Player Matchup

Fenrir
Fenrir
Bvockuss
Fenrir
Level 66
God Stats
23W - 13L
1,606 SR
Queue Stats
446W - 482L
1,400 Elo+
Party 1
Discordia
Discordia
HappilyRottenTTV
Discordia
Level 38
God Stats
9W - 6L
1,732 SR
Queue Stats
198W - 189L
1,480 Elo+
Solo
Bellona
Bellona
Killermeister1
Bellona
Level 29
God Stats
17W - 16L
1,352 SR
Queue Stats
118W - 147L
1,358 Elo+
Party 1
Cernunnos
Cernunnos
Phrozouk
Cernunnos
Level 86
God Stats
6W - 4L
1,523 SR
Queue Stats
197W - 223L
1,399 Elo+
Solo
Bacchus
Bacchus
RAMM3
Bacchus
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
601W - 647L
1,395 Elo+
Party 1
Team Averages
Level 61
1,543 SR
1,406 Elo+

VS

Team Averages
Level 41
1,427 SR
1,324 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Basquale93
Ah Puch
Level 15
God Stats
0W - 1L
1,292 SR
Queue Stats
9W - 15L
1,329 Elo+
Party 2
Cthulhu
Cthulhu
JeffNoctem
Cthulhu
Level 42
God Stats
59W - 72L
1,452 SR
Queue Stats
132W - 175L
1,314 Elo+
Solo
Arachne
Arachne
arc-theidra33
Arachne
Level 29
God Stats
5W - 5L
1,526 SR
Queue Stats
55W - 96L
1,250 Elo+
Party 3
Neith
Neith
ark-diego15
Neith
Level 40
God Stats
31W - 50L
1,364 SR
Queue Stats
68W - 119L
1,227 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bvockuss
Fenrir
17
14 / 0 / 1
10,238
539
15,004
14,905
8,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
17
3 / 0 / 6
9,975
525
12,996
8,554
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 1
8,783
462
4,933
12,442
7,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Phrozouk
Cernunnos
15
2 / 3 / 3
9,116
480
6,479
10,227
3,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
RAMM3
Bacchus
12
4 / 0 / 6
8,463
445
5,951
13,735
17,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 4 / 1
7,648
403
10,483
17,676
11,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Basquale93
Ah Puch
10
0 / 8 / 0
6,724
354
7,026
13,523
4,291
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
JeffNoctem
Cthulhu
14
1 / 0 / 0
8,687
457
8,013
10,890
9,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
7
0 / 9 / 0
6,023
317
1,295
11,337
5,603
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 1
7,780
409
6,718
8,703
2,823
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
23
Kills
4
4
Deaths
24
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
1
0.38
L
Ah Puch
Basquale93
Ah Puch
0
8
0
0
W
Fenrir
Bvockuss
Fenrir
14
0
1
14.5
W
Discordia
3
0
6
6
L
Cthulhu
JeffNoctem
Cthulhu
1
0
0
1
W
0
1
1
0.5
W
Cernunnos
Phrozouk
Cernunnos
2
3
3
1.17
W
Bacchus
RAMM3
Bacchus
4
0
6
7
L
Arachne
0
9
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,363
Damage
33,535
59,863
Taken
62,129
40,544
Mitigated
33,642
22,221
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,483
2,423
76
4,646
17,676
11,638
0
7,380
9,946
46,672
0
L
Ah Puch
Basquale93
Ah Puch
7,026
546
0
2,718
13,523
4,291
0
5,003
7,974
30,710
0
W
Fenrir
Bvockuss
Fenrir
15,004
2,899
0
8,781
14,905
8,161
30
5,146
9,546
0
81,459
W
Discordia
12,996
1,443
109
2,687
8,554
3,316
352
4,110
4,092
75,370
0
L
Cthulhu
JeffNoctem
Cthulhu
8,013
265
0
2,906
10,890
9,287
527
1,197
9,344
53,087
0
W
4,933
1,447
0
4,880
12,442
7,888
2,310
6,832
4,589
0
45,971
W
Cernunnos
Phrozouk
Cernunnos
6,479
2,793
0
2,901
10,227
3,630
727
2,595
7,361
0
63,589
W
Bacchus
RAMM3
Bacchus
5,951
1,035
149
2,714
13,735
17,549
0
4,183
8,753
21,936
0
L
Arachne
1,295
777
0
760
11,337
5,603
0
2,865
8,432
0
16,915
L
6,718
4,002
0
2,507
8,703
2,823
0
1,488
7,177
0
39,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,575
Gold Earned
36,862
537
Minions Killed
350
0
Camps Cleared
0
1,814,037
Distance Traveled
1,641,328
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,648
403
69
4
0
339,565
2
L
Ah Puch
6,724
354
60
3
0
297,641
0
W
Fenrir
10,238
539
131
7
0
421,028
4
W
Discordia
9,975
525
163
9
0
363,396
11
L
Cthulhu
8,687
457
113
6
0
371,053
0
W
Bellona
8,783
462
105
6
0
389,932
3
W
Cernunnos
9,116
480
112
6
0
276,516
2
W
Bacchus
8,463
445
26
1
0
363,165
1
L
Arachne
6,023
317
38
2
0
317,389
0
L
Neith
7,780
409
70
4
0
315,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role