Player Matchup

Pele
Pele
Daniel_0092010
Pele
Level 25
God Stats
9W - 17L
1,329 SR
Queue Stats
15W - 28L
1,302 Elo+
Solo
Neith
Neith
JoZer0
Neith
Level 6
God Stats
11W - 1L
1,819 SR
Queue Stats
62W - 49L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
Persefone_Player
Kuzenbo
Level 16
God Stats
7W - 4L
1,622 SR
Queue Stats
30W - 15L
1,621 Elo+
Solo
Hera
Hera
SPAGNOL142
Hera
Level 29
God Stats
6W - 6L
1,554 SR
Queue Stats
98W - 103L
1,443 Elo+
Solo
Ymir
Ymir
TTjops
Ymir
Level 18
God Stats
6W - 9L
1,406 SR
Queue Stats
35W - 53L
1,375 Elo+
Solo
Team Averages
Level 19
1,546 SR
1,443 Elo+

VS

Team Averages
Level 17
1,539 SR
1,386 Elo+
Apollo
Apollo
Ale_San_Br
Apollo
Level 12
God Stats
10W - 10L
1,749 SR
Queue Stats
22W - 33L
1,382 Elo+
Solo
Ra
Ra
Avenxtyy
Ra
Level 27
God Stats
1W - 6L
1,178 SR
Queue Stats
135W - 138L
1,478 Elo+
Solo
Thanatos
Thanatos
Shibasaky
Thanatos
Level 27
God Stats
5W - 4L
1,914 SR
Queue Stats
38W - 26L
1,571 Elo+
Solo
Ullr
Ullr
Trxpeus
Ullr
Level 16
God Stats
6W - 13L
1,352 SR
Queue Stats
70W - 120L
1,266 Elo+
Party 1
Aphrodite
Aphrodite
voraz_mago581
Aphrodite
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 54L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 6
12,076
549
8,754
16,411
6,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
JoZer0
Neith
18
6 / 4 / 8
11,931
542
13,429
10,350
3,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 2 / 6
11,474
522
8,258
13,699
27,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
9 / 6 / 1
12,787
581
14,931
17,453
6,945
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
TTjops
Ymir
16
6 / 2 / 4
11,582
526
4,009
12,151
12,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ale_San_Br
Apollo
14
0 / 6 / 1
8,609
391
2,074
10,048
2,989
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 8 / 4
11,500
523
16,872
17,912
6,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Shibasaky
Thanatos
19
9 / 6 / 7
12,229
556
20,182
21,598
8,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
Trxpeus
Ullr
14
2 / 10 / 1
9,597
436
4,696
16,658
5,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
voraz_mago581
Aphrodite
2
0 / 0 / 0
4,458
203
0
0
0

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
30
Kills
19
19
Deaths
30
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ale_San_Br
Apollo
0
6
1
0.08
L
8
8
4
1.25
W
3
5
6
1.2
W
Neith
JoZer0
Neith
6
4
8
2.5
W
6
2
6
4.5
W
9
6
1
1.58
L
Thanatos
Shibasaky
Thanatos
9
6
7
2.08
W
Ymir
TTjops
Ymir
6
2
4
4
L
Ullr
Trxpeus
Ullr
2
10
1
0.25
L
Aphrodite
voraz_mago581
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,381
Damage
43,824
70,064
Taken
66,216
57,944
Mitigated
23,981
19,270
Healing
25,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ale_San_Br
Apollo
2,074
1,395
0
945
10,048
2,989
1,185
3,798
6,250
0
39,734
L
16,872
2,465
285
5,430
17,912
6,952
82
9,102
8,713
78,541
0
W
8,754
2,010
0
5,998
16,411
6,717
0
4,704
11,458
0
90,179
W
Neith
JoZer0
Neith
13,429
5,833
0
2,231
10,350
3,917
3,047
1,591
8,737
0
74,558
W
8,258
2,235
0
1,339
13,699
27,368
274
818
12,827
52,254
0
W
14,931
4,488
50
5,307
17,453
6,945
1,749
6,049
10,966
89,009
0
L
Thanatos
Shibasaky
Thanatos
20,182
6,720
0
17,053
21,598
8,757
0
7,132
14,234
0
79,444
W
Ymir
TTjops
Ymir
4,009
278
446
3,899
12,151
12,997
689
3,032
8,943
21,855
0
L
Ullr
Trxpeus
Ullr
4,696
3,330
0
1,815
16,658
5,283
2,733
6,257
9,821
0
49,000
L
Aphrodite
voraz_mago581
Aphrodite
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,850
Gold Earned
46,393
505
Minions Killed
402
0
Camps Cleared
0
2,086,853
Distance Traveled
1,516,206
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,609
391
75
3
0
378,898
0
L
Ra
11,500
523
133
6
0
399,975
7
W
Pele
12,076
549
125
6
0
485,777
2
W
Neith
11,931
542
130
6
0
428,269
5
W
Kuzenbo
11,474
522
71
3
0
392,168
4
W
Hera
12,787
581
155
7
0
353,406
0
L
Thanatos
12,229
556
109
5
0
398,347
3
W
Ymir
11,582
526
24
1
0
427,233
4
L
Ullr
9,597
436
85
4
0
338,986
0
L
Aphrodite
4,458
203
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role