Player Matchup

Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Gold I
Eldices
Chronos
Gold I
Level 148
God Stats
0W - 1L
1,743 SR
Queue Stats
124W - 121L
1,534 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
xdicescualx
Sun Wukong
Gold II
Level 105
God Stats
1W - 4L
1,339 SR
Queue Stats
111W - 107L
1,473 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,527 SR
1,502 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 77
1,647 SR
1,762 MMR
Anhur
Anhur
Diamond I
DeleteSmite-
Anhur
Diamond I
Level 69
God Stats
25W - 27L
1,645 SR
Queue Stats
232W - 222L
2,042 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Laukas_
Kuzenbo
Gold V
Level 109
God Stats
2W - 0L
1,621 SR
Queue Stats
32W - 42L
1,439 MMR
Solo
Sol
Sol
Platinum III
SwiftDiGreed
Sol
Platinum III
Level 52
God Stats
9W - 12L
1,676 SR
Queue Stats
379W - 436L
1,807 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 9 / 3
8,382
599
9,957
17,847
4,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Eldices
Chronos
11
0 / 9 / 3
8,252
589
5,361
13,433
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
xdicescualx
Sun Wukong
14
7 / 5 / 0
11,111
794
13,619
16,792
17,259
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AphroditeOdinGilgameshFenrirMorgan Le Fay

VS

Bans
TiamatYmirAthenaKumbhakarnaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 4 / 6
11,227
802
17,952
15,793
8,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kuzenbo
Laukas_
Kuzenbo
14
3 / 1 / 16
10,864
776
7,510
13,844
20,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 3 / 8
10,891
778
15,427
13,174
5,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
23
23
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
9
3
0.28
W
12
4
6
3.75
L
Chronos
Eldices
Chronos
0
9
3
0.17
W
Kuzenbo
Laukas_
Kuzenbo
3
1
16
11
W
8
3
8
4
L
Sun Wukong
xdicescualx
Sun Wukong
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,937
Damage
40,889
48,072
Taken
42,811
25,519
Mitigated
34,449
5,417
Healing
16,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,957
5,064
0
2,516
17,847
4,731
0
8,863
8,225
0
29,676
W
17,952
9,386
140
5,936
15,793
8,625
392
1,051
14,742
0
53,987
L
Chronos
Eldices
Chronos
5,361
575
53
1,922
13,433
3,529
0
7,786
5,112
20,085
0
W
Kuzenbo
Laukas_
Kuzenbo
7,510
2,342
0
3,872
13,844
20,557
188
2,363
11,332
12,526
0
W
15,427
4,413
125
6,500
13,174
5,267
2,144
2,633
10,541
54,468
0
L
Sun Wukong
xdicescualx
Sun Wukong
13,619
1,645
0
926
16,792
17,259
0
5,689
10,306
0
44,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
32,982
136
Minions Killed
150
2
Camps Cleared
8
659,520
Distance Traveled
722,164
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,382
599
34
2
1
221,195
3
W
Anhur
11,227
802
64
5
5
205,926
2
L
Chronos
8,252
589
39
3
1
208,435
1
W
Kuzenbo
10,864
776
11
1
0
285,560
1
W
Sol
10,891
778
75
5
3
230,678
3
L
Sun Wukong
11,111
794
63
5
0
229,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role