Player Matchup

Scylla
Scylla
Rubi__4
Scylla
Level 88
God Stats
0W - 1L
1,227 SR
Queue Stats
8W - 7L
1,567 Elo+
Solo
Set
Set
TOXICcro666
Set
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,524 Elo+
Party 4
Nu Wa
Nu Wa
assasinsscreed4
Nu Wa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,513 Elo+
Party 3
Zhong Kui
Zhong Kui
killerkaj12
Zhong Kui
Level 125
God Stats
1W - 1L
1,632 SR
Queue Stats
29W - 31L
1,569 Elo+
Party 3
Achilles
Achilles
toxicPatlidan
Achilles
Level 54
God Stats
1W - 1L
1,694 SR
Queue Stats
45W - 37L
1,518 Elo+
Party 4
Team Averages
Level 98
1,511 SR
1,538 Elo+

VS

Team Averages
Level 88
1,540 SR
1,465 Elo+
Chronos
Chronos
 
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AvePapa
Ymir
Level 83
God Stats
3W - 0L
1,700 SR
Queue Stats
27W - 26L
1,427 Elo+
Party 1
Nox
Nox
Avemua
Nox
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,427 Elo+
Party 1
Discordia
Discordia
Kappalord66
Discordia
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,438 Elo+
Solo
Nu Wa
Nu Wa
TTV-Boltonandy
Nu Wa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Rubi__4
Scylla
17
5 / 8 / 9
10,545
753
15,624
12,752
4,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 7 / 5
10,376
741
10,367
15,651
5,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 5 / 10
9,691
692
14,469
9,893
3,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
killerkaj12
Zhong Kui
18
9 / 5 / 5
11,558
826
15,138
15,767
9,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
toxicPatlidan
Achilles
12
1 / 7 / 3
8,337
596
4,874
16,170
13,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
8 / 6 / 16
11,467
819
16,768
17,037
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
AvePapa
Ymir
17
5 / 2 / 17
10,533
752
5,408
24,255
19,276
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
Avemua
Nox
16
1 / 4 / 16
9,727
695
7,531
8,892
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Kappalord66
Discordia
18
2 / 3 / 18
10,616
758
13,227
11,692
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 3 / 8
12,700
907
19,403
10,214
3,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
107
18
Kills
32
32
Deaths
18
32
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
6
16
2.67
W
Ymir
AvePapa
Ymir
5
2
17
6.75
W
Nox
Avemua
Nox
1
4
16
2.25
W
Discordia
Kappalord66
Discordia
2
3
18
3.67
L
Scylla
Rubi__4
Scylla
5
8
9
1.19
L
3
7
5
0.79
W
16
3
8
6.67
L
0
5
10
1
L
Zhong Kui
killerkaj12
Zhong Kui
9
5
5
2.3
L
Achilles
toxicPatlidan
Achilles
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,472
Damage
62,337
70,233
Taken
72,090
35,899
Mitigated
36,101
18,454
Healing
24,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
16,768
6,947
189
3,864
17,037
6,506
3,951
10,980
5,881
31,220
0
W
Ymir
AvePapa
Ymir
5,408
717
508
8,365
24,255
19,276
285
11,586
12,433
9,958
0
W
Nox
Avemua
Nox
7,531
158
1,817
1,379
8,892
2,952
583
6,367
2,468
16,405
0
W
Discordia
Kappalord66
Discordia
13,227
614
1,735
4,363
11,692
3,834
772
8,250
3,374
36,698
0
L
Scylla
Rubi__4
Scylla
15,624
369
628
726
12,752
4,155
300
11,439
1,107
27,535
0
L
10,367
2,457
1,157
2,691
15,651
5,000
1,026
13,107
2,348
0
19,340
W
19,403
4,829
838
1,169
10,214
3,533
759
7,380
2,703
43,171
0
L
14,469
4,077
797
995
9,893
3,705
473
9,225
588
32,999
0
L
Zhong Kui
killerkaj12
Zhong Kui
15,138
456
523
6,804
15,767
9,968
0
13,813
1,808
35,453
0
L
Achilles
toxicPatlidan
Achilles
4,874
535
424
3,709
16,170
13,071
0
13,897
2,045
0
12,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,507
Gold Earned
55,043
135
Minions Killed
150
0
Camps Cleared
0
1,104,463
Distance Traveled
1,276,535
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,467
819
44
3
0
234,138
1
W
Ymir
10,533
752
9
1
0
247,566
0
W
Nox
9,727
695
15
1
0
283,256
1
W
Discordia
10,616
758
47
3
0
260,004
0
L
Scylla
10,545
753
21
2
0
220,957
0
L
Set
10,376
741
22
2
0
225,728
0
W
Nu Wa
12,700
907
35
3
0
251,571
1
L
Nu Wa
9,691
692
39
3
0
228,219
0
L
Zhong Kui
11,558
826
38
3
0
221,186
2
L
Achilles
8,337
596
15
1
0
208,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role