Player Matchup

Baron Samedi
Baron Samedi
DeRpYSquiD212
Baron Samedi
Level 29
God Stats
8W - 7L
1,425 SR
Queue Stats
26W - 33L
1,297 Elo+
Solo
Chaac
Chaac
Nk_Stormrage
Chaac
Level 16
God Stats
3W - 1L
1,720 SR
Queue Stats
66W - 63L
1,363 Elo+
Solo
Kumbhakarna
Kumbhakarna
Th3Ent
Kumbhakarna
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 144L
1,376 Elo+
Solo
Nu Wa
Nu Wa
TheRealMaxi
Nu Wa
Level 29
God Stats
26W - 20L
1,523 SR
Queue Stats
113W - 132L
1,420 Elo+
Solo
Chiron
Chiron
gl0viis
Chiron
Level 26
God Stats
5W - 6L
1,403 SR
Queue Stats
83W - 76L
1,394 Elo+
Solo
Team Averages
Level 26
1,514 SR
1,370 Elo+

VS

Team Averages
Level 11
1,507 SR
1,235 Elo+
Morgan Le Fay
Morgan Le Fay
I_J4NU5_I
Morgan Le Fay
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,064 Elo+
Party 1
The Morrigan
The Morrigan
Yxknhy
The Morrigan
Level 10
God Stats
2W - 7L
1,500 SR
Queue Stats
80W - 83L
1,276 Elo+
Party 1
Cerberus
Cerberus
deyimon
Cerberus
Level 28
God Stats
1W - 2L
1,682 SR
Queue Stats
38W - 36L
1,506 Elo+
Solo
Nemesis
Nemesis
xTBH-_-GxdAim
Nemesis
Level 8
God Stats
81W - 48L
1,353 SR
Queue Stats
91W - 61L
1,219 Elo+
Party 1
Loki
Loki
xTBH-_-SafranAim
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeRpYSquiD212
Baron Samedi
15
9 / 2 / 8
9,731
608
12,406
9,781
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
10 / 2 / 4
8,834
552
9,174
9,199
5,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Th3Ent
Kumbhakarna
13
3 / 0 / 9
8,584
537
2,891
11,907
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
11 / 3 / 11
9,706
607
11,532
7,100
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
gl0viis
Chiron
16
11 / 0 / 3
9,630
602
10,799
11,294
3,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I_J4NU5_I
Morgan Le Fay
7
0 / 7 / 1
5,663
354
2,267
9,200
4,453
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Yxknhy
The Morrigan
11
2 / 8 / 0
6,728
421
6,569
8,428
3,316
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
deyimon
Cerberus
12
3 / 7 / 1
7,849
491
8,584
17,164
12,527
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
9
0 / 10 / 1
5,892
368
2,553
13,671
4,158
9
1 / 12 / 1
6,487
405
4,529
11,832
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
44
Kills
6
7
Deaths
44
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DeRpYSquiD212
Baron Samedi
9
2
8
6.5
L
Morgan Le Fay
I_J4NU5_I
Morgan Le Fay
0
7
1
0.07
W
10
2
4
6
W
Kumbhakarna
Th3Ent
Kumbhakarna
3
0
9
7.5
W
11
3
11
5.5
L
The Morrigan
Yxknhy
The Morrigan
2
8
0
0.25
L
Cerberus
deyimon
Cerberus
3
7
1
0.5
W
Chiron
gl0viis
Chiron
11
0
3
12.5
L
Nemesis
0
10
1
0.05
L
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,802
Damage
24,502
49,281
Taken
60,295
23,012
Mitigated
28,683
17,203
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DeRpYSquiD212
Baron Samedi
12,406
2,436
1,192
5,079
9,781
3,578
602
1,362
8,332
62,642
0
L
Morgan Le Fay
I_J4NU5_I
Morgan Le Fay
2,267
599
0
892
9,200
4,453
0
4,824
3,875
9,308
0
W
9,174
1,408
0
814
9,199
5,204
1,739
3,541
5,423
0
38,904
W
Kumbhakarna
Th3Ent
Kumbhakarna
2,891
469
250
1,622
11,907
8,070
469
5,686
5,962
21,652
0
W
11,532
2,868
0
910
7,100
2,193
2,228
2,431
4,449
57,025
0
L
The Morrigan
Yxknhy
The Morrigan
6,569
1,936
0
500
8,428
3,316
130
3,774
4,278
24,100
6,022
L
Cerberus
deyimon
Cerberus
8,584
724
0
4,951
17,164
12,527
0
5,352
11,048
38,376
0
W
Chiron
gl0viis
Chiron
10,799
7,481
776
6,560
11,294
3,967
4,892
1,222
10,032
0
70,173
L
Nemesis
2,553
826
0
608
13,671
4,158
689
6,051
7,340
0
24,778
L
4,529
1,470
0
426
11,832
4,229
0
5,731
5,890
0
32,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,485
Gold Earned
32,619
418
Minions Killed
245
0
Camps Cleared
0
1,440,861
Distance Traveled
1,288,344
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,731
608
103
6
0
305,213
1
L
Morgan Le Fay
5,663
354
20
1
0
209,297
0
W
Chaac
8,834
552
72
5
0
259,760
0
W
Kumbhakarna
8,584
537
42
3
0
300,179
0
W
Nu Wa
9,706
607
91
6
0
288,896
0
L
The Morrigan
6,728
421
65
4
0
239,996
0
L
Cerberus
7,849
491
73
5
0
271,132
3
W
Chiron
9,630
602
110
7
0
286,813
3
L
Nemesis
5,892
368
38
2
0
285,931
0
L
Loki
6,487
405
49
3
0
281,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role