Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GiIgamish
Gilgamesh
Level 5
God Stats
29W - 33L
1,575 SR
Queue Stats
102W - 73L
1,590 Elo+
Solo
Tsukuyomi
Tsukuyomi
Radiomans
Tsukuyomi
Level 6
God Stats
3W - 2L
1,736 SR
Queue Stats
33W - 27L
1,622 Elo+
Solo
Artemis
Artemis
Untrustable
Artemis
Level 9
God Stats
0W - 1L
1,218 SR
Queue Stats
3W - 4L
1,358 Elo+
Solo
Tiamat
Tiamat
kanyethegiantyo
Tiamat
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 139L
1,634 Elo+
Solo
Team Averages
Level 12
1,506 SR
1,541 Elo+

VS

Team Averages
Level 21
1,654 SR
1,582 Elo+
Artio
Artio
JaacobJames
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,479 Elo+
Solo
Camazotz
Camazotz
MarkSinclair
Camazotz
Level 29
God Stats
5W - 3L
1,619 SR
Queue Stats
106W - 83L
1,554 Elo+
Solo
Hou Yi
Hou Yi
NWFlow
Hou Yi
Level 27
God Stats
6W - 3L
1,718 SR
Queue Stats
97W - 90L
1,516 Elo+
Solo
Poseidon
Poseidon
SoloLaneBestLane
Poseidon
Level 28
God Stats
3W - 4L
1,701 SR
Queue Stats
171W - 157L
1,534 Elo+
Solo
King Arthur
King Arthur
Thirstyhobo
King Arthur
Level 2
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 1L
1,827 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 3 / 1
4,876
406
4,146
8,572
7,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
GiIgamish
Gilgamesh
11
6 / 4 / 1
7,130
594
11,075
10,984
7,382
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Radiomans
Tsukuyomi
10
2 / 4 / 1
6,017
501
3,664
6,792
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Untrustable
Artemis
9
0 / 3 / 2
5,161
430
3,340
4,620
1,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
5,922
494
2,623
5,914
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
5,786
482
1,527
5,392
3,128
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
MarkSinclair
Camazotz
11
5 / 1 / 7
7,189
599
5,389
8,045
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
NWFlow
Hou Yi
10
5 / 1 / 2
6,431
536
4,382
5,903
1,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 2
8,127
677
4,688
5,152
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Thirstyhobo
King Arthur
11
3 / 7 / 3
6,640
553
7,477
15,971
6,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
18
18
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
1
0.17
L
Gilgamesh
GiIgamish
Gilgamesh
6
4
1
1.63
W
0
0
6
3
W
Camazotz
MarkSinclair
Camazotz
5
1
7
8.5
W
Hou Yi
NWFlow
Hou Yi
5
1
2
6
L
Tsukuyomi
Radiomans
Tsukuyomi
2
4
1
0.63
W
5
0
2
6
W
King Arthur
Thirstyhobo
King Arthur
3
7
3
0.64
L
Artemis
Untrustable
Artemis
0
3
2
0.33
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,848
Damage
23,463
36,882
Taken
40,463
21,600
Mitigated
15,706
9,094
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,146
357
0
1,994
8,572
7,611
0
2,197
6,375
13,429
0
L
Gilgamesh
GiIgamish
Gilgamesh
11,075
2,338
0
2,785
10,984
7,382
312
251
10,733
8,156
36,038
W
1,527
76
282
1,112
5,392
3,128
39
1,720
3,654
15,074
0
W
Camazotz
MarkSinclair
Camazotz
5,389
1,917
0
5,421
8,045
3,004
188
1,056
6,985
0
30,960
W
Hou Yi
NWFlow
Hou Yi
4,382
1,934
0
2,150
5,903
1,634
1,185
1,603
4,260
0
34,969
L
Tsukuyomi
Radiomans
Tsukuyomi
3,664
953
0
1,942
6,792
2,786
90
1,123
5,669
0
33,125
W
4,688
549
0
2,374
5,152
1,592
0
2,551
2,419
61,840
0
W
King Arthur
Thirstyhobo
King Arthur
7,477
1,032
112
4,374
15,971
6,348
0
2,138
13,833
0
32,672
L
Artemis
Untrustable
Artemis
3,340
1,700
0
610
4,620
1,285
0
371
4,249
0
20,280
L
2,623
206
0
1,763
5,914
2,536
0
2,273
3,641
27,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,106
Gold Earned
34,173
254
Minions Killed
299
0
Camps Cleared
0
1,061,383
Distance Traveled
1,137,625
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,876
406
13
1
0
230,525
8
L
Gilgamesh
7,130
594
76
6
0
219,968
1
W
Artio
5,786
482
33
3
0
234,250
4
W
Camazotz
7,189
599
48
4
0
244,027
3
W
Hou Yi
6,431
536
58
5
0
199,287
3
L
Tsukuyomi
6,017
501
67
6
0
196,307
1
W
Poseidon
8,127
677
114
10
0
237,345
3
W
King Arthur
6,640
553
46
4
0
222,716
0
L
Artemis
5,161
430
38
3
0
193,545
0
L
Tiamat
5,922
494
60
5
0
221,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role