Player Matchup

Sun Wukong
Sun Wukong
ChilledMilk101
Sun Wukong
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 112L
1,715 Elo+
Party 2
Hachiman
Hachiman
KeyLeone
Hachiman
Level 64
God Stats
6W - 4L
1,685 SR
Queue Stats
249W - 147L
1,746 Elo+
Party 2
Persephone
Persephone
Yeeticuss
Persephone
Level 29
God Stats
26W - 6L
1,725 SR
Queue Stats
128W - 68L
1,682 Elo+
Party 2
Team Averages
Level 40
1,636 SR
1,714 Elo+

VS

Team Averages
Level 63
1,507 SR
1,393 Elo+
Bastet
Bastet
Kojaih
Bastet
Level 107
God Stats
7W - 3L
1,734 SR
Queue Stats
371W - 334L
1,627 Elo+
Solo
Kukulkan
Kukulkan
LarryMijo
Kukulkan
Level 22
God Stats
27W - 48L
1,412 SR
Queue Stats
71W - 147L
1,271 Elo+
Party 1
Kuzenbo
Kuzenbo
rubsell12
Kuzenbo
Level 59
God Stats
5W - 10L
1,374 SR
Queue Stats
119W - 193L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChilledMilk101
Sun Wukong
13
1 / 4 / 5
10,229
602
5,466
11,487
8,946
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
KeyLeone
Hachiman
15
8 / 6 / 4
11,905
700
13,972
13,495
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Yeeticuss
Persephone
14
5 / 5 / 6
11,829
696
16,290
13,369
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kojaih
Bastet
16
7 / 4 / 5
12,072
710
15,470
12,564
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
LarryMijo
Kukulkan
14
3 / 7 / 8
11,049
650
8,046
10,320
3,512
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
rubsell12
Kuzenbo
15
5 / 3 / 8
12,345
726
7,615
15,999
24,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
14
Kills
15
15
Deaths
14
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChilledMilk101
Sun Wukong
1
4
5
0.88
L
Hachiman
KeyLeone
Hachiman
8
6
4
1.67
W
Bastet
Kojaih
Bastet
7
4
5
2.38
W
Kukulkan
LarryMijo
Kukulkan
3
7
8
1
L
Persephone
Yeeticuss
Persephone
5
5
6
1.6
W
Kuzenbo
rubsell12
Kuzenbo
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,728
Damage
31,131
38,351
Taken
38,883
17,796
Mitigated
32,564
2,653
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChilledMilk101
Sun Wukong
5,466
1,432
0
972
11,487
8,946
373
6,117
5,370
0
23,043
L
Hachiman
KeyLeone
Hachiman
13,972
5,581
0
664
13,495
4,968
1,891
3,254
10,241
0
55,289
W
Bastet
Kojaih
Bastet
15,470
5,235
0
1,328
12,564
4,747
1,260
3,883
8,328
0
31,214
W
Kukulkan
LarryMijo
Kukulkan
8,046
588
0
197
10,320
3,512
427
5,549
4,405
42,243
0
L
Persephone
Yeeticuss
Persephone
16,290
636
0
1,017
13,369
3,882
688
6,555
6,809
41,671
0
W
Kuzenbo
rubsell12
Kuzenbo
7,615
2,512
0
2,095
15,999
24,305
285
6,356
9,107
27,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,963
Gold Earned
35,466
224
Minions Killed
153
8
Camps Cleared
5
837,721
Distance Traveled
965,616
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,229
602
48
3
1
277,062
2
L
Hachiman
11,905
700
104
6
6
266,885
1
W
Bastet
12,072
710
35
2
3
315,478
6
W
Kukulkan
11,049
650
92
5
1
302,972
0
L
Persephone
11,829
696
72
4
1
293,774
0
W
Kuzenbo
12,345
726
26
2
1
347,166
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role