Player Matchup

Cthulhu
Cthulhu
Bringintheheals
Cthulhu
Level 16
God Stats
7W - 3L
1,580 SR
Queue Stats
65W - 23L
1,760 Elo+
Party 1
Apollo
Apollo
OgEder
Apollo
Level 36
God Stats
4W - 2L
1,724 SR
Queue Stats
84W - 53L
1,629 Elo+
Party 1
Ares
Ares
ReasonablePlay2
Ares
Level 89
God Stats
2W - 1L
1,403 SR
Queue Stats
288W - 172L
1,685 Elo+
Party 1
Team Averages
Level 47
1,569 SR
1,691 Elo+

VS

Team Averages
Level 11
1,417 SR
1,382 Elo+
Morgan Le Fay
Morgan Le Fay
DaMaG1010
Morgan Le Fay
Level 24
God Stats
1W - 1L
1,578 SR
Queue Stats
4W - 5L
1,483 Elo+
Solo
Cthulhu
Cthulhu
HantaSero49
Cthulhu
Level 5
God Stats
0W - 1L
1,173 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
maymay04
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 15
7,447
931
3,974
6,526
5,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Apollo
OgEder
Apollo
11
8 / 2 / 11
7,768
971
7,847
5,226
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
7 / 2 / 10
7,896
987
6,012
9,428
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaMaG1010
Morgan Le Fay
10
3 / 5 / 1
6,623
828
7,831
7,376
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
HantaSero49
Cthulhu
8
0 / 3 / 4
5,786
723
281
4,418
3,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
maymay04
King Arthur
7
0 / 11 / 2
5,250
656
733
9,847
3,328

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
19
Kills
3
4
Deaths
19
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
15
11.5
L
Morgan Le Fay
DaMaG1010
Morgan Le Fay
3
5
1
0.7
L
Cthulhu
HantaSero49
Cthulhu
0
3
4
0.67
W
Apollo
OgEder
Apollo
8
2
11
6.75
W
7
2
10
6
L
King Arthur
maymay04
King Arthur
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,833
Damage
8,845
21,180
Taken
21,641
14,838
Mitigated
9,079
5,785
Healing
779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,974
582
169
1,663
6,526
5,815
387
3,603
2,885
14,508
0
L
Morgan Le Fay
DaMaG1010
Morgan Le Fay
7,831
1,408
0
701
7,376
2,636
0
3,668
3,708
20,857
0
L
Cthulhu
HantaSero49
Cthulhu
281
89
0
78
4,418
3,115
0
2,175
2,243
485
0
W
Apollo
OgEder
Apollo
7,847
3,271
0
1,733
5,226
2,142
1,167
1,944
3,282
0
31,217
W
6,012
272
0
2,220
9,428
6,881
365
2,591
6,797
11,355
0
L
King Arthur
maymay04
King Arthur
733
660
0
0
9,847
3,328
0
4,143
5,704
0
2,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,111
Gold Earned
17,659
74
Minions Killed
33
3
Camps Cleared
0
417,077
Distance Traveled
268,380
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,447
931
11
1
0
144,632
0
L
Morgan Le Fay
6,623
828
25
3
0
118,490
0
L
Cthulhu
5,786
723
5
1
0
80,797
0
W
Apollo
7,768
971
54
7
3
137,886
0
W
Ares
7,896
987
9
1
0
134,559
1
L
King Arthur
5,250
656
3
0
0
69,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role