
Scylla
Scylla
Ace252
Scylla
Level 156
God Stats
1W - 4L
1,297 SR
Queue Stats
256W - 272L
1,469 Elo+
Party 2
Hercules
Hercules
H4LO3M4STER
Hercules
Level 113
God Stats
2W - 2L
1,219 SR
Queue Stats
220W - 242L
1,457 Elo+
Party 3
Aphrodite
Aphrodite
ItzDaGiggz
Aphrodite
Level 85
God Stats
1W - 0L
1,700 SR
Queue Stats
7W - 12L
1,320 Elo+
Party 3
Eset
Eset
MiJO_TattED
Eset
Level 160
God Stats
2W - 2L
1,700 SR
Queue Stats
117W - 139L
1,425 Elo+
Party 2
Team Averages
Level 118
1,585 SR
1,427 Elo+

VS

Team Averages
Level 103
1,605 SR
1,463 Elo+
Hun Batz
Hun Batz
ABloodyWanka
Hun Batz
Level 81
God Stats
0W - 3L
1,438 SR
Queue Stats
127W - 130L
1,500 Elo+
Party 4
Chaac
Chaac
Dar man 2010
Chaac
Level 108
God Stats
3W - 1L
1,501 SR
Queue Stats
63W - 72L
1,444 Elo+
Party 1
Anubis
Anubis
Doc Knockem
Anubis
Level 107
God Stats
6W - 3L
1,908 SR
Queue Stats
212W - 250L
1,461 Elo+
Party 1
Hel
Hel
NECR0ANGEL0
Hel
Level 65
God Stats
1W - 4L
1,422 SR
Queue Stats
108W - 121L
1,467 Elo+
Party 4
Ymir
Ymir
TP_Dogs
Ymir
Level 154
God Stats
4W - 3L
1,755 SR
Queue Stats
347W - 377L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 17
11,526
768
17,718
26,621
24,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Ace252
Scylla
20
15 / 3 / 11
13,347
890
28,168
12,007
3,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
H4LO3M4STER
Hercules
19
4 / 2 / 22
11,607
774
14,578
23,366
27,443
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
ItzDaGiggz
Aphrodite
18
3 / 3 / 21
11,339
756
10,205
20,890
13,292
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
3 / 2 / 20
11,561
771
17,941
10,212
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ABloodyWanka
Hun Batz
17
7 / 6 / 3
10,234
682
20,987
14,893
5,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 4 / 8
9,328
622
20,857
21,972
17,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
19
5 / 6 / 9
10,791
719
17,599
21,028
10,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 7 / 8
8,667
578
8,233
16,761
5,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
TP_Dogs
Ymir
16
1 / 9 / 8
9,616
641
4,920
21,250
25,454
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
50
32
Kills
14
14
Deaths
32
91
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ABloodyWanka
Hun Batz
7
6
3
1.42
W
7
4
17
3.88
W
Scylla
Ace252
Scylla
15
3
11
6.83
L
1
4
8
1.25
L
Anubis
5
6
9
1.58
W
Hercules
H4LO3M4STER
Hercules
4
2
22
7.5
W
Aphrodite
ItzDaGiggz
Aphrodite
3
3
21
4.5
W
3
2
20
6.5
L
0
7
8
0.57
L
Ymir
TP_Dogs
Ymir
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,610
Damage
72,596
93,096
Taken
95,904
72,692
Mitigated
64,671
56,156
Healing
39,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ABloodyWanka
Hun Batz
20,987
3,034
1,320
883
14,893
5,487
0
9,818
4,723
0
22,990
W
17,718
2,624
1,201
11,226
26,621
24,854
715
9,521
17,100
396
29,427
W
Scylla
Ace252
Scylla
28,168
1,903
1,133
1,247
12,007
3,884
1,258
3,702
8,305
54,027
0
L
20,857
1,879
2,432
8,118
21,972
17,551
0
11,430
9,578
0
38,657
L
Anubis
17,599
773
1,241
7,337
21,028
10,615
0
10,745
9,562
44,006
0
W
Hercules
H4LO3M4STER
Hercules
14,578
4,159
1,863
10,353
23,366
27,443
234
8,292
15,074
0
25,544
W
Aphrodite
ItzDaGiggz
Aphrodite
10,205
1,075
9,469
10,315
20,890
13,292
862
7,189
13,701
21,075
0
W
17,941
1,180
6,219
3,130
10,212
3,219
1,426
2,048
8,164
39,777
0
L
8,233
640
11,603
5,310
16,761
5,564
0
10,326
5,868
19,585
0
L
Ymir
TP_Dogs
Ymir
4,920
288
566
654
21,250
25,454
0
12,178
7,928
10,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,380
Gold Earned
48,636
166
Minions Killed
127
0
Camps Cleared
0
1,461,004
Distance Traveled
1,256,032
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,234
682
7
0
0
293,572
1
W
Chaac
11,526
768
28
2
0
286,271
1
W
Scylla
13,347
890
55
4
0
272,693
0
L
Chaac
9,328
622
36
2
0
278,512
0
L
Anubis
10,791
719
49
3
0
216,852
0
W
Hercules
11,607
774
16
1
0
304,173
0
W
Aphrodite
11,339
756
22
1
0
311,605
0
W
Eset
11,561
771
45
3
0
286,262
0
L
Hel
8,667
578
21
1
0
250,159
0
L
Ymir
9,616
641
14
1
0
216,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role