Player Matchup

Baron Samedi
Baron Samedi
FelipeSharp
Baron Samedi
Level 102
God Stats
28W - 16L
1,718 SR
Queue Stats
346W - 381L
1,438 Elo+
Party 2
Vamana
Vamana
Soulstohell3
Vamana
Level 17
God Stats
20W - 26L
1,429 SR
Queue Stats
45W - 52L
1,394 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tiiramisu
Kumbhakarna
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 31L
1,537 Elo+
Party 3
Danzaburou
Danzaburou
dro_hernandez
Danzaburou
Level 123
God Stats
13W - 10L
1,613 SR
Queue Stats
120W - 104L
1,583 Elo+
Party 3
Cerberus
Cerberus
real_madrazo
Cerberus
Level 29
God Stats
39W - 41L
1,525 SR
Queue Stats
80W - 99L
1,368 Elo+
Party 2
Team Averages
Level 62
1,557 SR
1,464 Elo+

VS

Team Averages
Level 73
1,630 SR
1,441 Elo+
Ullr
Ullr
FrekiBrown
Ullr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 54L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
Jared_Parker69
Ah Puch
Level 132
God Stats
7W - 9L
1,615 SR
Queue Stats
145W - 155L
1,489 Elo+
Party 1
Hades
Hades
TWS_Nicolas
Hades
Level 36
God Stats
2W - 0L
1,921 SR
Queue Stats
95W - 97L
1,375 Elo+
Solo
Guan Yu
Guan Yu
TheCapta1nD3ath
Guan Yu
Level 129
God Stats
5W - 4L
1,506 SR
Queue Stats
121W - 128L
1,490 Elo+
Party 1
Da Ji
Da Ji
TheShaftGivr
Da Ji
Level 43
God Stats
6W - 5L
1,606 SR
Queue Stats
200W - 257L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FelipeSharp
Baron Samedi
8
0 / 5 / 0
4,871
487
2,183
6,009
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
1
0 / 0 / 0
1,833
183
0
0
0
Kumbhakarna
Tiiramisu
Kumbhakarna
10
1 / 0 / 0
5,615
562
1,746
4,983
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
dro_hernandez
Danzaburou
8
0 / 1 / 0
4,947
495
2,023
4,023
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
real_madrazo
Cerberus
6
0 / 0 / 0
4,004
400
1,095
3,790
1,828
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,104
510
2,220
2,811
869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 2
6,422
642
3,809
4,705
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 0 / 0
5,760
576
296
3,701
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 0 / 1
5,658
566
3,253
6,121
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
1 / 0 / 0
5,425
543
1,345
5,767
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FelipeSharp
Baron Samedi
0
5
0
0
W
0
0
1
0.5
W
3
1
2
4
L
Vamana
0
0
0
0
W
0
0
0
0
W
2
0
1
2.5
W
1
0
0
1
L
Kumbhakarna
Tiiramisu
Kumbhakarna
1
0
0
1
L
Danzaburou
dro_hernandez
Danzaburou
0
1
0
0
L
Cerberus
real_madrazo
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,047
Damage
10,923
18,805
Taken
23,105
6,593
Mitigated
8,295
5,774
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FelipeSharp
Baron Samedi
2,183
153
0
1,191
6,009
2,161
0
3,516
2,493
25,283
0
W
2,220
1,057
0
1,227
2,811
869
0
424
2,387
0
24,587
W
3,809
70
0
2,421
4,705
1,236
0
2,420
2,285
34,869
0
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
296
64
0
1,682
3,701
1,351
178
80
3,621
27,390
0
W
3,253
430
366
2,690
6,121
3,022
0
1,073
5,048
0
20,972
W
1,345
369
0
3,224
5,767
1,817
263
1,027
4,740
0
30,339
L
Kumbhakarna
Tiiramisu
Kumbhakarna
1,746
158
0
2,236
4,983
1,644
0
547
4,394
29,133
0
L
Danzaburou
dro_hernandez
Danzaburou
2,023
1,074
0
1,146
4,023
960
47
0
4,023
0
24,517
L
Cerberus
real_madrazo
Cerberus
1,095
74
0
1,201
3,790
1,828
0
0
3,790
10,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,270
Gold Earned
28,369
208
Minions Killed
292
0
Camps Cleared
0
680,357
Distance Traveled
941,096
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,871
487
52
5
0
176,400
1
W
Ullr
5,104
510
60
6
0
176,453
2
W
Ah Puch
6,422
642
68
7
0
180,874
0
L
Vamana
1,833
183
0
0
0
0
0
W
Hades
5,760
576
63
6
0
165,060
2
W
Guan Yu
5,658
566
36
4
0
207,816
4
W
Da Ji
5,425
543
65
7
0
210,893
1
L
Kumbhakarna
5,615
562
64
6
0
186,561
1
L
Danzaburou
4,947
495
53
5
0
160,825
1
L
Cerberus
4,004
400
39
4
0
156,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role