Player Matchup

Anhur
Anhur
Obzezzedshelf51
Anhur
Level 20
God Stats
4W - 3L
1,481 SR
Queue Stats
31W - 25L
1,550 Elo+
Party 1
Ares
Ares
SuhMyDude22
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 127L
1,374 Elo+
Solo
Nu Wa
Nu Wa
YogiBeast6
Nu Wa
Level 9
God Stats
4W - 3L
1,550 SR
Queue Stats
10W - 8L
1,531 Elo+
Party 1
Chaac
Chaac
agrariantitan00
Chaac
Level 27
God Stats
2W - 1L
1,484 SR
Queue Stats
47W - 36L
1,623 Elo+
Solo
Fenrir
Fenrir
zKroniiczz x
Fenrir
Level 17
God Stats
13W - 17L
1,273 SR
Queue Stats
101W - 102L
1,498 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,516 Elo+

VS

Team Averages
Level 21
1,479 SR
1,471 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TML BootUOff
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 47L
1,428 Elo+
Solo
Anhur
Anhur
WillMurDahFace
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 98L
1,628 Elo+
Solo
Xing Tian
Xing Tian
i-Post-YU
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,306 Elo+
Solo
Anubis
Anubis
kingjrpoulet
Anubis
Level 29
God Stats
0W - 3L
1,395 SR
Queue Stats
77W - 80L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 8
11,059
527
9,274
14,978
5,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 16
10,666
508
8,342
20,247
14,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
15
1 / 5 / 12
10,028
478
5,175
11,597
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
16 / 2 / 14
12,411
591
23,258
26,562
18,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
20
24 / 1 / 5
13,622
649
23,305
19,994
12,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 11 / 5
8,846
421
8,564
18,644
4,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
TML BootUOff
Nemesis
12
1 / 11 / 3
8,023
382
4,802
16,896
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 7 / 4
10,994
524
18,912
20,929
7,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
i-Post-YU
Xing Tian
4
0 / 9 / 1
5,763
274
1,139
8,250
1,716
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
5 / 13 / 2
10,107
481
15,252
22,394
9,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
50
Kills
14
16
Deaths
51
55
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
11
5
0.23
W
6
3
8
3.33
W
3
5
16
2.2
L
Nemesis
TML BootUOff
Nemesis
1
11
3
0.23
L
8
7
4
1.43
W
Nu Wa
1
5
12
1.4
W
16
2
14
11.5
L
Xing Tian
i-Post-YU
Xing Tian
0
9
1
0.06
L
Anubis
5
13
2
0.46
W
Fenrir
24
1
5
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,354
Damage
48,669
93,378
Taken
87,113
54,131
Mitigated
29,099
37,877
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,564
4,765
0
3,264
18,644
4,905
108
3,146
15,270
0
56,502
W
9,274
4,390
0
6,512
14,978
5,004
1,090
1,127
13,851
0
81,961
W
8,342
326
972
3,648
20,247
14,909
1,016
2,226
18,021
25,376
0
L
Nemesis
TML BootUOff
Nemesis
4,802
1,882
0
1,047
16,896
5,661
0
2,255
13,852
0
20,088
L
18,912
9,766
0
4,280
20,929
7,594
0
4,836
15,385
0
81,613
W
Nu Wa
5,175
1,318
0
1,690
11,597
2,888
1,773
1,839
9,758
46,351
0
W
23,258
2,587
834
14,905
26,562
18,591
1,107
6,185
20,377
16,954
63,840
L
Xing Tian
i-Post-YU
Xing Tian
1,139
217
0
0
8,250
1,716
0
1,930
5,991
3,384
0
L
Anubis
15,252
641
429
4,207
22,394
9,223
0
4,349
17,205
66,074
0
W
Fenrir
23,305
4,300
0
9,316
19,994
12,739
864
5,195
14,799
639
93,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,786
Gold Earned
43,733
457
Minions Killed
366
0
Camps Cleared
0
2,098,929
Distance Traveled
1,478,543
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,846
421
89
4
0
332,573
3
W
Anhur
11,059
527
98
5
0
422,311
2
W
Ares
10,666
508
22
1
0
401,279
0
L
Nemesis
8,023
382
43
2
0
331,833
2
L
Anhur
10,994
524
126
6
0
348,062
1
W
Nu Wa
10,028
478
92
4
0
382,034
0
W
Chaac
12,411
591
131
6
0
416,932
1
L
Xing Tian
5,763
274
4
0
0
159,365
1
L
Anubis
10,107
481
104
5
0
306,710
0
W
Fenrir
13,622
649
114
5
0
476,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role