Player Matchup

Zhong Kui
Zhong Kui
UnsnaggedWall48
Zhong Kui
Level 29
God Stats
2W - 0L
1,310 SR
Queue Stats
46W - 48L
1,583 Elo+
Solo
Odin
Odin
XxFreddieboixX
Odin
Level 27
God Stats
11W - 6L
1,489 SR
Queue Stats
54W - 35L
1,489 Elo+
Solo
Danzaburou
Danzaburou
benjymon2000
Danzaburou
Level 17
God Stats
44W - 42L
1,566 SR
Queue Stats
117W - 89L
1,504 Elo+
Party 3
Hun Batz
Hun Batz
heeheehooh
Hun Batz
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,164 Elo+
Solo
Cthulhu
Cthulhu
unity ops1
Cthulhu
Level 11
God Stats
21W - 8L
1,741 SR
Queue Stats
27W - 15L
1,565 Elo+
Party 3
Team Averages
Level 22
1,521 SR
1,461 Elo+

VS

Team Averages
Level 16
1,545 SR
1,471 Elo+
Nike
Nike
Lololol7702
Nike
Level 8
God Stats
15W - 13L
1,554 SR
Queue Stats
152W - 162L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
N3K026
Kukulkan
Level 5
God Stats
0W - 2L
1,409 SR
Queue Stats
1W - 3L
1,256 Elo+
Solo
Nu Wa
Nu Wa
Remnen
Nu Wa
Level 27
God Stats
30W - 32L
1,536 SR
Queue Stats
91W - 80L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
SharkAffect
Xbalanque
Level 15
God Stats
44W - 27L
1,713 SR
Queue Stats
57W - 43L
1,521 Elo+
Party 2
Chaac
Chaac
Southpaw_Penguin
Chaac
Level 27
God Stats
1W - 2L
1,513 SR
Queue Stats
170W - 138L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
UnsnaggedWall48
Zhong Kui
19
6 / 2 / 9
12,529
1,044
21,052
21,623
14,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 0 / 11
11,512
959
10,628
16,880
15,726
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
benjymon2000
Danzaburou
19
2 / 0 / 12
12,083
1,007
16,585
8,018
2,837
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
heeheehooh
Hun Batz
19
11 / 6 / 6
13,474
1,123
19,519
13,612
4,891
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
unity ops1
Cthulhu
19
1 / 1 / 17
11,627
969
16,362
17,770
23,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

231

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 3
10,720
893
4,950
27,307
28,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
N3K026
Kukulkan
17
1 / 5 / 6
10,795
900
11,417
10,872
4,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Remnen
Nu Wa
18
5 / 4 / 4
12,603
1,050
25,162
14,341
5,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
SharkAffect
Xbalanque
17
1 / 7 / 7
11,206
934
15,354
16,904
7,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 1 / 6
10,889
907
15,751
17,946
24,058
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
23
Kills
9
9
Deaths
23
55
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Kukulkan
N3K026
Kukulkan
1
5
6
0.8
L
Nu Wa
Remnen
Nu Wa
5
4
4
1.75
L
Xbalanque
SharkAffect
Xbalanque
1
7
7
0.64
L
1
1
6
4
W
Zhong Kui
UnsnaggedWall48
Zhong Kui
6
2
9
5.25
W
3
0
11
8.5
W
Danzaburou
benjymon2000
Danzaburou
2
0
12
8
W
Hun Batz
heeheehooh
Hun Batz
11
6
6
2.33
W
Cthulhu
unity ops1
Cthulhu
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,146
Damage
72,634
77,903
Taken
87,370
61,719
Mitigated
70,654
16,577
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,950
611
0
5,246
27,307
28,398
0
10,305
16,431
0
26,022
L
Kukulkan
N3K026
Kukulkan
11,417
820
0
985
10,872
4,814
0
3,667
6,973
18,445
0
L
Nu Wa
Remnen
Nu Wa
25,162
8,518
83
960
14,341
5,851
0
6,621
7,498
57,033
0
L
Xbalanque
SharkAffect
Xbalanque
15,354
6,625
0
859
16,904
7,533
0
6,703
9,915
0
35,654
L
15,751
2,367
0
4,146
17,946
24,058
0
8,378
9,139
725
21,398
W
Zhong Kui
UnsnaggedWall48
Zhong Kui
21,052
4,813
1,040
9,100
21,623
14,654
0
9,584
11,780
48,114
0
W
10,628
3,374
414
1,865
16,880
15,726
0
7,394
9,194
0
36,241
W
Danzaburou
benjymon2000
Danzaburou
16,585
7,954
0
818
8,018
2,837
0
5,041
2,927
0
36,387
W
Hun Batz
heeheehooh
Hun Batz
19,519
9,181
0
0
13,612
4,891
0
7,249
6,265
0
31,808
W
Cthulhu
unity ops1
Cthulhu
16,362
167
1,543
1,797
17,770
23,611
0
8,036
9,571
38,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,225
Gold Earned
56,213
231
Minions Killed
198
8
Camps Cleared
4
1,264,923
Distance Traveled
1,169,441
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,720
893
43
4
0
259,101
1
L
Kukulkan
10,795
900
15
1
1
229,155
2
L
Nu Wa
12,603
1,050
61
5
0
221,126
0
L
Xbalanque
11,206
934
53
4
2
222,505
0
L
Chaac
10,889
907
26
2
1
237,554
0
W
Zhong Kui
12,529
1,044
69
6
2
191,571
1
W
Odin
11,512
959
67
6
1
247,239
1
W
Danzaburou
12,083
1,007
35
3
3
272,645
0
W
Hun Batz
13,474
1,123
20
2
2
245,523
0
W
Cthulhu
11,627
969
40
3
0
307,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role