Player Matchup

Chaac
Chaac
Carnage54290
Chaac
Level 153
God Stats
11W - 12L
1,551 SR
Queue Stats
111W - 204L
1,342 Elo+
Party 1
Bastet
Bastet
DarkGamer469175
Bastet
Level 97
God Stats
0W - 1L
1,185 SR
Queue Stats
195W - 326L
1,343 Elo+
Party 1
Vulcan
Vulcan
Graste
Vulcan
Level 154
God Stats
15W - 32L
1,397 SR
Queue Stats
112W - 219L
1,310 Elo+
Party 1
Team Averages
Level 135
1,378 SR
1,332 Elo+

VS

Team Averages
Level 118
1,548 SR
1,477 Elo+
Medusa
Medusa
Er_Pulpo_Rosa
Medusa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,508 Elo+
Party 2
Sol
Sol
NibblingVamp
Sol
Level 120
God Stats
3W - 4L
1,417 SR
Queue Stats
373W - 389L
1,490 Elo+
Solo
Sobek
Sobek
SuperNovax16
Sobek
Level 109
God Stats
2W - 0L
1,727 SR
Queue Stats
9W - 9L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 2
4,017
803
660
1,738
857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 5 / 1
3,933
787
1,249
5,437
1,546
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Graste
Vulcan
5
1 / 3 / 0
4,250
850
1,352
2,967
838
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 3
5,380
1,076
4,995
2,801
770
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 0 / 2
5,679
1,136
2,241
3,152
985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 5
4,706
941
929
5,602
5,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
1
Kills
8
8
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
0
5
1
0.1
W
4
0
3
5.5
L
Vulcan
Graste
Vulcan
1
3
0
0.33
W
4
0
2
5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,261
Damage
8,165
10,142
Taken
11,555
3,241
Mitigated
7,318
586
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
660
149
53
329
1,738
857
0
385
1,353
0
873
L
1,249
295
134
70
5,437
1,546
0
1,589
3,848
0
4,103
W
4,995
2,187
0
285
2,801
770
870
315
2,486
0
14,756
L
Vulcan
Graste
Vulcan
1,352
248
0
0
2,967
838
0
1,050
1,917
6,490
0
W
2,241
654
0
1,951
3,152
985
1,525
750
2,402
17,708
1,818
W
929
0
504
907
5,602
5,563
288
508
5,094
6,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,200
Gold Earned
15,765
7
Minions Killed
75
0
Camps Cleared
5
172,380
Distance Traveled
317,126
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,017
803
0
0
0
26,760
0
L
Bastet
3,933
787
3
1
0
95,650
1
W
Medusa
5,380
1,076
23
5
3
101,728
0
L
Vulcan
4,250
850
4
1
0
49,970
1
W
Sol
5,679
1,136
36
7
2
110,807
0
W
Sobek
4,706
941
16
3
0
104,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role