Player Matchup

Rama
Rama
Ayronvblogs
Rama
Level 17
God Stats
2W - 6L
1,324 SR
Queue Stats
42W - 51L
1,333 Elo+
Party 3
Guan Yu
Guan Yu
CHLOZZZZA
Guan Yu
Level 7
God Stats
4W - 10L
1,498 SR
Queue Stats
16W - 21L
1,411 Elo+
Solo
Ra
Ra
Doggydogboy
Ra
Level 29
God Stats
3W - 4L
1,317 SR
Queue Stats
141W - 144L
1,479 Elo+
Solo
Aphrodite
Aphrodite
MaKsIm0o7
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,308 Elo+
Solo
Nemesis
Nemesis
theroyalphoenix
Nemesis
Level 26
God Stats
3W - 3L
1,299 SR
Queue Stats
99W - 92L
1,408 Elo+
Party 3
Team Averages
Level 17
1,388 SR
1,388 Elo+

VS

Team Averages
Level 27
1,481 SR
1,488 Elo+
King Arthur
King Arthur
Donconsiglierie
King Arthur
Level 2
God Stats
3W - 0L
1,783 SR
Queue Stats
5W - 0L
1,700 Elo+
Party 2
Fafnir
Fafnir
JMOVE
Fafnir
Level 26
God Stats
22W - 14L
1,529 SR
Queue Stats
83W - 88L
1,388 Elo+
Party 1
Thanatos
Thanatos
Optecsquad
Thanatos
Level 67
God Stats
12W - 10L
1,507 SR
Queue Stats
146W - 153L
1,457 Elo+
Party 2
Anubis
Anubis
SuGaRHaTe
Anubis
Level 26
God Stats
19W - 13L
1,308 SR
Queue Stats
83W - 91L
1,385 Elo+
Party 1
Kukulkan
Kukulkan
Syncii
Kukulkan
Level 14
God Stats
1W - 0L
1,276 SR
Queue Stats
16W - 15L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,856
393
5,624
13,767
3,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
CHLOZZZZA
Guan Yu
12
1 / 6 / 2
7,746
387
6,711
18,044
17,401
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 6 / 2
11,119
556
13,354
16,505
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
MaKsIm0o7
Aphrodite
11
0 / 8 / 5
7,886
394
4,229
13,397
6,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 10 / 4
9,044
452
7,224
18,349
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Donconsiglierie
King Arthur
18
2 / 3 / 7
10,612
531
14,765
19,808
12,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
JMOVE
Fafnir
14
1 / 1 / 15
9,555
478
6,077
12,758
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
Optecsquad
Thanatos
20
26 / 2 / 5
14,331
717
26,124
17,951
8,581
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
SuGaRHaTe
Anubis
14
3 / 2 / 10
9,024
451
6,510
7,696
3,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Syncii
Kukulkan
15
3 / 7 / 7
10,116
506
7,869
10,604
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
14
Kills
35
35
Deaths
15
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Guan Yu
CHLOZZZZA
Guan Yu
1
6
2
0.33
L
9
6
2
1.67
W
King Arthur
Donconsiglierie
King Arthur
2
3
7
1.83
W
Fafnir
JMOVE
Fafnir
1
1
15
8.5
L
Aphrodite
MaKsIm0o7
Aphrodite
0
8
5
0.31
W
Thanatos
Optecsquad
Thanatos
26
2
5
14.25
W
Anubis
SuGaRHaTe
Anubis
3
2
10
4
W
Kukulkan
Syncii
Kukulkan
3
7
7
0.93
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,142
Damage
61,345
80,062
Taken
68,817
38,933
Mitigated
41,654
23,645
Healing
37,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,624
2,622
0
2,731
13,767
3,245
1,049
4,480
9,236
0
44,284
L
Guan Yu
CHLOZZZZA
Guan Yu
6,711
692
488
7,094
18,044
17,401
0
260
17,704
0
28,238
L
13,354
1,444
1,238
6,481
16,505
6,014
0
5,378
10,751
81,742
0
W
King Arthur
Donconsiglierie
King Arthur
14,765
1,297
0
7,900
19,808
12,561
352
1,719
16,964
0
68,355
W
Fafnir
JMOVE
Fafnir
6,077
1,600
0
2,617
12,758
12,456
1,042
6,144
6,538
22,512
0
L
Aphrodite
MaKsIm0o7
Aphrodite
4,229
1,032
2,239
2,391
13,397
6,554
33
6,935
6,395
13,474
0
W
Thanatos
Optecsquad
Thanatos
26,124
10,822
0
23,311
17,951
8,581
0
4,693
13,011
0
113,787
W
Anubis
SuGaRHaTe
Anubis
6,510
350
923
1,672
7,696
3,785
1,953
3,569
4,045
47,332
0
W
Kukulkan
Syncii
Kukulkan
7,869
1,083
0
695
10,604
4,271
811
6,193
4,163
52,576
0
L
7,224
2,528
0
983
18,349
5,719
38
3,164
15,036
0
52,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,651
Gold Earned
53,638
372
Minions Killed
483
0
Camps Cleared
0
1,790,691
Distance Traveled
1,885,472
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,856
393
77
4
0
347,710
3
L
Guan Yu
7,746
387
30
2
0
368,341
3
L
Ra
11,119
556
152
8
0
367,968
6
W
King Arthur
10,612
531
133
7
0
377,695
1
W
Fafnir
9,555
478
35
2
0
342,983
4
L
Aphrodite
7,886
394
21
1
0
363,148
0
W
Thanatos
14,331
717
150
8
0
457,816
1
W
Anubis
9,024
451
69
3
0
356,318
3
W
Kukulkan
10,116
506
96
5
0
350,660
3
L
Nemesis
9,044
452
92
5
0
343,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role