Player Matchup

Artio
Artio
 
Artio
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Master_Khajiit
Janus
Level 6
God Stats
4W - 6L
1,558 SR
Queue Stats
11W - 13L
1,440 Elo+
Solo
Danzaburou
Danzaburou
NippLicker69
Danzaburou
Level 5
God Stats
13W - 7L
1,747 SR
Queue Stats
17W - 9L
1,698 Elo+
Party 1
Hun Batz
Hun Batz
Wizardsoos12347
Hun Batz
Level 16
God Stats
3W - 0L
1,703 SR
Queue Stats
31W - 20L
1,579 Elo+
Solo
Hades
Hades
iam-cardib
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 69L
1,425 Elo+
Solo
Team Averages
Level 27
1,602 SR
1,528 Elo+

VS

Team Averages
Level 21
1,549 SR
1,534 Elo+
Cerberus
Cerberus
Aanntwan100
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CandaPat
Ah Muzen Cab
Level 25
God Stats
6W - 4L
1,602 SR
Queue Stats
87W - 37L
1,677 Elo+
Solo
Susano
Susano
Sonnex7
Susano
Level 28
God Stats
3W - 2L
1,518 SR
Queue Stats
68W - 35L
1,607 Elo+
Solo
Vamana
Vamana
brainfact
Vamana
Level 28
God Stats
18W - 13L
1,622 SR
Queue Stats
84W - 107L
1,420 Elo+
Solo
Aphrodite
Aphrodite
xxMakaveliKK
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 0 / 2
5,221
580
1,366
3,816
1,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 1 / 2
5,265
585
1,955
1,980
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
NippLicker69
Danzaburou
9
1 / 1 / 0
5,453
606
1,899
3,221
1,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hun Batz
10
2 / 0 / 1
5,701
633
3,043
5,971
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
9
3 / 1 / 3
5,885
654
6,846
7,094
2,693
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aanntwan100
Cerberus
8
0 / 1 / 0
4,528
503
1,109
6,566
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
CandaPat
Ah Muzen Cab
2
0 / 1 / 0
3,433
381
0
1,078
134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Sonnex7
Susano
11
3 / 0 / 0
6,138
682
4,568
5,289
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
brainfact
Vamana
8
0 / 4 / 0
4,435
493
3,894
7,980
3,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
xxMakaveliKK
Aphrodite
9
0 / 1 / 0
4,901
545
1,364
4,523
2,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
3
3
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
2
1
L
Cerberus
Aanntwan100
Cerberus
0
1
0
0
L
Ah Muzen Cab
CandaPat
Ah Muzen Cab
0
1
0
0
W
1
1
2
2
W
Danzaburou
NippLicker69
Danzaburou
1
1
0
1
L
Susano
Sonnex7
Susano
3
0
0
3
W
Hun Batz
2
0
1
2.5
L
Vamana
brainfact
Vamana
0
4
0
0
W
Hades
3
1
3
4.5
L
Aphrodite
xxMakaveliKK
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,109
Damage
10,935
22,082
Taken
25,436
7,413
Mitigated
9,698
9,798
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,366
161
728
1,182
3,816
1,430
281
720
3,096
17,132
0
L
Cerberus
Aanntwan100
Cerberus
1,109
202
0
1,884
6,566
2,568
0
1,336
5,230
16,923
0
L
Ah Muzen Cab
CandaPat
Ah Muzen Cab
0
0
0
361
1,078
134
0
341
737
0
2,031
W
1,955
445
0
375
1,980
354
254
307
1,673
21,014
0
W
Danzaburou
NippLicker69
Danzaburou
1,899
848
0
928
3,221
1,174
825
276
2,945
0
28,499
L
Susano
Sonnex7
Susano
4,568
1,030
0
2,596
5,289
1,456
0
1,039
4,250
0
34,714
W
Hun Batz
3,043
464
0
3,190
5,971
1,762
250
607
5,322
0
35,504
L
Vamana
brainfact
Vamana
3,894
1,392
22
2,585
7,980
3,400
20
5,126
2,854
0
16,084
W
Hades
6,846
1,462
44
3,351
7,094
2,693
47
708
5,879
27,138
0
L
Aphrodite
xxMakaveliKK
Aphrodite
1,364
41
775
2,689
4,523
2,140
0
2,325
2,198
24,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,525
Gold Earned
23,435
276
Minions Killed
226
0
Camps Cleared
0
947,669
Distance Traveled
764,063
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,221
580
36
4
0
206,301
1
L
Cerberus
4,528
503
39
4
0
177,351
0
L
Ah Muzen Cab
3,433
381
5
1
0
24,227
0
W
Janus
5,265
585
47
5
0
190,003
0
W
Danzaburou
5,453
606
57
6
0
164,297
2
L
Susano
6,138
682
81
9
0
209,903
1
W
Hun Batz
5,701
633
72
8
0
227,075
3
L
Vamana
4,435
493
38
4
0
181,917
0
W
Hades
5,885
654
64
7
0
159,993
0
L
Aphrodite
4,901
545
63
7
0
170,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role