Player Matchup

Vulcan
Vulcan
Gold IV
CUPID567
Vulcan
Gold IV
Level 92
God Stats
1W - 0L
1,743 SR
Queue Stats
25W - 26L
1,476 MMR
Solo
Ymir
Ymir
Gold III
Insidiouss
Ymir
Gold III
Level 83
God Stats
3W - 10L
1,362 SR
Queue Stats
64W - 56L
1,464 MMR
Solo
Loki
Loki
Gold III
Re1inqu1sher
Loki
Gold III
Level 108
God Stats
94W - 52L
1,624 SR
Queue Stats
293W - 284L
1,489 MMR
Solo
Hachiman
Hachiman
Platinum V
blinny82
Hachiman
Platinum V
Level 85
God Stats
4W - 5L
1,443 SR
Queue Stats
349W - 365L
1,492 MMR
Solo
Neith
Neith
Gold II
colemangus
Neith
Gold II
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
145W - 137L
1,426 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 95
1,534 SR
1,469 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,454 SR
1,481 MMR
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Dyin_Hard-
Tsukuyomi
Gold IV
Level 122
God Stats
1W - 5L
1,295 SR
Queue Stats
69W - 63L
1,602 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
OriginRage
Erlang Shen
Gold III
Level 64
God Stats
14W - 10L
1,619 SR
Queue Stats
95W - 94L
1,474 MMR
Solo
Danzaburou
Danzaburou
Gold IV
iMystik KYT
Danzaburou
Gold IV
Level 104
God Stats
2W - 7L
1,285 SR
Queue Stats
717W - 716L
1,425 MMR
Solo
Nu Wa
Nu Wa
Gold V
iiStrelizia
Nu Wa
Gold V
Level 115
God Stats
2W - 2L
1,570 SR
Queue Stats
114W - 113L
1,402 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CUPID567
Vulcan
18
4 / 3 / 8
11,136
557
13,330
11,126
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 1 / 5
9,857
493
5,171
14,689
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 3 / 4
10,978
549
10,103
11,491
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
blinny82
Hachiman
18
4 / 4 / 1
11,089
554
6,890
12,361
4,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
4 / 2 / 5
10,610
531
9,287
15,256
5,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FayGilgameshTiamatCthulhuAthena

VS

Bans
OdinChaacChironKumbhakarnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 5 / 2
10,453
523
9,435
15,346
13,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Dyin_Hard-
Tsukuyomi
16
4 / 5 / 2
10,058
503
8,280
12,220
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
OriginRage
Erlang Shen
16
1 / 1 / 6
9,910
496
6,289
12,834
11,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
iMystik KYT
Danzaburou
15
2 / 6 / 0
9,830
492
8,468
13,242
3,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 7 / 4
9,496
475
8,117
13,449
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
24
Kills
13
13
Deaths
24
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
5
2
1
W
Vulcan
CUPID567
Vulcan
4
3
8
2.67
L
Tsukuyomi
Dyin_Hard-
Tsukuyomi
4
5
2
1
W
3
1
5
5.5
L
Erlang Shen
OriginRage
Erlang Shen
1
1
6
4
W
9
3
4
3.67
W
Hachiman
blinny82
Hachiman
4
4
1
1.13
W
Neith
4
2
5
3.25
L
Danzaburou
iMystik KYT
Danzaburou
2
6
0
0.33
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,781
Damage
40,589
64,923
Taken
67,091
29,372
Mitigated
37,361
25,622
Healing
17,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,435
3,606
0
3,551
15,346
13,268
280
3,729
11,617
0
68,668
W
Vulcan
CUPID567
Vulcan
13,330
5,346
107
4,374
11,126
4,707
149
3,031
8,095
82,993
0
L
Tsukuyomi
Dyin_Hard-
Tsukuyomi
8,280
1,898
0
2,373
12,220
5,543
44
2,337
9,883
0
50,399
W
5,171
1,843
0
5,365
14,689
10,821
292
1,453
13,236
38,676
0
L
Erlang Shen
OriginRage
Erlang Shen
6,289
2,767
210
6,467
12,834
11,476
0
3,267
9,567
0
63,201
W
10,103
1,908
0
4,766
11,491
4,154
4
1,128
10,363
0
78,496
W
Hachiman
blinny82
Hachiman
6,890
3,446
0
3,889
12,361
4,365
1,109
1,422
10,939
0
70,806
W
Neith
9,287
2,085
0
7,121
15,256
5,325
0
1,402
13,854
0
84,256
L
Danzaburou
iMystik KYT
Danzaburou
8,468
3,218
0
3,413
13,242
3,318
983
3,004
10,238
0
69,542
L
8,117
1,261
0
1,061
13,449
3,756
260
6,164
7,285
64,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,670
Gold Earned
49,747
606
Minions Killed
548
0
Camps Cleared
0
1,903,888
Distance Traveled
1,780,230
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,453
523
135
7
0
341,056
5
W
Vulcan
11,136
557
150
8
0
369,540
0
L
Tsukuyomi
10,058
503
81
4
0
358,418
5
W
Ymir
9,857
493
55
3
0
402,730
2
L
Erlang Shen
9,910
496
85
4
0
432,550
6
W
Loki
10,978
549
128
6
0
443,521
2
W
Hachiman
11,089
554
134
7
0
329,986
2
W
Neith
10,610
531
139
7
0
358,111
2
L
Danzaburou
9,830
492
123
6
0
352,530
6
L
Nu Wa
9,496
475
124
6
0
295,676
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role