Player Matchup

Horus
Horus
Magnito82
Horus
Level 66
God Stats
2W - 3L
1,706 SR
Queue Stats
108W - 86L
1,609 Elo+
Party 2
Loki
Loki
SnapDragon_YT
Loki
Level 108
God Stats
5W - 12L
1,483 SR
Queue Stats
540W - 463L
1,545 Elo+
Party 2
Ullr
Ullr
kardenaz98
Ullr
Level 107
God Stats
7W - 6L
1,574 SR
Queue Stats
487W - 410L
1,635 Elo+
Party 2
Scylla
Scylla
pouty_mayor46
Scylla
Level 28
God Stats
4W - 3L
1,555 SR
Queue Stats
45W - 21L
1,619 Elo+
Party 2
King Arthur
King Arthur
sean_quad11
King Arthur
Level 106
God Stats
5W - 8L
1,347 SR
Queue Stats
449W - 393L
1,584 Elo+
Party 2
Team Averages
Level 83
1,533 SR
1,598 Elo+

VS

Team Averages
Level 54
1,478 SR
1,492 Elo+
Zeus
Zeus
 
Zeus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DaJezus9
Charybdis
Level 82
God Stats
8W - 6L
1,684 SR
Queue Stats
464W - 455L
1,677 Elo+
Party 1
Fafnir
Fafnir
EletroEye
Fafnir
Level 47
God Stats
2W - 2L
1,323 SR
Queue Stats
120W - 139L
1,403 Elo+
Solo
Fenrir
Fenrir
SageQT
Fenrir
Level 26
God Stats
1W - 4L
1,385 SR
Queue Stats
22W - 21L
1,494 Elo+
Party 1
Vamana
Vamana
THEMIKE2002
Vamana
Level 69
God Stats
1W - 4L
1,496 SR
Queue Stats
165W - 185L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Magnito82
Horus
16
4 / 0 / 9
10,493
552
6,534
8,502
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 2 / 5
11,236
591
9,555
11,052
4,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 0 / 4
12,313
648
18,784
9,889
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 6 / 7
10,789
568
8,017
11,388
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
sean_quad11
King Arthur
20
9 / 3 / 8
12,227
644
14,915
18,033
7,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 10 / 0
10,262
540
10,244
16,506
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
DaJezus9
Charybdis
14
0 / 4 / 0
8,322
438
5,684
14,141
4,052
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
EletroEye
Fafnir
13
0 / 7 / 0
8,277
436
2,046
18,391
22,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
SageQT
Fenrir
15
1 / 6 / 2
9,121
480
4,236
16,669
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
14
1 / 5 / 1
9,116
480
7,077
16,593
11,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
32
Kills
8
11
Deaths
32
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
10
0
0.6
L
Charybdis
DaJezus9
Charybdis
0
4
0
0
L
Fafnir
EletroEye
Fafnir
0
7
0
0
W
Horus
Magnito82
Horus
4
0
9
8.5
L
Fenrir
SageQT
Fenrir
1
6
2
0.33
W
5
2
5
3.75
L
Vamana
1
5
1
0.3
W
9
0
4
11
W
5
6
7
1.42
W
King Arthur
sean_quad11
King Arthur
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,805
Damage
29,287
58,864
Taken
82,300
27,183
Mitigated
48,279
21,372
Healing
20,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,244
3,330
0
4,075
16,506
4,393
509
5,269
11,237
58,421
0
L
Charybdis
DaJezus9
Charybdis
5,684
2,103
0
4,982
14,141
4,052
951
132
14,009
0
66,249
L
Fafnir
EletroEye
Fafnir
2,046
519
0
2,492
18,391
22,258
161
84
18,307
20,625
0
W
Horus
Magnito82
Horus
6,534
2,461
1,518
3,420
8,502
7,872
235
1,941
6,521
0
29,708
L
Fenrir
SageQT
Fenrir
4,236
1,214
0
4,976
16,669
5,606
315
2,349
14,320
0
52,438
W
9,555
1,697
0
3,463
11,052
4,227
506
1,304
9,748
0
69,526
L
Vamana
7,077
1,994
0
4,340
16,593
11,970
0
399
16,194
4,421
52,458
W
18,784
6,641
0
4,962
9,889
4,178
2,900
1,457
8,432
0
123,488
W
8,017
1,262
0
922
11,388
3,288
268
6,753
4,321
65,735
0
W
King Arthur
sean_quad11
King Arthur
14,915
3,903
0
7,087
18,033
7,618
0
5,561
12,304
0
103,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,058
Gold Earned
45,098
651
Minions Killed
496
0
Camps Cleared
0
1,913,120
Distance Traveled
1,613,940
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,262
540
116
6
0
277,572
0
L
Charybdis
8,322
438
130
7
0
319,475
3
L
Fafnir
8,277
436
32
2
0
350,842
4
W
Horus
10,493
552
47
2
0
425,176
5
L
Fenrir
9,121
480
90
5
0
382,669
0
W
Loki
11,236
591
124
7
0
380,327
3
L
Vamana
9,116
480
128
7
0
283,382
5
W
Ullr
12,313
648
210
11
0
362,194
4
W
Scylla
10,789
568
116
6
0
336,368
5
W
King Arthur
12,227
644
154
8
0
409,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role