Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kallibann
Medusa
Level 9
God Stats
2W - 2L
1,188 SR
Queue Stats
18W - 16L
1,350 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PixelTalon
Morgan Le Fay
Level 68
God Stats
26W - 25L
1,435 SR
Queue Stats
281W - 350L
1,463 Elo+
Party 2
Arachne
Arachne
XSwordStrikeX
Arachne
Level 14
God Stats
5W - 8L
1,588 SR
Queue Stats
110W - 149L
1,523 Elo+
Party 2
Team Averages
Level 27
1,442 SR
1,467 Elo+

VS

Team Averages
Level 38
1,440 SR
1,428 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ImDemiGodSon
Fenrir
Level 28
God Stats
4W - 6L
1,355 SR
Queue Stats
14W - 17L
1,373 Elo+
Party 1
Ra
Ra
nikoszeppos
Ra
Level 8
God Stats
6W - 6L
1,397 SR
Queue Stats
6W - 6L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
stegnos
Tsukuyomi
Level 10
God Stats
3W - 2L
1,675 SR
Queue Stats
5W - 7L
1,370 Elo+
Party 1
Thanatos
Thanatos
thanasakos97
Thanatos
Level 15
God Stats
1W - 2L
1,274 SR
Queue Stats
8W - 7L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
5 / 1 / 19
11,050
553
5,649
16,680
23,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
 
Bellona
15
6 / 1 / 12
10,338
517
8,756
11,982
11,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Kallibann
Medusa
18
17 / 2 / 10
12,113
606
15,600
12,358
6,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
PixelTalon
Morgan Le Fay
16
7 / 2 / 9
11,071
554
13,466
9,907
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
13
2 / 4 / 9
9,075
454
3,223
12,814
7,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 10 / 2
8,272
414
9,851
14,686
3,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
0 / 11 / 3
7,456
373
3,809
11,819
6,170
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 5 / 4
9,009
450
4,744
10,254
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
stegnos
Tsukuyomi
13
3 / 5 / 0
8,866
443
7,857
9,645
2,849
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
thanasakos97
Thanatos
14
4 / 6 / 2
9,126
456
6,056
15,780
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
20
37
Kills
9
10
Deaths
37
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
1
19
14.5
W
Bellona
 
Bellona
6
1
12
12
L
Xbalanque
 
Xbalanque
1
10
2
0.2
L
Fenrir
0
11
3
0.14
W
Medusa
Kallibann
Medusa
17
2
10
11
W
Morgan Le Fay
PixelTalon
Morgan Le Fay
7
2
9
5.75
W
Arachne
2
4
9
1.63
L
1
5
4
0.6
L
Tsukuyomi
stegnos
Tsukuyomi
3
5
0
0.6
L
Thanatos
thanasakos97
Thanatos
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,694
Damage
32,317
63,741
Taken
62,184
52,756
Mitigated
22,161
15,994
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,649
1,757
0
3,980
16,680
23,645
703
712
15,916
25,181
0
W
Bellona
 
Bellona
8,756
2,052
0
1,690
11,982
11,722
822
1,216
10,640
10,852
32,759
L
Xbalanque
 
Xbalanque
9,851
5,661
0
610
14,686
3,824
739
4,201
10,485
0
45,057
L
Fenrir
3,809
693
98
681
11,819
6,170
995
4,658
7,161
0
18,253
W
Medusa
Kallibann
Medusa
15,600
6,967
0
5,327
12,358
6,028
5,225
623
11,687
0
105,598
W
Morgan Le Fay
PixelTalon
Morgan Le Fay
13,466
3,058
0
2,969
9,907
4,088
1,388
793
8,938
71,972
0
W
Arachne
3,223
1,708
0
2,028
12,814
7,273
240
906
11,816
0
29,823
L
4,744
519
183
1,980
10,254
3,124
0
5,054
5,200
50,159
0
L
Tsukuyomi
stegnos
Tsukuyomi
7,857
2,705
0
774
9,645
2,849
70
2,365
7,280
0
40,896
L
Thanatos
thanasakos97
Thanatos
6,056
1,514
0
9,740
15,780
6,194
41
4,477
11,303
0
51,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,647
Gold Earned
42,729
401
Minions Killed
378
0
Camps Cleared
0
1,910,281
Distance Traveled
1,684,530
37
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,050
553
28
1
0
375,637
11
W
Bellona
10,338
517
74
4
0
419,499
10
L
Xbalanque
8,272
414
72
4
0
283,779
1
L
Fenrir
7,456
373
36
2
0
313,531
0
W
Medusa
12,113
606
149
7
0
379,241
5
W
Morgan Le Fay
11,071
554
96
5
0
375,682
11
W
Arachne
9,075
454
54
3
0
360,222
0
L
Ra
9,009
450
108
5
0
364,543
4
L
Tsukuyomi
8,866
443
77
4
0
384,417
3
L
Thanatos
9,126
456
85
4
0
338,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role