Player Matchup

Fafnir
Fafnir
Kolega69
Fafnir
Level 42
God Stats
2W - 2L
1,570 SR
Queue Stats
252W - 102L
1,701 Elo+
Party 2
Anubis
Anubis
MrSUWY
Anubis
Level 142
God Stats
16W - 3L
1,870 SR
Queue Stats
378W - 231L
1,632 Elo+
Party 2
Neith
Neith
StoneMan370
Neith
Level 129
God Stats
7W - 1L
1,909 SR
Queue Stats
92W - 45L
1,707 Elo+
Party 2
Team Averages
Level 104
1,783 SR
1,680 Elo+

VS

Team Averages
Level 101
1,582 SR
1,637 Elo+
Thoth
Thoth
GDouar
Thoth
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Shaddar29
Cabrakan
Level 89
God Stats
0W - 1L
1,741 SR
Queue Stats
7W - 4L
1,706 Elo+
Party 1
Anhur
Anhur
Waïnano
Anhur
Level 106
God Stats
0W - 1L
1,507 SR
Queue Stats
8W - 6L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kolega69
Fafnir
16
4 / 0 / 8
13,757
764
8,601
11,848
20,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
MrSUWY
Anubis
15
4 / 3 / 6
11,827
657
10,712
12,201
6,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 4
12,078
671
14,894
9,345
3,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GDouar
Thoth
14
3 / 3 / 3
11,097
617
10,856
10,280
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Shaddar29
Cabrakan
14
2 / 4 / 4
11,324
629
4,803
20,671
30,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Waïnano
Anhur
13
1 / 6 / 4
10,135
563
8,139
12,278
4,189
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
13
Kills
6
6
Deaths
13
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
GDouar
Thoth
3
3
3
1.5
W
Fafnir
Kolega69
Fafnir
4
0
8
8
W
Anubis
MrSUWY
Anubis
4
3
6
2.33
L
Cabrakan
Shaddar29
Cabrakan
2
4
4
1
W
5
3
4
2.33
L
Anhur
Waïnano
Anhur
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,207
Damage
23,798
33,394
Taken
43,229
30,906
Mitigated
37,952
12,882
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
GDouar
Thoth
10,856
267
0
0
10,280
3,075
0
6,932
3,348
52,060
0
W
Fafnir
Kolega69
Fafnir
8,601
1,929
0
4,375
11,848
20,973
250
4,342
7,506
18,366
0
W
Anubis
MrSUWY
Anubis
10,712
694
0
6,250
12,201
6,174
1,156
6,548
5,653
61,432
0
L
Cabrakan
Shaddar29
Cabrakan
4,803
839
0
1,894
20,671
30,688
0
7,345
13,326
14,389
0
W
14,894
6,676
0
2,257
9,345
3,759
1,942
5,135
4,210
0
61,116
L
Anhur
Waïnano
Anhur
8,139
5,492
0
2,226
12,278
4,189
0
5,561
6,717
0
37,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,662
Gold Earned
32,556
211
Minions Killed
152
12
Camps Cleared
4
920,370
Distance Traveled
943,433
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,097
617
67
4
2
333,109
2
W
Fafnir
13,757
764
16
1
0
344,600
3
W
Anubis
11,827
657
84
5
8
277,865
5
L
Cabrakan
11,324
629
9
1
1
338,012
2
W
Neith
12,078
671
111
6
4
297,905
6
L
Anhur
10,135
563
76
4
1
272,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role