Player Matchup

Anhur
Anhur
 
Anhur
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DadyFatSack1997
Cu Chulainn
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,247 Elo+
Party 1
Ganesha
Ganesha
FistofValor
Ganesha
Level 47
God Stats
1W - 0L
1,756 SR
Queue Stats
9W - 8L
1,447 Elo+
Party 1
Fenrir
Fenrir
Sp00nsy
Fenrir
Level 21
God Stats
1W - 0L
1,760 SR
Queue Stats
3W - 6L
1,231 Elo+
Party 1
Olorun
Olorun
r4nd0mg4m3r28
Olorun
Level 26
God Stats
8W - 6L
1,577 SR
Queue Stats
36W - 21L
1,603 Elo+
Solo
Team Averages
Level 25
1,619 SR
1,406 Elo+

VS

Team Averages
Level 12
1,455 SR
1,434 Elo+
Kumbhakarna
Kumbhakarna
DоnаldТrumр
Kumbhakarna
Level 6
God Stats
3W - 2L
1,741 SR
Queue Stats
60W - 45L
1,779 Elo+
Solo
Freya
Freya
TigasCOD32
Freya
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,472 Elo+
Solo
Amaterasu
Amaterasu
cola22---
Amaterasu
Level 12
God Stats
0W - 2L
1,280 SR
Queue Stats
56W - 113L
1,221 Elo+
Party 2
Anubis
Anubis
slayersgods
Anubis
Level 15
God Stats
1W - 3L
1,221 SR
Queue Stats
72W - 128L
1,275 Elo+
Party 2
Izanami
Izanami
zSN4KEz
Izanami
Level 13
God Stats
4W - 5L
1,531 SR
Queue Stats
14W - 15L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 0 / 20
10,511
1,051
9,393
7,741
2,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
DadyFatSack1997
Cu Chulainn
18
11 / 1 / 22
11,889
1,189
17,018
13,662
6,619
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
FistofValor
Ganesha
19
0 / 0 / 41
12,418
1,242
10,429
10,741
12,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Sp00nsy
Fenrir
18
14 / 1 / 20
12,965
1,297
17,413
10,394
6,673
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
16 / 3 / 17
13,399
1,340
32,163
11,316
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DоnаldТrumр
Kumbhakarna
16
0 / 8 / 5
10,240
1,024
9,967
25,261
31,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
15
1 / 7 / 0
9,025
903
2,937
8,017
2,362
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
cola22---
Amaterasu
16
0 / 8 / 4
9,212
921
5,338
21,065
15,168
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
15
3 / 12 / 2
10,310
1,031
14,687
16,759
8,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
zSN4KEz
Izanami
15
1 / 10 / 1
10,168
1,017
12,878
23,302
8,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
17
45
Kills
5
5
Deaths
45
120
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
20
14
W
Cu Chulainn
DadyFatSack1997
Cu Chulainn
11
1
22
22
L
Kumbhakarna
DоnаldТrumр
Kumbhakarna
0
8
5
0.31
W
Ganesha
FistofValor
Ganesha
0
0
41
20.5
W
Fenrir
Sp00nsy
Fenrir
14
1
20
24
L
Freya
1
7
0
0.14
L
Amaterasu
cola22---
Amaterasu
0
8
4
0.25
W
16
3
17
8.17
L
Anubis
3
12
2
0.33
L
Izanami
zSN4KEz
Izanami
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,416
Damage
45,807
53,854
Taken
94,404
32,126
Mitigated
65,334
11,668
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,393
5,315
0
427
7,741
2,593
0
5,677
2,064
0
23,165
W
Cu Chulainn
DadyFatSack1997
Cu Chulainn
17,018
5,751
0
0
13,662
6,619
0
4,696
8,966
0
34,494
L
Kumbhakarna
DоnаldТrumр
Kumbhakarna
9,967
665
0
2,484
25,261
31,092
0
10,888
14,373
15,407
0
W
Ganesha
FistofValor
Ganesha
10,429
705
1,062
1,911
10,741
12,484
0
6,850
3,891
15,364
0
W
Fenrir
Sp00nsy
Fenrir
17,413
4,418
0
2,098
10,394
6,673
0
4,252
5,716
498
28,995
L
Freya
2,937
945
0
542
8,017
2,362
0
2,177
5,840
11,128
0
L
Amaterasu
cola22---
Amaterasu
5,338
1,270
0
574
21,065
15,168
0
9,373
11,692
4,843
7,379
W
32,163
19,896
938
5,232
11,316
3,757
0
7,834
3,482
54,562
4,789
L
Anubis
14,687
402
0
2,150
16,759
8,390
0
5,978
10,781
22,634
0
L
Izanami
zSN4KEz
Izanami
12,878
8,744
0
380
23,302
8,322
0
11,027
12,275
0
47,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,182
Gold Earned
48,955
176
Minions Killed
150
10
Camps Cleared
5
1,015,270
Distance Traveled
861,727
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,511
1,051
26
3
5
220,845
2
W
Cu Chulainn
11,889
1,189
45
5
2
198,126
2
L
Kumbhakarna
10,240
1,024
7
1
0
215,023
3
W
Ganesha
12,418
1,242
0
0
0
221,558
5
W
Fenrir
12,965
1,297
25
3
2
215,557
0
L
Freya
9,025
903
12
1
3
105,537
1
L
Amaterasu
9,212
921
9
1
0
208,780
0
W
Olorun
13,399
1,340
80
8
1
159,184
0
L
Anubis
10,310
1,031
22
2
0
161,227
0
L
Izanami
10,168
1,017
100
10
2
171,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role