Player Matchup

Hades
Hades
ED-VA_
Hades
Level 18
God Stats
4W - 4L
1,153 SR
Queue Stats
39W - 55L
1,198 Elo+
Party 1
Ymir
Ymir
Miyca
Ymir
Level 7
God Stats
2W - 5L
1,484 SR
Queue Stats
29W - 44L
1,586 Elo+
Party 1
Anhur
Anhur
Tck_Omega
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,606 Elo+
Solo
Team Averages
Level 13
1,379 SR
1,463 Elo+

VS

Team Averages
Level 14
1,602 SR
1,490 Elo+
Baron Samedi
Baron Samedi
Lokosoldado5848
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 106L
1,310 Elo+
Solo
Cthulhu
Cthulhu
YOUNGCHUCK100
Cthulhu
Level 10
God Stats
1W - 3L
1,369 SR
Queue Stats
1W - 3L
1,255 Elo+
Solo
Hou Yi
Hou Yi
taybabyy_
Hou Yi
Level 14
God Stats
9W - 1L
1,937 SR
Queue Stats
26W - 5L
1,905 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ED-VA_
Hades
13
3 / 8 / 3
8,963
640
7,410
16,222
8,064
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Miyca
Ymir
11
0 / 2 / 4
7,806
558
1,674
11,367
12,684
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
Tck_Omega
Anhur
11
3 / 8 / 1
8,392
599
10,251
14,493
4,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lokosoldado5848
Baron Samedi
15
4 / 2 / 12
10,128
723
10,598
8,922
3,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
11
1 / 3 / 8
8,726
623
4,462
11,665
7,463
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
taybabyy_
Hou Yi
15
13 / 1 / 3
11,060
790
21,014
10,873
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
18
18
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
ED-VA_
Hades
3
8
3
0.56
W
Baron Samedi
Lokosoldado5848
Baron Samedi
4
2
12
5
L
Ymir
Miyca
Ymir
0
2
4
1
L
Anhur
Tck_Omega
Anhur
3
8
1
0.44
W
Cthulhu
1
3
8
1.67
W
Hou Yi
taybabyy_
Hou Yi
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,335
Damage
36,074
42,082
Taken
31,460
25,531
Mitigated
15,150
4,934
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ED-VA_
Hades
7,410
601
183
2,418
16,222
8,064
0
7,336
8,886
19,143
0
W
Baron Samedi
Lokosoldado5848
Baron Samedi
10,598
514
1,585
2,708
8,922
3,598
512
4,288
4,634
31,972
0
L
Ymir
Miyca
Ymir
1,674
0
0
0
11,367
12,684
0
2,736
8,631
22,579
0
L
Anhur
Tck_Omega
Anhur
10,251
5,367
0
2,333
14,493
4,783
0
5,470
9,023
0
32,332
W
Cthulhu
4,462
275
449
0
11,665
7,463
150
2,757
8,908
15,593
0
W
Hou Yi
taybabyy_
Hou Yi
21,014
12,506
0
4,372
10,873
4,089
2,390
2,961
7,912
0
48,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,161
Gold Earned
29,914
108
Minions Killed
162
5
Camps Cleared
6
636,767
Distance Traveled
697,708
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,963
640
18
1
0
196,719
2
W
Baron Samedi
10,128
723
51
4
1
230,877
0
L
Ymir
7,806
558
32
2
3
227,696
0
L
Anhur
8,392
599
58
4
2
212,352
0
W
Cthulhu
8,726
623
21
2
2
239,861
2
W
Hou Yi
11,060
790
90
6
3
226,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role