Player Matchup

Ymir
Ymir
Damon_Rp
Ymir
Level 25
God Stats
1W - 6L
1,500 SR
Queue Stats
64W - 123L
1,374 Elo+
Party 1
Ne Zha
Ne Zha
PatoCalculista
Ne Zha
Level 34
God Stats
1W - 4L
1,138 SR
Queue Stats
80W - 77L
1,435 Elo+
Solo
Raijin
Raijin
Raku-_-Griz
Raijin
Level 107
God Stats
4W - 1L
1,893 SR
Queue Stats
503W - 495L
1,461 Elo+
Party 3
Sol
Sol
Una-_-Botarda
Sol
Level 68
God Stats
51W - 53L
1,501 SR
Queue Stats
370W - 474L
1,398 Elo+
Party 1
Charybdis
Charybdis
Xhitomano
Charybdis
Level 26
God Stats
3W - 3L
1,675 SR
Queue Stats
33W - 38L
1,459 Elo+
Party 3
Team Averages
Level 52
1,542 SR
1,425 Elo+

VS

Team Averages
Level 94
1,560 SR
1,594 Elo+
Ullr
Ullr
Anubi432
Ullr
Level 86
God Stats
2W - 2L
1,576 SR
Queue Stats
236W - 251L
1,357 Elo+
Solo
Achilles
Achilles
Hykuo
Achilles
Level 160
God Stats
59W - 35L
1,758 SR
Queue Stats
213W - 115L
1,763 Elo+
Party 2
Thoth
Thoth
Niiuy
Thoth
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 11L
1,717 Elo+
Party 2
Bellona
Bellona
Thaals
Bellona
Level 37
God Stats
28W - 43L
1,372 SR
Queue Stats
376W - 446L
1,393 Elo+
Solo
Fenrir
Fenrir
lMarechal 52
Fenrir
Level 160
God Stats
3W - 2L
1,595 SR
Queue Stats
40W - 25L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 8 / 0
6,748
422
3,655
15,333
10,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 7 / 0
7,401
463
4,427
12,798
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Raijin
12
2 / 10 / 1
7,274
455
3,822
14,885
4,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 0
6,485
405
773
7,583
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Xhitomano
Charybdis
12
2 / 6 / 1
7,285
455
7,766
9,699
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
4 / 3 / 8
9,010
563
8,274
8,533
2,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Hykuo
Achilles
17
15 / 0 / 6
11,150
697
10,718
9,977
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Niiuy
Thoth
16
6 / 3 / 10
10,004
625
12,092
7,182
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Thaals
Bellona
14
5 / 1 / 9
8,917
557
4,780
8,777
6,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
17
8 / 0 / 4
10,414
651
10,274
11,364
7,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
7
Kills
38
38
Deaths
7
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
3
8
2.67
L
Ymir
1
8
0
0.13
W
Achilles
Hykuo
Achilles
15
0
6
18
W
Thoth
Niiuy
Thoth
6
3
10
3.67
L
2
7
0
0.29
L
Raijin
2
10
1
0.25
W
Bellona
Thaals
Bellona
5
1
9
9.5
L
0
7
0
0
L
Charybdis
Xhitomano
Charybdis
2
6
1
0.42
W
Fenrir
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,443
Damage
46,138
60,298
Taken
45,833
24,251
Mitigated
23,356
11,076
Healing
16,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
8,274
3,981
0
903
8,533
2,880
2,213
935
7,598
0
56,024
L
Ymir
3,655
511
166
1,585
15,333
10,476
0
1,791
13,542
24,522
0
W
Achilles
Hykuo
Achilles
10,718
3,866
0
5,597
9,977
4,179
0
1,446
8,531
0
62,365
W
Thoth
Niiuy
Thoth
12,092
808
0
1,849
7,182
2,334
852
3,194
3,988
65,624
0
L
4,427
1,054
0
3,764
12,798
4,264
0
2,399
10,399
0
43,568
L
Raijin
3,822
431
0
2,635
14,885
4,416
0
8,354
6,531
35,921
0
W
Bellona
Thaals
Bellona
4,780
1,036
422
4,785
8,777
6,916
928
1,584
7,193
2,251
32,543
L
773
229
0
782
7,583
2,328
0
66
7,517
17,539
2,954
L
Charybdis
Xhitomano
Charybdis
7,766
3,411
0
2,144
9,699
2,767
0
30
9,669
0
41,114
W
Fenrir
10,274
2,242
0
3,363
11,364
7,047
1,342
1,015
10,349
3,438
67,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,193
Gold Earned
49,495
326
Minions Killed
492
0
Camps Cleared
0
1,274,901
Distance Traveled
1,600,730
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,010
563
96
6
0
280,137
1
L
Ymir
6,748
422
33
2
0
248,653
7
W
Achilles
11,150
697
95
6
0
379,334
1
W
Thoth
10,004
625
121
8
0
307,247
0
L
Ne Zha
7,401
463
90
6
0
289,565
3
L
Raijin
7,274
455
71
4
0
232,481
5
W
Bellona
8,917
557
57
4
0
326,101
2
L
Sol
6,485
405
52
3
0
255,213
2
L
Charybdis
7,285
455
80
5
0
248,989
1
W
Fenrir
10,414
651
123
8
0
307,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role