Player Matchup

Baron Samedi
Baron Samedi
HastyNeptune
Baron Samedi
Level 90
God Stats
0W - 2L
1,403 SR
Queue Stats
41W - 64L
1,368 Elo+
Party 1
Horus
Horus
rykercbf
Horus
Level 69
God Stats
5W - 5L
1,542 SR
Queue Stats
24W - 18L
1,584 Elo+
Solo
Aphrodite
Aphrodite
sterdain
Aphrodite
Level 85
God Stats
8W - 9L
1,476 SR
Queue Stats
31W - 54L
1,316 Elo+
Party 1
Team Averages
Level 81
1,474 SR
1,423 Elo+

VS

Team Averages
Level 40
1,762 SR
1,710 Elo+
Loki
Loki
ChilledMilk101
Loki
Level 28
God Stats
6W - 1L
1,706 SR
Queue Stats
193W - 112L
1,711 Elo+
Party 2
Bacchus
Bacchus
KeyLeone
Bacchus
Level 64
God Stats
5W - 0L
1,871 SR
Queue Stats
249W - 147L
1,743 Elo+
Party 2
Persephone
Persephone
Yeeticuss
Persephone
Level 28
God Stats
26W - 6L
1,710 SR
Queue Stats
128W - 68L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HastyNeptune
Baron Samedi
12
1 / 8 / 4
9,280
580
9,848
15,547
10,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
rykercbf
Horus
14
5 / 4 / 2
11,055
691
7,502
19,469
19,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
sterdain
Aphrodite
13
1 / 5 / 6
9,751
609
7,612
11,621
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 9
11,386
712
13,352
8,836
3,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
KeyLeone
Bacchus
14
1 / 0 / 15
10,240
640
10,349
15,946
18,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Yeeticuss
Persephone
16
8 / 3 / 9
12,304
769
16,642
12,420
6,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
7
Kills
17
17
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
L
Baron Samedi
HastyNeptune
Baron Samedi
1
8
4
0.38
W
Bacchus
KeyLeone
Bacchus
1
0
15
8.5
W
Persephone
Yeeticuss
Persephone
8
3
9
4.17
L
Horus
rykercbf
Horus
5
4
2
1.5
L
Aphrodite
sterdain
Aphrodite
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,962
Damage
40,343
46,637
Taken
37,202
36,985
Mitigated
27,879
15,642
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,352
5,468
380
905
8,836
3,518
1,388
4,122
4,373
0
38,578
L
Baron Samedi
HastyNeptune
Baron Samedi
9,848
1,697
462
2,222
15,547
10,864
0
7,823
7,451
34,455
0
W
Bacchus
KeyLeone
Bacchus
10,349
1,559
380
3,685
15,946
18,332
177
6,016
9,334
24,942
0
W
Persephone
Yeeticuss
Persephone
16,642
763
0
1,746
12,420
6,029
333
7,615
4,802
57,338
0
L
Horus
rykercbf
Horus
7,502
3,910
1,770
1,941
19,469
19,922
0
11,122
7,951
0
17,091
L
Aphrodite
sterdain
Aphrodite
7,612
1,117
5,027
4,220
11,621
6,199
0
7,404
4,035
37,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,086
Gold Earned
33,930
153
Minions Killed
176
5
Camps Cleared
7
794,692
Distance Traveled
902,674
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,386
712
50
3
1
282,229
2
L
Baron Samedi
9,280
580
40
3
0
238,224
4
W
Bacchus
10,240
640
28
2
3
332,729
2
W
Persephone
12,304
769
98
6
3
287,716
0
L
Horus
11,055
691
23
1
2
276,648
5
L
Aphrodite
9,751
609
90
6
3
279,820
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role